Hey, sorry to ask, but you still working on this one?
im glad you asked. if i recall, its pretty much done, im just waiting for somone to ask the original author. i even added a small physics box so it acts like a prop
The author just replied in a comment that he accepts, you can watch the comment in the workshop page of the model.
damn, there was a slighty problem and the physics got confused, ill fix that then upload.
gonna fix roadhogs pink hue after that
then im gonna try to fix my precious MKX xeno's fingers. they're still not 100%
https://files.facepunch.com/forum/upload/133242/95e1e6cf-a2c4-4d7e-a54f-bb6aeb35fe19/Half Life Source Screenshot 2018.10.20 - 13.27.00.29.png
still trying to figure out why some models freak out when i port them to gmod. the main ones are MMD models, but some SFM models do this too, take the halo 3 ODST, i saw him on SFM, tried porting him over, and JUST like the black hand of sauron, he seems fine in blender, but his bones dont seem to stay connected when in game
I still believe in doom models @midgerm. hope wahtever troubled their skeletons is beatable.
as do i, samuel haydon seems to be a little better off now, but he's still far from perfect. as for the others, i have high hopes for them, hoping they will turn out as well as the dick-head did
with my xbox connected to the same screen as my pc, i can switch back and fourth between red dead 2 and my model work. which means while i have to wait the hour or two for my gmod to load, i can play red dead, so, perhaps there will be more requence updates. speaking of
UPDATE TIME -
i've been working on some other models that i thought "what the hell" to. as well as updating others
Mp3 thing is done, but the problem with its physics persists, so ill just make it as an effect, its easier to pose that way anyway. but it is done, so ill be uploading it soon, credits and what yahoo you can expect will be on the page.
https://files.facepunch.com/forum/upload/133242/3cf5f544-c70b-4859-a74d-26777f583f40/hl2 2018-10-26 08-49-14-28.png
more of a personal joy increase, for me anyway, i have added a few upgrades to my MKX Xenomorph SFM port. he can now hold things above his head with BOTH arms, instead of just one.
and the bigger update, his bodygrouped blades can be out one at a time, one on the left or on the right, or both. still cant fix those damn fingers, but they can be more or less neatly posed with the bone poser tool instead of the finger poser one
https://files.facepunch.com/forum/upload/133242/325ba422-3084-4051-952a-263b3b3ee540/hl2 2018-10-26 08-33-24-02.png
ill be restarting my work on the various DOOM models. head-dick on the floor there is already ragdolled and textured. the T-posing soldiers, ill just add a physics to them. the big baron has ragdoll physics, just need to get his textures back on. the eyeball has ragdoll physics which seems to actually be a bad thing, its more or less broken some of his limbs, made him look less pretty. ill consider leaving the ragdoll limbs on, but he might be better off as just a prop-physic character with bones posed with the bone poser tool, weapons will stay as effects, its just better to pose them that way
https://files.facepunch.com/forum/upload/133242/99d47c02-5b9e-498c-9c9b-bd7861737086/hl2 2018-10-26 08-59-18-36.png
https://files.facepunch.com/forum/upload/133242/0875c8e4-6445-4c47-b14a-4973df2d0057/hl2 2018-10-26 08-59-42-27.png
sams...kinda buggy, his limbs seem to have a mind of their own
ellie's a bit better then when i started out, the other girl though...still kinda screwed up.
https://files.facepunch.com/forum/upload/133242/3b0efdae-bba9-4f95-9787-e4b5c3bf731b/hl2 2018-10-26 09-10-10-82.png
and the last one, a kind of custom model i made by combining various models out there. nice if you're a halo fan
a flood infected blackwatch commander. might try to flood-ify various other models out there.
its still VERY early. a VERY Much WIP. but i like the flood, so i'll flood infect various models and characters. except xenomorphs and prometheans. cause they wouldnt make much sense. ones a machine, the, if it even has a nervous system, is protected by molecular acid.
the trooper in question has a carrier for a kind of "infection carrier sac" on his back, bodygrouped.
the clawed limb is also bodygrouped. normal and destroyed. same with the infeciton form in the chest, one for there one for not. man i'm still hoping for the halo 3 combat forms, not the human, the others.
https://files.facepunch.com/forum/upload/133242/df4fac9f-6777-4d61-bc18-1693ef6ab5c8/hl2 2018-10-26 09-13-46-30.png
Cora and Peebee? How are they holding up?
oh yea, knew i forgot about somthing. their doing okay. peebee better then the other for now
Anyone can port any of my mods as long as them credit me in gmod port and put a link for original mod in the description, I could even give source files textures,smd and e.t.c..
P.S. MrShlapa most of the time is just mod uploader due steam workshop upload restrictions, excluding few mods when he contributed something more than previews,, so for future questions you can just pm me on my steam page
https://files.facepunch.com/forum/upload/133242/84966ca3-5950-479f-be09-d0e4e76e7fc7/hl2 2018-10-28 17-55-03-13.png
so i got that blender addon that karimatrix suggested. and though a bit confusing to figure out, it works like a charm, i was even able to fix the black hand of sauron! i wonder if that means the same methods would work on the likes of XNLara models and MMD? well, one way to find out. but ill try to finish the current models im working on before that.
speaking of, roadhogs being a bit of a pain, only his skull and chains are pink hued now, just trying to figure out where the hell their texture files be hiding
Mini update concering non-requested things
games i have that i have faith in my abilities to port things from. pretty much any unreal engine game thanks to umodel
but here are some recent umodel additions i have that i will try to port a few things from, or already have tried
SCUM ( afew things here and there in progress, like hunting equipment and animal skin clothing)
INSOMNIA: The Ark: STEAM PUNK SCI-FI TECH!!
world war 3: actually pretty fun to play, and THOSE HIGH DEF MODELS
call of cathulu: havent even started playing yet, nor have i looked through the model collection, but its there
agony, i've had that for a while, but didnt remember that it was on unreal engine
Deliver Us The Moon: Fortuna
games that i have yet to add to my collection, but may very well do so later. soul caliber 6 and tekken 7.
really if its on unreal engine, and you can see it here http://www.gildor.org/projects/umodel/compat
anywho, ill get back to finishing up the reqested models now, peebee is actually being a pain in the ass, everytime i try to test her, she crashes my game, and her skin morphes through her clothes, not too problematic if you want her JUST in the nude i guess. i have high hopes for roadhogs haloween skin next time i test him, think i finally found the reason for his persistant pink hue. as for cora, high hopes, but i have yet to test her.
Hey Midgerm,i don´t mean to be a bother but have you taken a look at the BMD-1 pack?
if thats the tanks, no i have yet to get back to them, been busy on the other things. after i fix these last ones, ill get back to them and polish them up a little
Well yes also the tanks but the BMD IFV´s i asked them in August i think.
well, if they dont mind it, i cant see why not, nearly done finishing theses requests, or as finished as i can get them
Would you mind porting this if you can?
SFMLab • PLAYERUNKNOWN'S BATTLEGROUNDS
About the tanks, could You fix the T-64?
Yes they are also from Spartacus,you will have no problem with that.
The Black Hand looks really good! Glad you could fix him and hope there weren't too many problems with him originally. Hope to see a new upload from you soon Germ, its been a while
Also... AwfulAgent47, accept my friend request plz, I wanna talk
so my best attempts to fix peebee have failed, everytime i try to test her face pose, she crashes my game, but then again. so do all the humanoid witcher characters im porting. tricky, but for now, ill just upload them as is, and if i can find a fix while plodding through their files, ill apply it and edit the upload.
so peebee will be getting uploaded very shortly, though, for me, broken as hell. her eyes dont seem to want to be posed either.
cora has fared better. with one model having the eyes being just as broken as peebees, but the other seems to be fine.
https://files.facepunch.com/forum/upload/133242/6302691f-5e21-4100-aed9-77352b408f29/hl2 2018-11-22 21-51-22-86.png
https://files.facepunch.com/forum/upload/133242/a353cb14-a34c-48fc-bc60-82f469a4a5d0/hl2 2018-11-22 21-50-31-44.png
im gonna give the hog the same treatment, im hoping that he's irritating pink hue is just on my end. otherwise i have NO idea what im doing wrong here lads.
https://files.facepunch.com/forum/upload/133242/251f9ca3-6d10-4f0a-b38a-c90d4ee8f909/Half Life Source Screenshot 2018.11.16 - 22.214.171.124.png
on a slightly more pleasent note, i've been doing some experiments on the infected textures i took from SOS, and tried my hand at applying not just the bumpbmaps, but also using them as actual textures, results are...well, not as pretty as i hoped, but not as ugly either.
https://files.facepunch.com/forum/upload/133242/e8d16e0a-aa50-4090-8c57-9f528819a1f9/hl2 2018-11-22 22-01-12-44.png
i also ported those tanks with the large missile canister things on their backs, but it seems i screwed up somwhere, as they wont spawn, gonna relook into their innerds and try to fix
when are you gonna develop the GMOD Palutena and Lucina ports
Not mean to bother but was there any luck with the PUBG models?
soonish, i suppose, im porting some other Super smash bros characters from sfm, so i've thrown those two into the lot as well
raodhog. as fixed as i can get him
cora and peebee, again, as fixed as i can get them (right now anyway)
although from what i hear on digital ero, kickstar or whatever his name was, already ported her and even fixed her up better then me, so, theres always that to look forward to
pubg guy. as fixed as i can get him. nothing actually wrong with HIM, just a coat or two
so i finally got off my ass and did two more models that were requested, alongside some custome model edits i've decided to try and bring to life.
as well as doing more polisihng work on the MKX xeno.
so this chick was done without incident
https://files.facepunch.com/forum/upload/133242/8ac85cf2-1960-454e-8906-2b896636c431/Half Life Source Screenshot 2018.11.26 - 22.45.37.04.png
heres hoping that the other will be as eas- GREAT GOOGILY MOOGILY
https://files.facepunch.com/forum/upload/133242/c0739461-e8bf-4aeb-b00f-081f226256ad/GREAT GOOGILY MOOGLY.png
that peliptina whatever her name is, she was pretty straightforward to do, but she had aloooooot of materials. (the different coloured skins i belive) ill give her another shot but with just a defualt skin to see if that fixes her textures. as for her arms......i dunno, maybe i didnt make sure they were connected
Hi, can you port this? thx
sure, cant see why not. but i'll only release them if the author gets back to you with a yes
Hi! any progress whit the Sub machine gun?
Hey Midgerm, these tanks are great but T64 and its variations have some problems. others like T55 and T62 are fine.
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