• Need help finding a map so I can confirm I'm not crazy.
    9 replies, posted
Sorry in advance if the is the wrong subforum to post this under, I don't really know where to turn here. So, I've been looking for this map for like a month now, and I'm kinda doubting that it existed in the first place. I'll try to describe it to the best of my recollection. This map is either about the cut depot or air exchange, not sure which but the map best matches some depot concept art. The map in question certainly uses episode 2 assets, the textures and pine trees and rocks are everywhere. So starting off you spawn on some gravel or something, at the bottom of a gorge in which the entire map takes place in, next to I believe a fallen tree, and behind you are a shitload of rocks. Directly in front of you is a massive river/pond of the radioactive gunk from the canals/wasteland and a bunch of cars and wire spools and crates to use in jumping over to avoid the gunk. At some point past the gunk, there's a hill which has a stone platform sorta like a patio, with a bunch of combine structures or maybe train tracks above, with a ladder or two to access this area above the patio. to your left (when first approaching the patio/landing) beyond the boundaries of the map, outside of the gorge is the pivotal structure. The structure is a large, blocky mass of combine engineering and is relatively featureless. To the best of my recollection, you can't legitimately get inside of this structure, and nothing is modeled on the inside either way. Here's a piece of concept art of what the map kinda looked like, it's not exact but it's a damn fine match in terms of overall looks and color scheme. This is the best visual match I've found yet, I think the thumbnail was directly inspired by this. https://vignette.wikia.nocookie.net/half-life/images/9/95/Depot2.jpg/revision/latest?cb=20091015011601&path-prefix=en Now in the map, the depot itself doesn't sit exactly on top of the ledge, it's kinda off and behind it. There's also a fair bit more greenery in the map i'm looking for as it's more inspired by Episode 2 and the Outlands depicted therein. Any help on this is greatly appreciated, whether it's a link to the actual map or confirmation as to whether it existed or not, I'm positive it was on the workshop at some point, it may have been uploaded by MonarchMonk but that's just speculation on my part.
This ? https://files.facepunch.com/forum/upload/133429/6dff9dff-ca8b-438b-9118-ac3c9718185a/20190222164739_1.jpg https://files.facepunch.com/forum/upload/133429/9d26dd6a-eba0-4c0c-bfd5-5057b8ec7d10/20190222164745_1.jpg https://files.facepunch.com/forum/upload/133429/2737c12a-832f-46dd-baa1-5a6aa48d586c/20190222164804_1.jpg
https://steamcommunity.com/sharedfiles/filedetails/?id=438420449 https://steamcommunity.com/sharedfiles/filedetails/?id=437214884 🤔
Why do I remember someone bringing this up before? They showed concept art from that specific map I'm pretty sure.
Is it this one? It's very close to your description. https://files.facepunch.com/forum/upload/132519/1037506c-7cc6-49ea-8b56-0579ff46da04/20190222194245_1.jpg Nevermind the errors, this entire map series is bugged for me.
I think he refers the Depot mod: Depot mod for Half https://media.moddb.com/images/mods/1/22/21518/final_shot_2.jpg https://media.moddb.com/images/mods/1/22/21518/thumpers.jpg
ok, so I made this post as a last resort originally. The map in question wasn't the wasteland one.and I had checked the depot mod as well, but that was slightly too close to the original concept art, and not as "episode 2" as I had remembered. meanwhile, E-3_Depot was just the original map from E-3, again in the wasteland. THIS one matches the map almost exactly to my memory, after seeing the concept art, I must have erroneously remembered a large structure instead of the combine walls. I hadn't remembered the map having a lambda, or the bend in the river, but again, it must've been years ago that I had played on it last. On the topic of it being buggy, the only issue I noticed is that certain props, when placed within a meter of the ground, became black, and sometimes the lighting would break and demand mat_specular 0 to be typed into the console, both fixable issues. The whole thing with the pink combine guard tower is exactly the latter. Do you have the map files or the name of it at least? To everyone else who tried to aid me in what I thought was a fruitless quest, your help is very much appreciated, Dankeschön. .
It's called gm_airex. It's part of a series of maps from the same creator that were once up on the workshop, but have since been lost. http://www.mediafire.com/file/m93s4bhh6gqb6bm/gm_airex.rar/file I have others, but I am missing some of the maps, namely the beta overwatch nexus remake. I was able to find some of the others in russian sites, so there might be hope.
Vielen dank, mein freund! I too hope for the rest of the maps to be found, iirc these maps were all pretty well made, almost on par with the official episode 2 maps in some aspects. I think this thread has proven that I'm not crazy, so it might be time to let it die until the overwatch nexus and the rest of the missing maps can be found. If the full collection is ever compiled again, this thread could be used to host them until a permanent solution can be found I guess.
Here's some of them: gm_outside_city » ���� ��� garry's mod gm_docks » ���� ��� garry's mod Gm_cityruins I'll upload gm_incinerator when I have the time.
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