Could it be, that the red parts of docking arms are missing in FBX?
https://files.facepunch.com/forum/upload/133998/f7bcceca-322a-49fd-90a6-5e9b5ae65f9b/Screenshot 2019-05-10 at 02.46.19.png
Was applying the maps to the DC-15 rifle included in the weapons bundle (thanks @Rancor022 ) & noticed the one of the meshes has no UV's!?.. the individual parts like the scope etc are fine, just not the main part... I thought maybe it got corrupted or something so exported both meshes 1p & 3p myself from Frosty, though the same result!??.. There is no 2nd UV channel so I'm a little stooped on this.. unless there's another mesh hidden in the archives somewhere else!???...
https://files.facepunch.com/forum/upload/277755/69ffa83d-73b7-4a47-b62d-95ad141693e6/FP-post-dc15-NO-UV's.jpg
Yeah that problem comes from Frosty itself, it breaks the UV maps when exported in FBX 2012( and the other versions of FBX) the only way i seem to be able to fix this is to load it into Unwrap 3d or possible Noesis (haven't tried that one) and then export it again as a FBX and it will have both it's UV layers.
Any one have U-wing textures to match paint scheme seen in the film? It would be much appreciated.
Looking for the Lancet Artillery craft from Empire at War. I can rip it, but don't want to bother if someone already has. Anyone? Thanks!
https://vignette.wikia.nocookie.net/starwars/images/f/f4/Lancet-EaW.jpg/revision/latest?cb=20070403020101
The red components are there, and they use the same textures as the majority of the assembly (panel_01, panel_02, details), but you have to add the red tint manually. There is no separate red texture for the arms. I had to look at the material setup for these parts in Frosty to figure it out.
Reminded me of this:
https://www.youtube.com/watch?v=rWfcMwMzfag&feature=youtu.be
There are models of the following in Star Wars Kinect:
Action VI class bulk freighter Wild Karrde
TC-38
Felucian Shaman
Felucian Warrior
DUM-Series Pit Droid
Mak Pra
Sun Guard
Aldar Beedo
Ark Roose
Ben Quadinaros
Boles Roor
Clegg Holdfast
Dud Bolt
Ebe Endocott
Gasgano
Kam Nale
Mars Guo
Mawhonic
Ody Mandrell
Sebulba
Teemto Pagalies
Wan Sandage
Kralla is only ever seen in a pre-rendered cutscene so there is no model of her in the game. There are models of the Felucian farmers though:
https://youtu.be/E1tKVSp0_lw?t=405
Nice!, do you have them extracted? (or did you only extract individual models)?
I guess the only way is to separate the arm manually to a smaller chunk of parts to be able to to it. Because Keyshot loads docking arm as just three separate objects.
https://files.facepunch.com/forum/upload/133998/c56b360c-e0ff-4986-b4e6-9f852f85b43a/Screenshot 2019-05-10 at 14.50.10.png
That's pretty much the way it's being done in the game -- a slightly different shader for just those arm components, but using the same textures.
Cheers also for being a fellow KeyShot user. There aren't that many of us here.
Any way you could share the updated Venator? I don't need textures or anything, just the finished model.
I'll try to remember to do so when I get home tonight.
All the audio from the GameCube version of Star Wars Bounty Hunter can be ripped. This will take a little while as there are several thousand files but I'll upload the whole thing when I have it done.
Nice!, is it in .wav or .dsp? You are a legend Warhammer!
Here you go: Venator_V2_MeshOnly
Includes SooG and UV channels swapped versions.
Thanks again, I appreciate it!
Found an Emilia Clarke Model on Gmod Workshop.
Daenerys
I guess you want to make an Kira Meshmod.
If it is so, please Share !!!
Yeah Unwrap 3D wasn't an option unfortunately so I tried Noesis like you mentioned & it worked a treat so thanks for that @Corra_Ashu !!!.. I was surprised the UV data was still actually intact within the .fbx, yet Max portrayed it as non-existent!?
Anyone know of, or have a nice DC-17M set? The Republic Commando version of the weapons are really dated, and I can't find anything beyond those.
Still lots of untextured parts, but it really is a great model.
Keyshot only render.
@BadHorse do you have a Resurgent-class Star Destroyer model with textures? Or Kylo Ren's shuttle?
https://files.facepunch.com/forum/upload/133998/d95af955-ef9d-42d3-a635-b515dffdc5aa/Drydock.132.jpg
I don't know if this will help you but this link has textures for the earlier Resurgent model: My Files
@BadHorse You mentioned you fixed the script regarding rotation, can you upload the fixed version?
Kylo Ren's shuttle is not in the game, or I would have uploaded it a long time ago.
Got it! Thank you!
Already did about a week ago: Star Wars Model Links Thread .V6 "Hello There!"
@BadHorse
Unfortunately I do have one more big request for you, if possible. I thought I had the rest of the fixed vehicle normals, but I found a few more. Hopefully these are the last ones I need to complete my
vehicle library for now.
Resistance Transport (TFA)
TIE Bomber
First Order TIE Fighter
First Order TIE Fighter (Special Forces)
X-Wing T70
First Order AT-ST
Scavenger Speeder
X34 Landspeeder
Trident
Jabba's Sail Barge (Battlefront 1 version)
Lastly, these two from Objects/Props/ObjectSets/Tatooine
Landspeeder_02
Landspeeder_03
This is a pretty big request, so if you're willing to do it, take your time. Thanks in advance!
My own are not the Best.
I´m working on the Procedure.
Landspeeder 01
https://files.facepunch.com/forum/upload/132390/2035ed15-01ea-48c6-859d-c5558460521d/landspeeder_01_n.bmp
Landspeeder 03
https://files.facepunch.com/forum/upload/132390/b2e15e92-0080-421b-ae24-467cfbb8fa09/landspeeder_03_n.bmp
X 34
https://files.facepunch.com/forum/upload/132390/3538de95-2425-48db-b3ed-4a54b4470186/X 34_n.bmp
X 34 Mark II
https://files.facepunch.com/forum/upload/132390/8c7d9d22-eead-4b18-90bd-4ca914f9d3cc/x34markii_n.bmp
Jabbas Sailbarge
https://files.facepunch.com/forum/upload/132390/39b8dab8-410d-4bae-8737-b049738cbee8/JabbasSailbarge_01_n.bmp
Scavenger Speeder
https://files.facepunch.com/forum/upload/132390/883eafbf-d978-4a4e-8a9c-469076e580c4/Scavenger_Speeder_No_UV1_01.png
Thank you! Unfortunately there are no tools available to read DDS under Keyshot or Convert them to passes via Photoshop on Mac.
So I hope someone will have time to properly convert them and share.
Good try, but most of those (the darker ones) are unusable as they only contain one channel that has been duplicated. I'll wait for BadHorse as he has mastered the process.
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