• Star Wars Model Links Thread .V6 "Hello There!"
    999 replies, posted
Wubba Thank you have written with mobile one to without testing grammar sorry for bad english
@Nebrick are you on Discord??... I need to go into further detail about rigging etc.. I'm under the same username.
Welp. I wasn't bothered to check, but @Rancor022 extracted without weights. Hello there useless data. Why that? I'd need the raw frosty extract to attempt the face fix. Didn't frosty extract that? I can't remember. Been a long time ago i fixed the bane head for good measure.
hello have fixed bone Mixamo Anakin head now movable Anakin head https://files.facepunch.com/forum/upload/132692/e0928443-adc7-4886-9201-31f69afa3b34/a.bmp Result
Correct. I posted about that before I uploaded the fixed heads... Frosty does export everything correctly, but the SMD head fix overrides the skeleton, etc. when applied in Blender. I have no clue how to get around that.
Good. That works. User Error on your end. Nah. Trial and error. I did it twice to verify. You just create a new armature for the fix smd, rotate it in place and apply all scales and all. Then change the modifiers of the meshes and flip to frame 2 where the fix pose is in. Not exatly Darth Vader at this point. https://i.imgur.com/GLf2aIn.jpg
Any way you could explain that in layman's terms? I don't use Blender aside from fixing heads, so I'm not entirely sure how to go about that.
@Rancor022 Once all scales are applied and the armatures changed, you just drag the meshes into the fixed skeleton. The base. Then you can delete the distorted crap. https://i.imgur.com/UJTBuy7.jpg Doesn't look that far off from the movie. Blends well with Clone Wars and Rebels, kinda. Depends on the lighting tho.
Is it just me or does Battlefront 2's Anakin look a bit like Starkiller without his signature hair?
Hi @wubba ! I'm not on discord! I've just been grandad!!😍😍. I'll be back home within a week and I'll get straight on it! Thanks!!
It's not from a "game" but a "mod" for Star Wars Empire at War called Elite's Conflict Mod. It was made by 3D artist Robert Schröer aka {HEROIC}Doci: Stop ... Hammer
Have a look here Sci-Fi 3D Shmi Skywalker ( in this Thread it is called Shimi Skywalker ) https://files.facepunch.com/forum/upload/132390/33836251-d9a1-4632-8c10-ac59a7c3aa42/shimiskywalker.jpg
@Rancor022 I might wanna ask. You got the Hondo (weequay) head too? I'm missing that, just in case. I got the textures and fix. Could just use the raw file.
Got the Imperial shuttle with its skin, and bones so its now possible to animate its landing gear and doors, anyone here good at the rotation and position of the bones, gimbal point for making the movment look correct?
have fixed bone Mixamo Dooku head now movable dooku hard https://files.facepunch.com/forum/upload/132692/14884575-1d72-4c7d-8cdf-beeba7670a37/b du a.bmp Rancor022 their Battlefront 2 model are great and I hope that a few more come I will continue with the heads With Mixamo I hope you do not mind with friendly greetings
https://files.facepunch.com/forum/upload/159929/eccb3b6e-ffc4-4490-b9b7-26a6ab105e8d/loading_industrial_01 3395bc405f4f25cd 0b000000090000000000000000000000.png Have someone extracted the models from Star Wars Battlefront 2015 Outer Rim DLC Factory on Sullust map?
Hey all, got a problem and I hope someone is able to help me. Been trying to import some models that y'all shared but somehow I can't. I tried to import with Blender and 3ds Max, but both programs import the bones way too big. Is that normal or shall I use another program to import? Couldn't find any help with google... Help is greatly appreciated
Does anyone have Howard Day's Custom Mon Calamari Cruiser (MC42) in FBX or Obj formats?
You're talking about thousands, perhaps tens of thousands of objects.
All of the hangars (survial map, heroic (token) battle map, walker assault map)? (WITH CONSTRUCTION METAL PLANES AROUND THEM) --- Boxes, crgo containers, ledders, light towers, wires, tie fighters, (all stuff from the inside of hangars)?
Is there any nice person able to extract the death star corridor model from BF2015/2017? Thank You so much in advance.
Yep! MonCal42.zip
Seconding this, looking for the consoles with red dashboards.
Just getting into extracting game assets with Frosty, I've extracted all of the Geonosis level assets, however the UV maps are broken to hell and back - is there a known fix for the UV maps or do I have to deal with it and just fix them manually with blood sweat and tears?
There's nothing wrong with them. About half of the models have 2 UV sets: one for normal maps, and another one for all of the other textures.
In terms of the Death Star could I get those consoles if possible? I tried running a torrent of Battlefront but my computer just couldn't handle it for some reason. Screenshot these ones.
Something like this https://files.facepunch.com/forum/upload/132586/94bb86d9-e395-43f3-9eab-a2da40aad125/corridor.jpg or this with blast door. https://files.facepunch.com/forum/upload/132586/0ac8f855-eb48-4c01-95af-790527bb9984/2825_death-star-corridor-return-jedi2.jpg Thank you.
Where would I find a tutorial on how to extract models from SWTOR?
I believe there's a tutorial posted in one of the previous threads.
Video copilot, have a free reakeaas, xwing,tiefighter and droids as well as the interor if the death star just like the pics here. Its free from there wen site. All in fbx
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