[QUOTE=Nigey Nige;31748270]I might lern some perl so I can write an Omegle bot (probably not perl but I wanted to make that joke) that works like this:
Protobot: speaks using Protoman's dialogue
Megabot: speaks using Megaman's dialogue etc.
Then if any of the bots meet each other they go through the entire sequence together. Should be a good learning experience.[/QUOTE]Oh my god, that would be the coolest damn thing ever if you were on Omegle and asked a question with the spy feature and two bots went through the whole sequence
[QUOTE=q3k;31741907]oh no you didn't! [url]http://technobabble.q3k.org/[/url][/QUOTE]
[quote=technobabble]I saw Garry post the code I found it: Zeus's favorite food? Nutella.[/quote]
Enlightening.
[QUOTE=Quark:;31748531]Oh my god, that would be the coolest damn thing ever if you were on Omegle and asked a question with the spy feature and two bots went through the whole sequence[/QUOTE]
I'm pretty sure it happened to me once when I was running a Cleverbot <-> Omegle interfacing script :v:.
I got some form of Bresenham's line algorithm so i can grab the voxel on screen really fast. I still need to optimize how the voxels update, but it's doing pretty well. What you see in the video is me turning 10x10x10 voxels into air per frame.
[media]http://www.youtube.com/watch?v=yhCJx5vp0-M[/media]
[QUOTE=Naelstrom;31748821]I got some form of Bresenham's line algorithm so i can grab the voxel on screen really fast. I still need to optimize how the voxels update, but it's doing pretty well. What you see in the video is me turning 10x10x10 voxels into air per frame.
[media]http://www.youtube.com/watch?v=yhCJx5vp0-M[/media][/QUOTE]
Before you destroyed it, it looked like a 100x100 Rubik's cube.
it's actually 128x128x128 :eng101:
what have I created
[media]http://www.youtube.com/watch?v=ZX1XZOrt-3U[/media]
My terrain/physics/whatever engine now uses chunks(no, it isn't minecraft), based off an idea by someone in this thread (I think it was maurice?) so that the whole scene doesn't have to be redrawn if one pixel is changed.
[QUOTE=Naelstrom;31748821]I got some form of Bresenham's line algorithm so i can grab the voxel on screen really fast. I still need to optimize how the voxels update, but it's doing pretty well. What you see in the video is me turning 10x10x10 voxels into air per frame.
[media]http://www.youtube.com/watch?v=yhCJx5vp0-M[/media][/QUOTE]
Use EFLA, it's much faster.
Just google "Extremely Fast Line Algorithm" or something like that.
[QUOTE=ScreenNamesSuck;31749211]what have I created[/QUOTE]
A N-Body simulator? :v:
Just added quote support to my BBCode parser/renderer.
[i]Width: 160[/i]
[img]http://83.84.18.218/dev/bbcode.php?width=160[/img]
[i]Width: 240[/i]
[img]http://83.84.18.218/dev/bbcode.php?width=320[/img]
Play around with it [url=http://83.84.18.218/dev/bbcode.php?width=160]if you want[/url]. Width is capped between 160 and 1000. Now that I have a working post renderer, I can start working on the app itself.
Got the first program I ever wrote into a functioning state;
[img]http://i.imgur.com/FP6Cy.png[/img]
Can I test it on my tablet when you get it to a usable state?
[QUOTE=CarlBooth;31750527]Can I test it on my tablet when you get it to a usable state?[/QUOTE]
There will be an open beta like last time.
Will Hexxeh be cross?
[editline]15th August 2011[/editline]
If so, I'm in
I've been working on this for a while, and I've been putting it off posting it on here, because I thought people would think it's stupid, but I'll do it anyways:
[img]http://gyazo.com/f87cd87e2100272ca8240be13ebdcf53.png[/img]
[img]http://gyazo.com/06872aad87251bca7d2d64c57e89e9c4.png[/img]
[img]http://gyazo.com/d352d59a443445ccc8be838ef278f5c1.png[/img]
[img]http://gyazo.com/a8a54e1c43a68733f003ad8b0eee5be6.png[/img]
Basically, it's a program that allows people to easily share their own code snippets / projects or something.
It uses a full multi-tier architecture
[img]http://gyazo.com/d9974b65346bee21c3291a3995a8ba75.png[/img]
[QUOTE=TheCloak;31751755]I've been working on this for a while, and I've been putting it off posting it on here, because I thought people would think it's stupid, but I'll do it anyways:
[img]http://gyazo.com/f87cd87e2100272ca8240be13ebdcf53.png[/img]
[img]http://gyazo.com/06872aad87251bca7d2d64c57e89e9c4.png[/img]
[img]http://gyazo.com/d352d59a443445ccc8be838ef278f5c1.png[/img]
[img]http://gyazo.com/a8a54e1c43a68733f003ad8b0eee5be6.png[/img]
Basically, it's a program that allows people to easily share their own code snippets / projects or something.
It uses a full multi-tier architecture
[img]http://gyazo.com/d9974b65346bee21c3291a3995a8ba75.png[/img][/QUOTE]
For me, they all return as [img]http://gyazo.s3.amazonaws.com/misc/limit.gif[/img] .
[QUOTE=masonrulz;31751981]For me, they all return as [img]http://gyazo.s3.amazonaws.com/misc/limit.gif[/img] .[/QUOTE]Drag it to your address bar. It shows them for me.
[QUOTE=Neo Kabuto;31752033]Drag it to your address bar. It shows them for me.[/QUOTE]
Looks neat, what is it?
[QUOTE=masonrulz;31752201]Looks neat, what is it?[/QUOTE]
Basically, it's a program that allows people to easily share their own code snippets / projects or something.
Stop using gyazo already.
I don't like it.
[QUOTE=Maurice;31752495]Stop using gyazo already.
I don't like it.[/QUOTE]
Suggest an alternative that has the same functionality
[QUOTE=Overv;31750476]Just added quote support to my BBCode parser/renderer.
[i]Width: 160[/i]
[i]Width: 240[/i]
Play around with it [url=http://83.84.18.218/dev/bbcode.php?width=160]if you want[/url]. Width is capped between 160 and 1000. Now that I have a working post renderer, I can start working on the app itself.[/QUOTE]
Are you going to be rendering posts to an image to show in your app? If so, why?
I don't see why you would but I don't get what this is for either.
[QUOTE=TheCloak;31752523]Suggest an alternative that has the same functionality[/QUOTE]
Uh. ZScreen?
[QUOTE=Vampired;31752537]Are you going to be rendering posts to an image to show in your app? If so, why?
I don't see why you would but I don't get what this is for either.[/QUOTE]He's using GD to prototype it, it'll be ported to Android when it's ready
Sorry I haven't posted anything in a while, I've been busy and took a break from programming to help chillax for a bit
however, here's some screenshots from an old project I've been salvaging today
[img]http://cache.gyazo.com/c8b3c0ff3ea79473383d40f1bc29b255.png[/img]
(including a small bit of code to show i'm leet)
(i don't know these people)
you can do grayscale, sepia, colour inversion, and original
[t]http://cache.gyazo.com/ee9df1906a132a241e15cacfe565f8f0.png[/t]
[t]http://cache.gyazo.com/909b07f0b1496c9bfe96ae805b1baae1.png[/t]
[t]http://cache.gyazo.com/9f03bd49e4eb2bd8794eaa198081b80d.png[/t]
you can also flip it upside and side to side. i'm going to add a feature later that lets you control the angle you rotate it at.
[editline]18:23[/editline]
this is terrifying
[t]http://cache.gyazo.com/aa055ba2c12c539347d37698803657af.png[/t]
myspace-type filter? :v:
[t]http://cache.gyazo.com/9d7ace897417370afcf833c00b92942f.png[/t]
[media]http://www.youtube.com/watch?v=AusPYj5B7Ic[/media]
Abit of an update on my last video, got a menu up and running.
[QUOTE=BlkDucky;31752575]Uh. ZScreen?[/QUOTE]
Or if ZScreen is a buggy piece of crap for you and you don't need all the features, HyperDesktop.
[QUOTE=Quark:;31752637]Sorry I haven't posted anything in a while, I've been busy and took a break from programming to help chillax for a bit
however, here's some screenshots from an old project I've been salvaging today
(including a small bit of code to show i'm leet)
(i don't know these people)
you can do grayscale, sepia, colour inversion, and original
you can also flip it upside and side to side. i'm going to add a feature later that lets you control the angle you rotate it at.[/QUOTE]
InstantFacebookâ„¢
[QUOTE=Maurice;31752829]InstantFacebook™[/QUOTE]
I had that thought as I added Sepia
Don't tell Carl
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