To be honest I don't want your Death Star that bad, though I'm sure there are others in the community that do.. I was just being polite replying to your post for 'Ideas' ...
Hello
Thank you wubba For platform tie
can someone help me with these
to repair and face fix like dooku and anakin
fon dlight
bf 2 heads & hair
I don't own a PC or BF2. Hence why I'm on this forum asking for some assistance... especially if the files already exist out there. I don't need Google for that.
Large props like Maz's castle are rare.. (but you never know).. and even if someone had it on here, you'd still need a PC to edit it so its '3D print' compliant.. otherwise sending it off to some 3d print company will either reject it or cost you a fortune to prep the meshes.
I can alter files on my Mac, transfer files to my printer and print directly. It's not a difficult process. No PC necessary on my end... it's just the extraction of said files that I can't do myself. Sadly.
on the columns they need the UV flipped, and you have one low poly-in the back right corner.Almost everything else is just a single texture applied.. could not fine the stair tread pattern but could be easy to create. but would need to have the treads separated out....
https://files.facepunch.com/forum/upload/137945/3b1b943c-e5fc-4a3e-9375-ccb25d49a53d/Ramp.png
Oh you have a Mac!.. I see...
The walk panel textures nor the tie mount block markings repeat incorrectly.. normals are fine.. each walk panel is a separate mesh though one of the diffuse texture(s?) appears as if it's mapped all of the panels as a whole!?.. I believe one of the stair texture(s?) is the same as the walk panels??.. I could be wrong but the grip might be part of the normal map???..
Yes you are right...For some reason, the back right turned low poly when I seperated it out from the walk panels above it. ??? not sure why..but fixed it...
For the stairs took texture Tex_0171_2.png and converted to grey-scale with alpha... and added the normal map. Still needs some work..all the walk way blocks are at different heights and slightly out of alignment.
https://files.facepunch.com/forum/upload/137945/75882728-1226-4391-978d-6da9f3eda90b/Ramp2.png
.
hello again community,
the more i play here the more i learn and the more i learn the more i want to try. i am currently trying my hand with ninja rip on SWTOR....so far i had good luck with the mesh themselves, i got some low quality but color accurate textures, and some high quality ...all brown textures. does any one have a clear tip on how to fix this ? i would much appreciate it, i am looking forward to being able to post my first solo rip
You're talking about thousands, if not tens of thousands of files that need to be manually assembled. I honestly don't imagine anyone here doing that for you. If you want those assets that bad then you'll pretty much have to invest in a PC and SWBF2.
Rancor02 I have a question for you
how to edit the heroes from bf2
With frosty editor ?
dass sie so laufen wie ihre helden BF2
The back right may have been a duplicate that I forgot to delete as the entire prop is the result of multiple rips... I roughly assembled the parts as didn't want to put the effort into precision until I nutted out the UV mapping/composition..
So any idea on how to go about the matching the walk panels mapping?.. I'm starting to think I may have to rehaul
Some progress on my side project stuff - The GR75 at the end's main hull was sourced from this forum! Almost everything else tho, was hand made.
https://www.youtube.com/watch?v=foZre48gJPw
You can do as I did... if you don't want to keep searching for the Diffuse map... Grey Scale Tex_0171_2.png with alpha, and use it as a diffuse map...and you already have the Normal and Metallic from that file...It is the same one used for the stairs and the cradle. Tex_0225_2.png and Tex0226_3.png are for the Columns...you can also use Tex_0165_5.png for a grunge overlay with a mix shader.
Used with just Tex_0171_2 as greyscale... works good...
https://files.facepunch.com/forum/upload/137945/204ee5df-db59-456b-a59e-d267ad49847d/Cradel-1.png
and with Tex_0165_5.png for the grunge...
https://files.facepunch.com/forum/upload/137945/200f1e7e-90cd-47c9-90b7-45c5ad117fcb/Cradel-2.png
I don't understand what you're asking.
I've been trying to find a decent Ewoke, Jawa, and Tusken raider model. can anyone point me in the right direction?
I think he wants to extract & apply the character animations... as you know.. no can do.. yet...
If I had a suggestion for something interesting that model could be used for. If you've heard of VR Chat. You could load this into unity, build an animation of it charging up and firing, and you could have people experience what Death By Deathstar would look like in person. Like imagine a first person perspective of that thing removing your planet from under you. At least that's what I would do with it.
Any news on more models from Jedi challenges?
Good idea but I don't use Unity
Rancor022
can you me perhaps help ?
how to fix bone when you're with
when I with frosty editor travel
have them for me
hansolo young & lando_young raw head.
Hey guys, but are you going to leak maps too?? Like Sullust, naboo, ecc.????
And about two textures for guns aren't working... the one for Phasma and he F-somehing
thank you, i will try your suggestions out and see what comes out, i am hoping to be able to contribute a model soon...days ago i had asked specific blaster form the game, and now i found it so as soon as i can get the texture working i will post it
Some very good looking corvette type ships, look very authentic as if early republic era right up to galactic conflict brilliant.
Here is the Belbullab-22 starfighter from Star Wars Galaxies with all customization options: Belbullab-22 SWG Model Rip
https://imgur.com/NojOcxq
https://imgur.com/RsSBh0B
face fix Head_Weequay raw
from Rancor022
https://files.facepunch.com/forum/upload/132692/7d6549bd-5088-4197-89de-e5d6935172d1/gh.bmp
Head_Weequay
You can't fix the head bones with Frosty. You need to use the SMD files that Daemon provided a while back, and manually fix them using Blender.
Rancor022
would you me
hansolo young & lando young raw head.
send face fix can I
Don't you have Frosty?
frostig + Game AE BF 2 in my possession
can not deal with blender
I experimented with c4d
has with
hair hask orig
I managed it
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