• Star Wars Model Links Thread .V6 "Hello There!"
    999 replies, posted
Quick render of Anakin and Dooku https://files.facepunch.com/forum/upload/132582/1c509028-da83-4d48-9e43-8df57ed8a7e8/Untitled-2.png
Currently working on clone troopers. I plan on uploading the default meshes and textures, with all of the legion-specific meshes and raw marking textures in a subfolder. Hopefully should be up tomorrow.
Awesome, really looking forward to those. Thanks!
Yes, I'm trying to import .fbx into IClone through 3DXchange, but it doesn't recognise the skeleton.
Here are the new clone troopers: Clone Troopers
Thanks! The new Neyo helmet looks great.
All ships modeled by @echenry and can be purchased from his sketchfab. B-wing is an original model and its not a modified model from EA. The textures is a mix of tileable textures with lots of Vray dirt settings for braking and making them dirtier. The fbx will be imported in Blender as is showed below (with th blue scheme) but the white-yellow materials are custom made for 3dsMax and Vray only. I hope it helps! https://sketchfab.com/3d-models/resistance-y-wing-dce42fe5cf6a4a1895dcab336f3bffd5
With all these great contributions? As any one got any of the animations in fbx from battlefront. It woukd be outstanding if we could add animations to this thread. Mixamo is ok, but can deform the meshes, unless you know what you are doing with the wholw skin n rigging stuff.
Could be either the mesh, rig or both thats causing issues?.. I imported multiple mixamo rigs & they appear to work fine, though I can't seem to get the animation working!?.. make sure you weld your models vertices pre-rig & try different bone settings in Mixamo too... https://files.facepunch.com/forum/upload/277755/ea976ef5-f1d8-4f43-a92f-12cdf9fbb7af/fp3dxchange trooper.jpg
Go to Thingiverse and type in hammerhead corvette and you'll see a couple of high quality models. Then you can import stl file into blender and export as a usable file format.
Thank you @wubba ! I finally managed to import them into IClone! It was a problem with 3DXchange. I Installed the last version and VOILA!. Thanks!!
You could just download the one I shared a while back on the V4 thread: Star Wars Model Links Thread .V4 "Stay on Target" Rogue One Hammerhead Corvette https://imgur.com/Qv6oN1U https://imgur.com/rXHNIrd
update for neyo... i think i leave it as it looks now... https://files.facepunch.com/forum/upload/132650/8a9f80bc-cfdf-4270-bee1-106593991d26/enb 2019_02_28 22_27_16_02.jpg
Exporting animations from SWBF isn't possible right now.
Ww live in hope, very mixed results with mixamo, bu im sure we couod come up with sone animations, wolkd be a great addition to this group. Any advice welcome.
@Nebrick .. Or it could be the app/version!? lol..
I updated the clone troopers files because it was missing some markings. Here's the new link: Clone Troopers
So are you using SWBF models with facial rigs intact?.. curious as to how you are going about it as I may be investing in mocap software & trying figure out which is best option for my needs.. if only Mixamo did facial rigging also!..
Hi guys. Can anyone throw off Neyo helmet with a separate file, preferably OBJ, please
I have to remove all the rigs including body and facial in order to import it into IClone or Mixamo, otherwise it won't work. I'm still trying to figure out how to animate the heads. If you find any way to solve this problem, please let me know!!
It boils down to using either bones, morphs or both, to animate your face... both methods have their pro's & con's but from what I've read, using a combination of both is best.. there are a few auto rig plugins/scripts around, though depends on which 3d app you're using to rig your faces with... A slight learning curve as I've played a little with morphs but I'm yet to succeed in a fully functional bone facial rig.. Before deciding your overall strategy.. My suggestion is trial/error getting down pat, rigging your face & testing to see what works/imports/deforms & animates the way you intend within iClone.. thats my plan of attack anyway
What game is that from?
Anyone out thete, have the complete model of te falcon from the trials of tattoine. I have the one posted a whioe back, seems its missing its radar dish and a compartment near the walk ramp.
Hello Could still someone the hards Anakin and Dooku in fbx give I get Rancor022 with not Progam 3ds Max 2014, C4D , Noesis , blender on
That's all that's in the game files. They omitted or reduced detail in areas that aren't visible in-game. I seem to remember somebody was working on filling in the blanks with pieces from other models, but I don't recall if it was ever finished/shared.
Nothing realeased, but i did mirror the missing panel, the area that opens with the exposed engine R2 fixes duringtge game. It lloks very good with mirrored panel. I had to remove the skin controller, as it appears messed up. Have isolated the ramp for animation. Few issues there? Looking to see if i can merge or afspt my other falcons dishes to match. Will release it soon, just hoped the misding parts were arround.
What?
hello there i wolld like to know if someone has the wolfee helmet of second generation in obj or fbx. thank you
Hello hards Anakin and Dooku 0 mash all bons are displayed in all 3ds Max 2014, C4D , Noesis , blender Programs need old Fbx version of the Hards Anakin and Dooku
hard=head? .. I know english isn't your 1st language @April1213 but you really should try & review your words & sentences.. proof read! 😁
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