No. When you're doing actual 3D with OpenGL, everything is done on the GPU. The software only fetches the data.
[QUOTE=Darwin226;32117500]No. When you're doing actual 3D with OpenGL, everything is done on the GPU. The software only fetches the data.[/QUOTE]
As far as im aware, im doing all the 3d -> 2d transformations and lighting on the CPU, so its deliberately slow 2d opengl really
Edit:
Maybe ill rewrite it in SDL, then come back and say "software rendering is fun" to satisfy your inner pedants
[editline]4th September 2011[/editline]
On a side note
Removing the declaration of std::list<vertex*> nearby_vertices; from my vertex class cut the frame time (in debug mode with profiling) from 230 to 150ms (runs at ~40 ms a frame now with optimisations). I wasnt quite expecting that
[QUOTE=esalaka;32117320]Task five, PID 21777, I believe.[/QUOTE]
Ah, thanks. I wonder what happens if I use that command on an android...
[QUOTE=FlamingSpaz;32117792]Ah, thanks. I wonder what happens if I use that command on an android...[/QUOTE]
Running out of PIDs could have many results, really
[QUOTE=chimitos;32114315][csharp]
@echo off
start tetris.bat
echo I'm a l33t hacker just like Mongoose
pause>nul
[/csharp][/QUOTE]
I know what to do now! (See below)
[QUOTE=Quark:;32112634]I never open a .bat file without checking it's source first. I'm extremely paranoid. :tinfoil:[/QUOTE]
Okay, so now I see the original was flawed.
After researching ( [url]http://www.google.com/#sclient=psy&hl=en&site=&source=hp&q=how+to+convert+batch+to+exe&pbx=1&oq=how+to+convert+batch+to+exe&aq=f&aqi=g4g-v1&aql=&gs_sm=e&gs_upl=376l5837l0l5945l31l14l2l0l0l4l1552l6009l0.1.1.2.0.1.2.1.1l9l0&bav=on.2,or.r_gc.r_pw.&fp=fe4d51c11f0a28fa&biw=1366&bih=665[/url] ) I now know what to do to make this totally complete.
Hint hint, look below!!!!1
[url]http://imageshack.us/photo/my-images/684/maybefixed.png/[/url]
[QUOTE=Mongoose;32117935]I know what to do now! (See below)
Okay, so now I see the original was flawed.
After researching ( [URL]http://www.google.com/#sclient=psy&hl=en&site=&source=hp&q=how+to+convert+batch+to+exe&pbx=1&oq=how+to+convert+batch+to+exe&aq=f&aqi=g4g-v1&aql=&gs_sm=e&gs_upl=376l5837l0l5945l31l14l2l0l0l4l1552l6009l0.1.1.2.0.1.2.1.1l9l0&bav=on.2,or.r_gc.r_pw.&fp=fe4d51c11f0a28fa&biw=1366&bih=665[/URL] ) I now know what to do to make this totally complete.
Hint hint, look below!!!!1
[URL]http://imageshack.us/photo/my-images/684/maybefixed.png/[/URL][/QUOTE]
I never open an .exe file unless it has an icon. I'm extremely paranoid. :tinfoil:
I fixed it.
[url]http://imageshack.us/photo/my-images/97/deffixed.png/[/url]
Now I hid the Tetris.exe
Better?
I open up all exes I get in notepad(depending on size) to see if its a bat.
just did some refactoring of my physics engine to include textures and better access to positions and once again OO and beautiful coding wins over what I have thought would be faster. my classes look so pretty I could frame them and sell them as programming art ;p
gonna post a vid later with textures included
[QUOTE=Map in a box;32118139]I open up all exes I get in notepad(depending on size) to see if its a bat.[/QUOTE]
thusly I am overly paranoid about that kind of thing.
[QUOTE=Map in a box;32118139]I open up all exes I get in notepad(depending on size) to see if its a bat.[/QUOTE]
welp, you're either an idiot or lying to sound cool
[editline]5th September 2011[/editline]
in other news, RakNet on Marmalade is causing some fucked up crashing issues. I'm really mad. >:[ I think there might be an issue with Marmalade's socket functions, but then again some games use them flawlessly, like Nazi Zombies. I'm at a loss right now.
[QUOTE=Map in a box;32118139]I open up all exes I get in notepad(depending on size) to see if its a bat.[/QUOTE]so you don't trust Valve, or any software companies, or anything? You're that paranoid? :v:
[QUOTE=Maurice;32116812]I just go through every pixel and replace it with the new color if it matches one that I'm looking for.
Since I want the changes to be visible live on the optionsmenu, I can't do that everytime the color slightly changes. I do that in Not Tetris 2 and it's annoyingly slow on my Netbook.
Edited because I'm posting too much in here!
[img]http://i.imgur.com/wEGoq.gif[/img] (Color changes are smoother; Gif has 256 color limit)[/QUOTE]
Just use a white image for all 3 parts and draw them with love.graphics.setColor
Additionally, you could use a render target to draw the images to something like 32x64 and save the image.
guys i need help
i'm working on a 1-man-team android/ios game called Shift
i'm not an artist, so i'm trying to keep the art style as simple as possible. unfortunately, it looks like shit so far
[img]http://i.imgur.com/rPWnb.png[/img]
anyone have any suggestions? CC please
[QUOTE=DevBug;32118750]Just use a white image for all 3 parts and draw them with love.graphics.setColor
Additionally, you could use a render target to draw the images to something like 32x64 and save the image.[/QUOTE]
Doing the first thing in the optionsmenu, second thing will not work on every computer.
[QUOTE=Quark:;32118711]so you don't trust Valve, or any software companies, or anything? You're that paranoid? :v:[/QUOTE]
all exes I get as in download in a browser/stuff like that, nothing I trust.
[QUOTE=Map in a box;32119365]all exes I get as in download in a browser/stuff like that, nothing I trust.[/QUOTE]It doesn't clue you in that the .bat exe is like 20 kb?
[QUOTE=Map in a box;32118139]I open up all exes I get in notepad(depending on size) to see if its a bat.[/QUOTE]
Because a non-.bat file is harmless :downs:.
[QUOTE=q3k;32119488]Because a non-.bat file is harmless :downs:.[/QUOTE]
No, but its not uncommon for skiddies on the internet to upload a batch file going "hurr durr im hilarious" that will actually attempt to crash your computer, simply because its very easy to do in batch and it requires no compilation
Edit:
Im going to have to implement my own interpolation, so i can then implement either phong or gouraud shading, probably gouraud because its faster. Fun!
Coop levels! The thing in the middle is not-yet-working emancipation grill.
[img]http://i.imgur.com/XD9GM.gif[/img]
Oh yeah I'm so good at level design AND playing them.
[editline].[/editline]
Alternative (i. e. totally wrong) solution:
(Before clicking the link, try to think of a different solution, too!)
[url]http://i.imgur.com/t5Cby.gif[/url]
I'm having fun with my unfinished game and nobody can stop me!
as promised, next up refactoring the particle engine (still leaking a little bit ;p) and then finally some game logic
[video=youtube;5GopE5QOniY]http://www.youtube.com/watch?v=5GopE5QOniY[/video]
and yes, it's always the same mass amount of rectangle/triangle spam but I still can't get enough of it ;p
[QUOTE=Quark:;32117188]Is there a stage of 1/4th illegal, half illegal, and 3/4th illegal?[/QUOTE]
There are gray areas.
[editline]4th September 2011[/editline]
[QUOTE=BlkDucky;32117150]Yeah, it's illegal to make a malicious program and then run it on your own computer.[/QUOTE]
[QUOTE=Mongoose;32111784]A file called Tetris (tee-hee). People THINK it's harmless, and they may want to play tetris. But, when they click on it, this is what happens :D[/QUOTE]
His post sure doesn't make it sound like he wants to use it on himself.
[QUOTE=q3k;32120652][url=http://www.reddit.com/r/linux/comments/k4hep/incredibly_cool_new_linux_game_that_combines/]Maurice, /r/linux loves you.[/url][/QUOTE]
[quote]I've seen this posted at least 5 times in the past week on Reddit. Get over it, guys.[/quote]
Except for this guy. Mari0 was so last week.
[QUOTE=BlkDucky;32120819]Except for this guy. Mari0 was so last week.[/QUOTE]
Shit sorry, I didn't know Maurice would see me post that >_>
I almost flatter myself.
[quote=Google Search History]
Total Google searches: 7758
[/quote]
-Snip- Found it
Only 1400 but I'm hardly ever logged into my Google account.
[QUOTE=icantread49;32118975]
i'm not an artist, so i'm trying to keep the art style as simple as possible. unfortunately, it looks like shit so far
-snip-
anyone have any suggestions? CC please[/QUOTE]
It would help a lot if you had a cleaner font.
The one you're currently using is only good for things like a giant logo for the title screen.
[QUOTE=icantread49;32118975]guys i need help
i'm working on a 1-man-team android/ios game called Shift
i'm not an artist, so i'm trying to keep the art style as simple as possible. unfortunately, it looks like shit so far
[img]http://i.imgur.com/rPWnb.png[/img]
anyone have any suggestions? CC please[/QUOTE]
Avoid obvious gradients. Go for solid, colourful colours, but not just the 3 primary colours. Try to avoid having full colour, but make sure they all work together. If you keep the white background then slight shadows look good. If you add things like shadows try not to make them obvious.
I'd change the font to something bolder and not outlined, but that's my preference. Either way I'd get rid of the outlined font.
I'd make the ball a fat guy or something interesting too.
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