• What are you working on? v19
    6,590 replies, posted
[QUOTE=Liss;31026695]I need a way to keep a int value safe, so, uneditable, but I need it to be saveable, and readable(with java code) on the computer. Any ideas? I'm doing this in Java.[/QUOTE] Could you use const? I'm not really sure, never used Java to any great extent.
[IMG]http://dl.dropbox.com/u/11782997/webcamapp1.png[/IMG] Playing around with filter/capture graphs & VMR-9. Apparently I also managed to capture some of the coke stains on my monitor. I should really clean it every once in a while.
[QUOTE=Loli;31026802]Could you use const? I'm not really sure, never used Java to any great extent.[/QUOTE] Ehhh, im not sure what a const is. [editline]10th July 2011[/editline] [QUOTE=Chris220;31026723]Small questions like this are better off in the [url=http://www.facepunch.com/threads/1092921-What-do-you-need-help-with-V.-3.0]What do you need help with[/url] thread :smile:[/QUOTE] Oh, sorry, didn't know.
[QUOTE=icantread49;31026612]any sound artists here?[/QUOTE] Should probably ask in the creationism corner, feels like there would be more there than here :v:
[QUOTE=Liss;31026940]Ehhh, im not sure what a const is. [editline]10th July 2011[/editline] Oh, sorry, didn't know.[/QUOTE] No problem :) Also, a const is basically a read-only value. You set it once (at initialisation), then from then on you can only read its value, you can never modify it to be a new one.
[url]http://dl.dropbox.com/u/9317774/Sound_r.rar[/url] Procedural music, for the programming compo :v: Currently it just outputs the same thing every time you run it, but ill stick in some seed-randomness soonish
[QUOTE=Chris220;31027370]No problem :) Also, a const is basically a read-only value. You set it once (at initialisation), then from then on you can only read its value, you can never modify it to be a new one.[/QUOTE] Well, basically... I'm making an application which modifies the number over a timer. and the number is saved everytime i close the program. So a const wouldn't do it
How long do you guys think it will take for SFML 2.0 to be the stable, released version?
[QUOTE=Icedshot;31027417][url]http://dl.dropbox.com/u/9317774/Sound_r.rar[/url] Procedural music, for the programming compo :v: Currently it just outputs the same thing every time you run it, but ill stick in some seed-randomness soonish[/QUOTE] Now do the same without A440.wav. (hint: with SFML it's really simple to create a sound from an array of shorts)
[QUOTE=Icedshot;31027417][URL]http://dl.dropbox.com/u/9317774/Sound_r.rar[/URL] Procedural music, for the programming compo :v: Currently it just outputs the same thing every time you run it, but ill stick in some seed-randomness soonish[/QUOTE] do I need anything else installed to run it? nothing happening when I start it.
[QUOTE=Hentie;31025804]I guess the basic eyecatcher of HL2SB is that it's open-source, and since the whole spawnicon generating thing has been a mystery to some people, the open-sourcery of HL2SB just opens up to how it's done. [editline]timestamp[/editline] [media]http://www.youtube.com/watch?v=qOWbQZeM6i8[/media] Heck, even the physgun is open-source, and I know people on the steam community forums have been pondering about how to replicate the physgun.[/QUOTE] Add a gun that attaches manhacks to objects with a rope
[QUOTE=Jimbomcb;31027711]do I need anything else installed to run it? nothing happening when I start it.[/QUOTE] you shouldn't do, it includes all the dlls it needs (plus a few that it doesnt :v:) I have no idea what would cause that issue [editline]10th July 2011[/editline] [QUOTE=Dlaor-guy;31027668]Now do the same without A440.wav. (hint: with SFML it's really simple to create a sound from an array of shorts)[/QUOTE] I could, but im more focusing on the actual cell bit of the music rather than things that already work :v:
It doesn't have OpenAL32.dll and the one I have is missing alGetSource3f.
[QUOTE=GranPC;31027901]It doesn't have OpenAL32.dll and the one I have is missing alGetSource3f.[/QUOTE] Here's the redistributable for openal [url]http://dl.dropbox.com/u/9317774/oalinst.exe[/url]
Could someone link me to a [del]bad[/del] decent tutorial on writing parsers Preferably by PM
[QUOTE=garym0de;31022684][img]http://i.imgur.com/fd1Lu.jpg[/img] p5/ogl[/QUOTE] I don't know why, but that is the best background image I've ever had.
[QUOTE=garym0de;31022684][IMG]http://i.imgur.com/fd1Lu.jpg[/IMG] p5/ogl[/QUOTE] [URL="http://www.facepunch.com/threads/1028402-What-are-you-working-on-V14?p=26213823&viewfull=1#post26213823"]'sup deloc?[/URL]
Just lost whole day of work. If I haven't made a backup last night I would lose around 3000 lines of code. Stupid cut-paste, f*ck you !
[QUOTE=AntonioR;31028314]Just lost whole day of work. If I haven't made a backup last night I would lose around 3000 lines of code. Stupid cut-paste, f*ck you ![/QUOTE]How did you mess up so bad?
Why would you have 3000 lines on cut-paste?
Don't ask... I didn't cut-paste code, I cut-paste the files around. I don't know what happened in the process. I have some stupid bug that keeps crashing the game , so I messed something up in frustration.
[QUOTE=Spoco;31026858][IMG]http://dl.dropbox.com/u/11782997/webcamapp1.png[/IMG] Playing around with filter/capture graphs & VMR-9. Apparently I also managed to capture some of the coke stains on my monitor. I should really clean it every once in a while.[/QUOTE] Make it so there are 3 webcamvideosignalareathingies, stacked as a pyramid. Then aim your webcam to that. It will create the sierpinski triangle if you hold it right. Post results.
[IMG]http://i.imgur.com/9mdGo.jpg[/IMG] peanus
[QUOTE=garym0de;31029777][IMG]http://i.imgur.com/9mdGo.jpg[/IMG] peanus[/QUOTE] What I'm I looking at?
[QUOTE=garym0de;31029777][IMG]http://i.imgur.com/9mdGo.jpg[/IMG] peanus[/QUOTE] Rated artistic because I don't know what's going on.
[QUOTE=:frogout:;31028269][URL="http://www.facepunch.com/threads/1028402-What-are-you-working-on-V14?p=26213823&viewfull=1#post26213823"]'sup deloc?[/URL][/QUOTE] wtf there's people that are aware that i've posted things in waywo before? also sup blkducky [QUOTE=Exosel;31029792]What I'm I looking at?[/QUOTE] a picture being mangled by a processing sketch. it's actually a random picture i found off of deviantart. the artist explicitly stated that no one was allowed to use it for anything. that's too bad for them.
[QUOTE=garym0de;31030050]wtf there's people that are aware that i've posted things in waywo before? also sup blkducky a picture being mangled by a processing sketch. it's actually a random picture i found off of deviantart. the artist explicitly stated that no one was allowed to use it for anything. that's too bad for them.[/QUOTE] Could we see the original picture please? I want to see how much you've mangled it :v:
[url]http://dl.dropbox.com/u/9317774/Sound_r_cdim.rar[/url] Changed notes to C# diminished chord, now gradually adds cells every now and then
[QUOTE=Icedshot;31030853][URL]http://dl.dropbox.com/u/9317774/Sound_r_cdim.rar[/URL] Changed notes to C# diminished chord, now gradually adds cells every now and then[/QUOTE] It... it's terrifying :tinfoil:
[QUOTE=uitham;31029496]Make it so there are 3 webcamvideosignalareathingies, stacked as a pyramid. Then aim your webcam to that. It will create the sierpinski triangle if you hold it right. Post results.[/QUOTE] Well, I'd have to dive into pure d3d9 to do this better, but here's a quickie in GraphEdit! [quote][img]http://dl.dropbox.com/u/11782997/webcamsierpinski.png[/img][/quote]
Sorry, you need to Log In to post a reply to this thread.