• Star Wars Model Links Thread .V5 "Hive of scum and villainy"
    987 replies, posted
May wanna add the free radical head, which is probably the most 'accurate' (but not high resolution) Mc Gregor head version.
@dlight yee it's either that one, force arenas one or the force unleashed ones. Id personally prefer the force unleashed Wii's head @cpt.Rex were the young lando and han solo heads fixed? Also anybody extracted all the heads from battlefront 1 and 2?
How to open the .psk files?
This one? https://orig00.deviantart.net/9070/f/2015/209/0/5/star_wars_the_force_unleashed_2__obi_wan_kenobi_cw_by_elonir-d934qo5.jpg Okay. Not bad. I can'T find any download tho. Welp
Well since the endor dlc files have been extracted it might only be time This was the one i originally thought about but the one above is better https://i.imgur.com/KGpZFuD.jpg And your image: https://i.imgur.com/p4vgAGI.jpg Now people should know which to choose :P
Yo. The unleashed model i have (without anything but diffuse) can be slightly squeezed and tweaked with lighting and contours. It sure got a very limited texture resolution. The face texture is really a mip too small. Eyes and beard are all blurry. Can't even fake bumps with that diffuse only. Not gonna waste more time on this. https://i.imgur.com/eEyJFjb.jpg
Yowzer, didn't know it was that bad... we can always hope that @nightwolf1982 manages to rip the obi wan model
i wish they would but sadly, no. obi wan was the only one, yet.
I will admit it’s nice to see the models from The Force Unleashed get some attention again. It really seemed like the instant Battlefront 2015 was announced the TFU models were cast aside and forgotten about. I can say this for sure, whichever characters we don’t get out the new Battlefront game’s the TFU models are the next best thing. Still have to learn how to build a proper face rig for them but I know my fanfilm will make good use of them.
no I need both exact model of Battlefront II
@Warhammer_81 im 100% sure you're busy but just wondeirng how swg meshes are going? :3
Wow, that was fast, Excellent work Wubba.
Awesome! Thanks!
Well not exactly hundreds, but just many many elements i.e. planes that make up the strands. I got the model where you got the model from too, in the same thread but V3. The image that is been used for the hair mesh as identified in the material editor (I managed to figure out why they were empty in the first place) was this (converted to PNG for display purposes): https://files.facepunch.com/forum/upload/357786/dd2282c0-5929-4ce9-a9ef-b5b5f45cf11f/t_hair_rey_01_planes_c.png
Hello, you could upload a download link from the millennial falcon interior and bring the original textures, no matter if they are in low quality thanks
@RScott @dlight At last, someones willing to help. Does your interior have texture maps ? Is it alright to upload mine as .max file ? Do you guys have 3ds max on your computer ?
Is it possible to extract animations from bf2?
If you want that model here it is http://www.mediafire.com/file/lg9ld1bprs4d7aj/OBI_WAN.rar/file Here is also the Han Solo model from the TFU 2 DLC Solo
Nice @Corra_Ashu ! What about the pinball models i posted before?, also sent you a pm on moddb :P
I didn't get the model here; I ripped it myself with Frosty last year. Anyway, first of all, there shouldn't be multiple (separate) meshes. There should only be one for one mesh for the hair strands, and one mesh for the forehead/hair underlay. I'm guessing that's not causing any of the problems though. The image that you posted should actually be PNG by default, containing an alpha layer. If the image you posted looks like what the model is using, then that's what's causing the problem. The texture should actually look like this: https://i.imgur.com/hZwcvTt.png
@RScott @dlight At last, someone's willing to help.  @RScott Does your interior already have UV maps to assign textures ? Is it alright to upload mine as .max file ? Do you guys have 3DS max in your computer ? But I will try to upload both files as fbx and obj.  @RScott  I believe it would be better to upload both files as fbx and obj. Also is there a discord where we can chat with so that our conversations would be quicker as possible ? Thanks.
Could you send the LW version, please?
Done ...see original POST! Includes original LW and textures as well as the FBX with meshes assembled.
Someone can extract the two Obi-Wan kenobi skin of Battlrfront II and make a link to download them (.obj or .fbx format) please
@RScott Thanks for uploading it. Mine will be uploaded too. BTW, where did you got this falcon interior anyway ? Is it yours ?
Just checked...NO UV's and I don't know how LW applies the textures in a .scene file... I think this is why I sort-of left it after my first look..it has over 400 hundred meshes..and I don't have the time to figure out what goes where... at least the textures are named "cockpitTop" and the like. File uploaded in FBX as well as original LW files. I really wish everyone would NOT use 3dsmax format, and just use FBX as a universal format... make everything easy and everyone able to import! Besides... My 3dsmax is going to expire in a couple month or so... and I won't be able to get a renewal, really want a stand alone ..2012 or so as I really only use it to convert 3dsmax file to something usable!
Thx alot @Corra_Ashu . Its unrigged but i can make this work easy. Armor is all solid. I may eventually downgrade it to CW style and replace it with the upcoming bf2 skin tho.
Found this Endor Leia from Force Unleashed II DLC that was rigged. Has a lot of odd looking normals in XSI though. (ripped by nightwolf1982 with help from shakotay2 from Xentax, rigged by wubba) Jedi Leia
hey i was wondering if anyone has the link to the Battlefront 2017 ARC-170 that was shared on one of the older threads, cant seem to get on them anymore also i was wondering if anyone has managed to extract the STAP bike from the new BF2 dlc?
https://files.facepunch.com/forum/upload/277755/39c098e1-5008-4904-9260-030b7cec4645/Obi-Wan (Armour)-TFU2 [RIGGED] screenprint.png Obi Wan (Armour)-TFU2 [RIGGED]
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