I may finally have a go at Adjutant as there are several locations from the Halo 3 ODDT campaign that is like to use. Uplift Reerve and Last Exit.
Does anyone have or can post a link to the Halo Reach in game 3D model of the Pillar of Autumn? I found a semi workable version before...but the UV mapping is broken so its not usable.
Would be much appreciated!!
I got another port request for people for some Halo 5 Assets if possible?
Im looking to grab the Mantis Model, as well as textures for it, as well as its Variants. (Default, Corp, Tundra, Woodland, Urban, Oni and Hannibal) Along with its Normals Texture file.
Oh, Id also like the Files for the handheld Missile Pod as well
Thank you all kindly <3
Anyone know where to grab the H5 ar? I've seen it around and don't know where to find it. Heard Zelorous ported it, but don't want to bother him as of recent.
You don't want much, do you?
I'll look into it when I have some time. May be a few weeks but I assume there's nothing terribly pressing about your request.
Well, I did want to put the assets into something Im making for FAllout 4. Theres no deadline, but the sooner the better? ^_^;
Is it for that vehicle trophy mod you were working on? Saw what you did w the Wasps and those were interesting.
Yes, they are for that actually
forgive me for a useless bump friends, but would anyone have halo props like crates and all that biz? hell even metal floors. all this is for a scene build.
Valkyrie ported some H3 forge props from foundry to GMOD which should work for SFM if you drag and drop the models and materials folders into your usermod folder, also Last i checked (unsure if it's still up) but on SFMlab Soul's H4 forge props should still be up which you can use that too if you're looking for metal floors.
Thanks to Danger Wasp, I got the model for the H5 Mantis, and the Model/Texture for the Missile Pod. We are just missing the textures for the Mantis, since they can be found under characters. Need the Variants like Camo, Oni, Hannibal, and anything else in there, as well as the default textures.
hey friend. i have tried that, however some items dont show up at all or or see through :/
Is there any way to get animation files? Like the running, reloading anims for the chief from Halo 1 for example?
I've never seen this on here so if this is a repeat please ignore.
Didact's Ship Halo 4:
https://www.deviantart.com/enderianc/art/Didactics-Ship-DL-753777945
https://files.facepunch.com/forum/upload/134263/41a30979-3e34-41fb-a784-8cd8cf82ce33/Didact's Ship.jpg
Did anyone ever figure out how to get the rigs and animations out of any of the titles?
So I recently ripped Rookie from ODST and all was going well until I tried to put his hand textures on. Was wondering if anyone knows what I should do about this?
http://prntscr.com/k5cqsu
http://prntscr.com/k5crgc
http://prntscr.com/k5crtm
They use the FP arm textures, no the base body.
The texture seems to be only on the parts of the armor that show up in first person, maybe those are the FP textures?
That's my best guess anyway.
Currently looking to Hire someone to extract Halo 5 models of my Character, 100$ US for full completion.
Helmet is Locus Edge
Armor is Achilles
Primary color Pepper
Secondary color Citrine.
Im sure that you cant pull the colors from the game so it will take some editing to get the colors for me, id also like the model to be rigged so it can he animated,
Who ever is interested let me know,
Facebook: Volcanic Decay
Youtube: TAE Prometheus
Instagram: TAE Prometheus
https://files.facepunch.com/forum/upload/260679/e2382096-7ee0-4f81-b6be-7c536bfa7ab3/Screenshot_2018-07-10-03-45-02.png
I would like to let you all know i have currently found somone to make the model for me, if I have any more requests ill let you all know
Still need H5 Mantis textures Corp, Oni, Camo and Hannibal.
Definitely need Oni and Hannibal ATLEAST
A couple UNSC models in .obj and .xna format for ease of use.
https://files.facepunch.com/forum/upload/134263/70b797ec-d37d-4c68-9b21-afd1f54d560a/UNSC Longsword Halo Reach (DL).jpg
https://www.deviantart.com/enderianc/art/UNSC-Longsword-Halo-Reach-DL-754372752
https://files.facepunch.com/forum/upload/134263/25e842f2-73e8-450c-bea0-dbf3f4e37ce4/unsc_infinity__dl__by_enderianc-dcgs682.jpg
https://www.deviantart.com/enderianc/art/UNSC-Infinity-DL-753782402
But you... you can... extract this shit on your own.
For free.
I mean, feel free to fling money at somebody if you're too lazy, but still.
Actually, what's better is all that stuff was released in the v. 3 thread. Laziness is costly.
well not all. there's still some armors missing but it's got a vast majority of them. (seriously tho H5 has too many unecessary armor variants that it's easy to lose count). But all in all, yes. there is a model pack with all the armor as .obj files with all the textures included. just keep in mind it isn't rigged so that is up to you to do. lol.
and yes, I agree with Enderian. Laziness IS Costly XD
Either way, I doubt that allowing commissions is a good idea.
@brandonpotter0 ONI and corp textures don't exist within the H5 files. Similarly, variants for most covenant vehicles don't exist either, the baseline textures need to be coloured to recreate the different variants present in the game.
I see. Well, I still could use the default textures as well as the Hannibal textures
https://www.youtube.com/watch?v=CiN2twCQcNE
Pretty solid work EnderianC. I'm still working on setting up the Covenant bridge for my uses but nice to see it in action.
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