Found the problem, had something to do with naming the position vector.
[QUOTE=neos300;32027721]Found the problem, had something to do with naming the position vector.[/QUOTE]
You should add a fourth component for alpha in the fragment shader. Also, if you want to do 3D, you'll need to add a fourth coordinate W.
I also suggest you explicitly use .0 after integer numbers in vector constructors and maybe even in general. GPU seems to like floats.
[QUOTE=Felheart;32018849]What's "pseudo" 3d about it? (I've only worked in 2d till now)[/QUOTE]
It's really 2D, just rendered in 3D. There are no 3D models or particles, just sprites and textures.
[editline]1[/editline]
Also, since nobody else posted it, Gameinformer posted about mari0. And they're almost half as reputable and twice as popular as kotaku!
[url]http://www.gameinformer.com/b/news/archive/2011/08/30/new-indie-game-remakes-super-mario-bros-with-portal-gun.aspx[/url]
Finished joypad support and tried to record a video with murk over teamviewer, but it was pretty laggy.
It was a [I]lot[/I] of fun though.
[img]http://i.imgur.com/5Irpb.png[/img]
[QUOTE=Maurice;32028021]Finished joypad support and tried to record a video with murk over teamviewer, but it was pretty laggy.
It was a [I]lot[/I] of fun though.
[img]http://i.imgur.com/5Irpb.png[/img][/QUOTE]
How long until nintendo send you a friendly cease and desist, i wonder
[QUOTE=thelinx;32028155][IMG]http://i.imgur.com/gmlEy.jpg[/IMG]
thanks, maurice![/QUOTE]
wait... your the creator of love2d?
I host the website
[url]http://www.youtube.com/watch?v=tNOlVKbrRII&feature=player_detailpage#t=239s[/url]
or
[media]http://www.youtube.com/watch?v=tNOlVKbrRII[/media]
Sxephil talked about Mari0 so expect a spike in visits :)(again)
Mari0 is growing a life of its own.
[QUOTE=thelinx;32028155][IMG]http://i.imgur.com/gmlEy.jpg[/IMG]
thanks, maurice![/QUOTE]
[img]http://i.imgur.com/ErS19.png[/img]
5 visits here -------^
And everyone was happy.
[QUOTE=Orki;32028734][url]http://www.youtube.com/watch?v=tNOlVKbrRII&feature=player_detailpage#t=239s[/url][/QUOTE]
I'd normally say I don't like this type of vlogger but HEY HE TALKED ABOUT MY GAME I LOVE THAT GUY!!
[url]http://www.joystiq.com/2011/08/30/super-mario-bros-portal-is-totally-a-thing-that-is-happening/[/url]
Oh hey, Joystiq! I actually check that site several times a day.
Mari0 was just on Attack of the Show.
Maurice, it must rock to be you right now. You should put up a donation button on your site. Instant rich.
little thing to get me mp3 music in a nice and comfortable way
[img]http://localhostr.com/files/bkqvYOw/capture.png[/img]
simfy is a german thing for streaming music and they got a real big library :)
the thing uses gwen and can dl + tag the songs so far. You can also download artist radios(the radios are just generated playlists and you can request those and pass the amount of songs you want)
Link please ?
If it's usable, i'd like to use it.
[QUOTE=Maurice;32029147]-snip-[/QUOTE]
I found this article on a similar situation that you are in. [url]http://www.athanshogan.com/2010/04/29/the-intellectual-property-implications-of-super-mario-bros-crossover/[/url] It might be helpful for you.
[img]http://i.imgur.com/TRPs1.png[/img]
how are there more likes than views.
Views are not updated in real time.
Never forget your roots, Maurice.
In other news, polycode is forcing me to do another crazy work around!
Maybe ill send RPS a tip and see if i cant crash [i]another[/i] website :v:
[QUOTE=Vampired;32018570]Hell yeah this is fun! I got a proper zbuffer working
[img]http://i.imgur.com/UkKLW.gif[/img][/QUOTE]
I wanna do something like that. Basic 3D engine like Wolfenstein. This is called raycasting right? Did you come up with it on your own or did you follow any explanations on how it's done? I don't want some source code, I want to understand how it's usually done and have a go at it myself.
[QUOTE=Xeon06;32030456]I wanna do something like that. Basic 3D engine like Wolfenstein. This is called raycasting right? Did you come up with it on your own or did you follow any explanations on how it's done? I don't want some source code, I want to understand how it's usually done and have a go at it myself.[/QUOTE]
I'm not sure if it's technically raycasting - at least what I'm doing. I can't explain it right now but I can give you these links that might help
[url]http://www.regularkid.com/doom-style-renderer/[/url] This guy explains the basic principal, also check the links at the bottom of the page
[url]http://en.wikipedia.org/wiki/Perspective_projection#Perspective_projection[/url] Here describes the method of projecting images onto the screen
[url]http://en.wikipedia.org/wiki/Texture_mapping[/url] This might help for scaling
[url]http://www.senocular.com/flash/tutorials/flash10drawingapi/[/url] This too
[QUOTE=Vampired;32030826]I'm not sure if it's technically raycasting - at least what I'm doing. I can't explain it right now but I can give you these links that might help
[url]http://www.regularkid.com/doom-style-renderer/[/url] This guy explains the basic principal, also check the links at the bottom of the page
[url]http://en.wikipedia.org/wiki/Perspective_projection#Perspective_projection[/url] Here describes the method of projecting images onto the screen
[url]http://en.wikipedia.org/wiki/Texture_mapping[/url] This might help for scaling
[url]http://www.senocular.com/flash/tutorials/flash10drawingapi/[/url] This too[/QUOTE]
That's great, exactly what I was looking for. Thanks!
[QUOTE=neos300;32029913][img]http://i.imgur.com/TRPs1.png[/img]
how are there more likes than views.[/QUOTE]
Caching.
[editline]30th August 2011[/editline]
[QUOTE=ZenX2;32030422]Never forget your roots, Maurice.[/QUOTE]
Where's the "give me a break" rating?
Woah.
[img]http://img707.imageshack.us/img707/3366/happymistake.png[/img]
If you're wondering, this happened when procedurally generating an asteroid belt.
[QUOTE=Smashmaster;32031143]Woah.
[img]http://img707.imageshack.us/img707/3366/happymistake.png[/img]
If you're wondering, this happened when procedurally generating an asteroid belt.[/QUOTE]
Sunflower asteroids?
[QUOTE=Ortzinator;32031256]Sunflower asteroids?[/QUOTE]
What can I say?
I'm making the asteroids totally random when I should really be using a 2d implementation of the diamond-square algorithm.
EDIT: I meant 1d, actually.
EDIT 2: Basically this:
[img]http://img268.imageshack.us/img268/2143/linest.png[/img]
You know maurice is awesome if he has an apng I can use as my avatar. [img]http://www.facepunch.com/image.php?u=228847&.png[/img]
[editline]30th August 2011[/editline]
[QUOTE=Smashmaster;32031143]Woah.
[img]http://img707.imageshack.us/img707/3366/happymistake.png[/img]
If you're wondering, this happened when procedurally generating an asteroid belt.[/QUOTE]
Needs more rainbows
I don't think rainbows will do it any good... it needs more bloom.
[editline]30th August 2011[/editline]
yeah no, it definitely needs more bloom...
[img]http://i.min.us/i7PrENXKRLCMf.png[/img]
[editline]30th August 2011[/editline]
actually that depth effect looks really awesome, totally didn't expect it from a radial rainbow gradient...
[QUOTE=Vampired;32030826]I'm not sure if it's technically raycasting - at least what I'm doing. I can't explain it right now but I can give you these links that might help
[url]http://www.regularkid.com/doom-style-renderer/[/url] This guy explains the basic principal, also check the links at the bottom of the page
[url]http://en.wikipedia.org/wiki/Perspective_projection#Perspective_projection[/url] Here describes the method of projecting images onto the screen
[url]http://en.wikipedia.org/wiki/Texture_mapping[/url] This might help for scaling
[url]http://www.senocular.com/flash/tutorials/flash10drawingapi/[/url] This too[/QUOTE]
While on the topic of psuedo3d...
How would you do the maths in the perspective projection article?
Because every time I try I get the scale wrong or something.
[editline]31st August 2011[/editline]
[QUOTE=Kamshak;32029600]little thing to get me mp3 music in a nice and comfortable way
simfy is a german thing for streaming music and they got a real big library :)
the thing uses gwen and can dl + tag the songs so far. You can also download artist radios(the radios are just generated playlists and you can request those and pass the amount of songs you want)[/QUOTE]
That's a pretty UI.
(I love making website leechers. I made a Kingdom Hearts Insider leecher recently. All those tasty video game soundtracks without a mass download feature... that's a crime.)
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