[IMG]http://dl.dropbox.com/u/1453576/mc_screen_01.png[/IMG]
[IMG]http://dl.dropbox.com/u/1453576/mc_screen_02.png[/IMG]
[B][URL="http://dienes.di.funpic.de/cm/"]Mors Cerebri
[/URL][/B]Some kind of graphical rogue-like-like I'm working on together with a friend. Still in its early stages (started in March) and we do not know in which direction it will eventually go, but I thought I'd post this anyway.
[QUOTE=Dienes;31031707]
[B][URL="http://dienes.di.funpic.de/cm/"]Mors Cerebri
[/URL][/B]Some kind of graphical rogue-like-like I'm working on together with a friend. Still in its early stages (started in March) and we do not know in which direction it will eventually go, but I thought I'd post this anyway.[/QUOTE]
I would play this so much.
[IMG]http://i.imgur.com/aN7Ms.gif[/IMG]
balls
Well, I fucked up. My java install is screwed and it vomits up errors when I try to uninstall or reinstall it in any way. Eclipse won't run and I can't compile or use any of my programs.
[IMG]http://i.imgur.com/tXPnI.png[/IMG]
Added a theme loader for my web browser, BitlBrowser
Here's a 7 minute demo of all features put in it so far:
[media]http://www.youtube.com/watch?v=pRWN9QjGFY0[/media]
Planned features: Updater, preloaded themes, The themes to be click-loadable, and other stuff I can't seem to remember.
You can follow my development blog here: [url]http://bitlbrowser.weebly.com/bitlbrowser-blog.html[/url]
EDIT:
What's with the boxes?
If anyone has a minute spare, could they check what FPS they get on [URL]http://jimbomcb.net/spec/13-perftest/[/URL] when the background isn't redrawing? (when the camera has stopped moving)
Also, telling me what resolution you have the browser running it at would be pretty handy...
Not really related to my current programming project, but I had a go at some Cave Story related art.. I'm not really an artist, so this took me a fucking long time and there's probably a lot of problems.
[IMG]http://i.imgur.com/rvsgl.png[/IMG]
I fucking love Cave Story. Parts of the background were taken from [URL="http://www.cavestory.org/images/balrog.gif"]this picture from the official artwork[/URL]. I want to draw Curly Brace next to him, as they run away from missiles in the background.
[QUOTE=Jimbomcb;31033010]If anyone has a minute spare, could they check what FPS they get on [URL]http://jimbomcb.net/spec/13-perftest/[/URL] when the background isn't redrawing? (when the camera has stopped moving)
Also, telling me what resolution you have the browser running it at would be pretty handy...[/QUOTE]
~20 fps, and jumps around a lot.
1366 x 667
[QUOTE=Jimbomcb;31033010]If anyone has a minute spare, could they check what FPS they get on [URL]http://jimbomcb.net/spec/13-perftest/[/URL] when the background isn't redrawing? (when the camera has stopped moving)
Also, telling me what resolution you have the browser running it at would be pretty handy...[/QUOTE]
21FPS / 2048x1152
[QUOTE=Jimbomcb;31033010]If anyone has a minute spare, could they check what FPS they get on [URL]http://jimbomcb.net/spec/13-perftest/[/URL] when the background isn't redrawing? (when the camera has stopped moving)
Also, telling me what resolution you have the browser running it at would be pretty handy...[/QUOTE]
21FPS - 1920x1080 in full screen
[QUOTE=Bitl;31032955]Added a theme loader for my web browser, BitlBrowser
Here's a 7 minute demo of all features put in it so far:
[media]http://www.youtube.com/watch?v=pRWN9QjGFY0[/media]
Planned features: Updater, preloaded themes, The themes to be click-loadable, and other stuff I can't seem to remember.
You can follow my development blog here: [url]http://bitlbrowser.weebly.com/bitlbrowser-blog.html[/url]
EDIT:
What's with the boxes?[/QUOTE]
So..you put a WebBrowser control onto a form and then added a bunch of useless stuff to it? (That's what's with the boxes)
really? damn that sucks... I was getting ~40fps not fullscreen on 1920x1200 and 60 on 1280x1024. would be nice if it had hardware acceleration on by default in chrome to make up for my bad coding.
[QUOTE=Jimbomcb;31033010]If anyone has a minute spare, could they check what FPS they get on [URL]http://jimbomcb.net/spec/13-perftest/[/URL] when the background isn't redrawing? (when the camera has stopped moving)
Also, telling me what resolution you have the browser running it at would be pretty handy...[/QUOTE]8 FPS
[QUOTE=Jimbomcb;31033010]If anyone has a minute spare, could they check what FPS they get on [URL]http://jimbomcb.net/spec/13-perftest/[/URL] when the background isn't redrawing? (when the camera has stopped moving)
Also, telling me what resolution you have the browser running it at would be pretty handy...[/QUOTE]
70FPS, 1440x900
[editline]10th July 2011[/editline]
Why am I the only one this high?
[QUOTE=Quark:;31033304]So..you put a WebBrowser control onto a form and then added a bunch of useless stuff to it? (That's what's with the boxes)[/QUOTE] How are Apps useless? There in Chrome and Firefox.
Im getting ~60-80 fps 1920x1080 on firefox.
[QUOTE=Jimbomcb;31033010]If anyone has a minute spare, could they check what FPS they get on [URL]http://jimbomcb.net/spec/13-perftest/[/URL] when the background isn't redrawing? (when the camera has stopped moving)
Also, telling me what resolution you have the browser running it at would be pretty handy...[/QUOTE]
60 FPS, 1600x900 full screen.
[QUOTE=AzzyMaster;31033340]70FPS, 1440x900
[editline]10th July 2011[/editline]
Why am I the only one this high?[/QUOTE]
most people in firefox will be getting around that, as it has hardware acceleration on by default, chrome does not.
[QUOTE=Bitl;31033358]How are Apps useless? There in Chrome and Firefox.[/QUOTE]
What?
A notepad that doesn't save?
A calculator with a horrible UI?
A message box generator for god knows what reason?
A seemingly useless download manager?
That's all I can remember off the top of my head but chrome and firefox don't have this stuff.
With reason.
[QUOTE=Jimbomcb;31033010]If anyone has a minute spare, could they check what FPS they get on [URL]http://jimbomcb.net/spec/13-perftest/[/URL] when the background isn't redrawing? (when the camera has stopped moving)
Also, telling me what resolution you have the browser running it at would be pretty handy...[/QUOTE]
20fps, Google Chrome (1024 x 600 - Samsung NC10)
[QUOTE=Spoco;31031480]Well, I'd have to dive into pure d3d9 to do this better, but here's a quickie in GraphEdit![/QUOTE]
hmmm... Actually, It would look better without borders.
You can actually get an perfect sierpinsky triangle if you do that.
Or just put 3 webcam areas in 1 window.
But good work anyways.
[QUOTE=Bitl;31033358]How are Apps useless? There in Chrome and Firefox.[/QUOTE]
I'd be much more impressed if you'd written the rendering engine
[editline]10th July 2011[/editline]
rather then just an IE shell
[QUOTE=Jimbomcb;31033010]If anyone has a minute spare, could they check what FPS they get on [URL]http://jimbomcb.net/spec/13-perftest/[/URL] when the background isn't redrawing? (when the camera has stopped moving)
Also, telling me what resolution you have the browser running it at would be pretty handy...[/QUOTE] 18-20
~48
1366x768
[QUOTE=Jimbomcb;31033010]If anyone has a minute spare, could they check what FPS they get on [URL]http://jimbomcb.net/spec/13-perftest/[/URL] when the background isn't redrawing? (when the camera has stopped moving)
Also, telling me what resolution you have the browser running it at would be pretty handy...[/QUOTE]
50 FPS in a full 1920x1080 Chrome window. It dips down to 20 FPS sometimes though.
EDIT: Honestly, I think you could limit it to 20 FPS. More isn't really needed and it just takes up tons of performance running at max FPS.
[QUOTE=Jimbomcb;31033010]If anyone has a minute spare, could they check what FPS they get on [URL]http://jimbomcb.net/spec/13-perftest/[/URL] when the background isn't redrawing? (when the camera has stopped moving)
Also, telling me what resolution you have the browser running it at would be pretty handy...[/QUOTE]
60fps at 1680x1050 (fullscreen, 56 windowed)
Chrome 12.0.742.112
[QUOTE=theJohn;31033511]50 FPS in a full 1920x1080 Chrome window. It dips down to 20 FPS sometimes though.
EDIT: Honestly, I think you could limit it to 20 FPS. More isn't really needed and it just takes up tons of performance running at max FPS.[/QUOTE]
What? I don't get what you mean by it taking up "tons of performance" running at max fps. The only thing that happens is it runs smoother.
I'm pretty concerned by the huge differences in FPS... I want to add a lot more stuff to it but can't find many more places to make it run any faster. There's a few things I know I should do but I don't want to carry on adding stuff if it's going to make the FPS unbearably low.
[QUOTE=CarlBooth;31033438]I'd be much more impressed if you'd written the rendering engine
[editline]10th July 2011[/editline]
rather then just an IE shell[/QUOTE] Then I would re-write the code for the navigation keys.
EDIT: Since people think apps are useless, I should put in a market system.
[QUOTE=Downsider;31033051]Not really related to my current programming project, but I had a go at some Cave Story related art.. I'm not really an artist, so this took me a fucking long time and there's probably a lot of problems.
[IMG]http://i.imgur.com/rvsgl.png[/IMG]
I fucking love Cave Story. Parts of the background were taken from [URL="http://www.cavestory.org/images/balrog.gif"]this picture from the official artwork[/URL]. I want to draw Curly Brace next to him, as they run away from missiles in the background.[/QUOTE]
Looks like ash ketchum
[QUOTE=Icedshot;31033669]Looks like ash ketchum[/QUOTE]
Yeah, that's what I was thinking. :v:
[QUOTE=Bitl;31033631]Then I would re-write the code for the navigation keys.[/QUOTE]
What
[editline]10th July 2011[/editline]
[QUOTE=Bitl;31033631]EDIT: Since people think apps are useless, I should put in a market system.[/QUOTE]
[B]What[/B]
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