My new laptop arrived today (posting from it now), so I should be able to find and fix the nVIDIA card problem in Lewt. Just waiting for Visual Studio to install...
[QUOTE=Quark:;32073340]I love this FP web app, makes replying to WAYWO so easy I don't have to get out of bed! :D[/QUOTE]
Do provide link please.
[QUOTE=Quark:;32073340]I love this FP web app, makes replying to WAYWO so easy I don't have to get out of bed! :D[/QUOTE]
Which FP web app?
Probably the one made by Pocoyo posted in General Discussion.
C# can really make stuff short:
[csharp]
new Process{
StartInfo = new ProcessStartInfo{
FileName = "cmd",
Arguments = "/C move /-Y \"" + args[0] + "\" \"C:\\Users\\Luka\\Dropbox\\Public\\",
UseShellExecute = false
}
}.Start();[/csharp]
This: [url]http://www.facepunch.com/threads/1057960[/url]
[editline]2nd September 2011[/editline]
My automerge :(
[QUOTE=Darwin226;32074537]C# can really make stuff short:
[csharp]
new Process{
StartInfo = new ProcessStartInfo{
FileName = "cmd",
Arguments = "/C move /-Y \"" + args[0] + "\" \"C:\\Users\\Luka\\Dropbox\\Public\\",
UseShellExecute = false
}
}.Start();[/csharp][/QUOTE]
Why do you need this c# for this at all? Batch is all you need for this.
[QUOTE=sim642;32074565]Why do you need this c# for this at all? Batch is all you need for this.[/QUOTE]
It's probably part of a much larger program
God damn... I figured out a workaround for my problem. I move the original folder to dropbox and make the junction where the folder used to be. Other applications can use the junction like the normal folder and it syncs. Now the problem is that the junction is just a shortcut, meaning that is I remove the folder in Dropbox, the shortcut breaks... Why can't it be simple.
[QUOTE=NovembrDobby;32074684]It's probably part of a much larger program[/QUOTE]
If it is, that seems like a lazy way to do it.
Started work on a JavaScript raycaster. You need a decent browser:
[url]http://alexturpin.net/raycaster/version2/[/url]
For now there's no distance checking, it's just the colors. I read up on how it's done and I'm trying to go as far as I can without any tutorials or code.
[QUOTE=amcfaggot;32075043]If it is, that seems like a lazy way to do it.[/QUOTE]
Of course it is. If I don't need any of the objects I create, why assign them to anything.
I just need to start that process and execute the command.
Sync with Dropbox is now fully operational.
It adds a context menu entry so you can right click and sync.
I haven't gotten a way to stop the folder from being deleted completely if you remove it from the dropbox folder but the program now creates a subfolder called DoNotDelete(Links) so you remember not to remove that.
[QUOTE=GranPC;32074543]This: [url]http://www.facepunch.com/threads/1057960[/url]
[editline]2nd September 2011[/editline]
My automerge :([/QUOTE]
[url]http://fp.deadworks.me/[/url] is better.
[QUOTE=Darwin226;32074537]C# can really make stuff short:
[csharp]
new Process{
StartInfo = new ProcessStartInfo{
FileName = "cmd",
Arguments = "/C move /-Y \"" + args[0] + "\" \"C:\\Users\\Luka\\Dropbox\\Public\\",
UseShellExecute = false
}
}.Start();[/csharp][/QUOTE]
Python:
[code]import os
os.popen('cmd /C move /-Y "%s" "C:\\Users\\Luka\\Dropbox\\Public\\"' % args[0])[/code]
[img]http://i.imgur.com/aGQ7z.gif[/img]
Are we going to do another one of those shortest possible? :v:
[QUOTE=Asgard;32075382]Are we going to do another one of those shortest possible? :v:[/QUOTE]
In that case (batch):
[code]move /-Y %1 "C:\Users\Luka\Dropbox\Public\"[/code]
Ness.
[img]http://dl.dropbox.com/u/13824718/Ness%20%28Bike%29%20%28SW%29.gif[/img]
:v:
(Okay, let's stop before someone gets mad)
Since this thread about to be overshadowed by the voting thread, I don't think it matters.
Edit:
Wait, I thought this was the comp thread.
We should stop.
I'm working on trying to get the ball to move and bounce and stuff.
[IMG]http://dl.dropbox.com/u/27873743/Progress1.png[/IMG]
[url]http://alexturpin.net/raycaster/version3/[/url]
I added some basic distance checking and depth sorting, but it's far from perfect, and I don't really know why.
Fixed the nVidia rendering bug, turns out their implementation was drawing each vertex before I had sent the texture and colour info, so that was leaking across to the next vertex. So now I have to check to see if it's an nVidia card and delay sending vertex positions until last if it is.
[QUOTE=Xeon06;32077259][url]http://alexturpin.net/raycaster/version3/[/url]
I added some basic distance checking and depth sorting, but it's far from perfect, and I don't really know why.[/QUOTE]
I like how it's actual proper spherical projection.
[QUOTE=Xeon06;32077259][url]http://alexturpin.net/raycaster/version3/[/url]
I added some basic distance checking and depth sorting, but it's far from perfect, and I don't really know why.[/QUOTE]
Now that you have the depth values, you can use them to make lightning
Simple lightning is what I mean, as simple as the farther away, the darker
[QUOTE=Xeon06;32077259][URL]http://alexturpin.net/raycaster/version3/[/URL]
I added some basic distance checking and depth sorting, but it's far from perfect, and I don't really know why.[/QUOTE]
You colored me interested, and I've written a raycaster or two before, so I hacked in some fixes.
[URL="http://pastehtml.com/view/b5yam8fr5.html"]http://pastehtml.com/view/b5yam8fr5.html[/URL]
It's perspective correct now. If you can't find/don't understand the changes I made, just ask :D
[QUOTE=Downsider;32077697]You colored me interested, and I've written a raycaster or two before, so I hacked in some fixes.
[URL="http://pastehtml.com/view/b5yam8fr5.html"]http://pastehtml.com/view/b5yam8fr5.html[/URL]
It's perspective correct now. If you can't find/don't understand the changes I made, just ask :D[/QUOTE]
That works perfectly!
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