• What are you working on? v19
    6,590 replies, posted
Off to the army tomorrow I spent this day setting up a laptop so I can program should I have any free time. Bye FP & WAYWO
[QUOTE=ThePuska;31035376]Off to the army tomorrow I spent this day setting up a laptop so I can program should I have any free time. Bye FP & WAYWO[/QUOTE] Good Luck! Return in one peace! :) Man, with Deloc rating me dumb I'm starting to get very angry!!!
[QUOTE=T3hGamerDK;31035061]I'm very sorry to tell you this, but the name is already taken: [url=http://opencraft.sourceforge.net/]opencraft[/url] :([/QUOTE] I know that.
[QUOTE=ThePuska;31035376]Off to the army tomorrow I spent this day setting up a laptop so I can program should I have any free time. Bye FP & WAYWO[/QUOTE] Best of luck man, hope to see you coding here again soon.
[QUOTE=ThePuska;31035376]Off to the army tomorrow I spent this day setting up a laptop so I can program should I have any free time. Bye FP & WAYWO[/QUOTE] You better come back man! :buddy:
[QUOTE=ThePuska;31035376]Off to the army tomorrow I spent this day setting up a laptop so I can program should I have any free time. Bye FP & WAYWO[/QUOTE] We'll miss you!
[QUOTE=Icedshot;31033669]Looks like ash ketchum[/QUOTE]Yeah, I'm not sure if it's supposed to look like that or not, but Quote does bear a semblance to Ash.
[QUOTE=garym0de;31034450]less whining, more working [IMG]http://i.imgur.com/PDB8J.gif[/IMG] [/QUOTE] This looks exactly like the invisibility from the Halo games. (that's a good thing)
[QUOTE=BlkDucky;31034636]Looks to be the characters field of view, if you're talking about what I think you're talking about.[/QUOTE] [QUOTE=Dienes;31034692]The game is grid based, just like the traditional rogue-likes, and the white lines indicate your field of view.[/QUOTE] Oh. :v: *hasn't played a rouge-like game* [QUOTE=danharibo;31034826][img]http://dl.dropbox.com/u/5619257/opc/shadoes.png[/img] Well, that's getting there :\ I need to figure out how to best propagate light horizontally next.. yay[/QUOTE] I think if you look around on notches blog, you might find some of his lighting stuff.. [url]http://notch.tumblr.com/post/434902871/per-request-this-is-how-the-new-lighting-will-work[/url] [url]http://notch.tumblr.com/post/290217078/ive-been-feeling-experimental-lately-here-are-my[/url]
Found a good workaround for the collision problems! [media][URL]http://www.youtube.com/watch?v=wKwq_Ga5d-k[/URL][/media] This is my first time adding a voice over to the video. I'm italian. My pronunciation is absolute crap. I tried my best to explain how I fixed the collision system but it's hard to understand. Basically I'm using a new system that still has the "wall-jump/wall-stuck" bug. The bug doesn't occur if we test collisions with other bodies ordered by the Y position. This is an "hacky" solution but so far it works well with lifts, spikes and any moving object. Watch the video to see the result.
[QUOTE=Quark:;31035521]Man, with Deloc rating me dumb I'm starting to get very angry!!![/QUOTE] there's no bad spelling rating anymore.
Working on programming a worm... Not a computer worm, but a worm like creature... Kind of like this bad ass mother fucker [img]http://3.bp.blogspot.com/_cQns-qO1Pks/TU1qc5y1k5I/AAAAAAAAA9Q/H9QEXLg0mSA/s1600/leviathan.jpg[/img]
[QUOTE=Loli;31036953]Working on programming a worm... Not a computer worm, but a worm like creature... Kind of like this bad ass mother fucker [img]http://3.bp.blogspot.com/_cQns-qO1Pks/TU1qc5y1k5I/AAAAAAAAA9Q/H9QEXLg0mSA/s1600/leviathan.jpg[/img][/QUOTE]That's one bad ass mother fucker
another variant [IMG]http://i.imgur.com/pOTim.gif[/IMG]
[QUOTE=garym0de;31037329]another variant [IMG]http://i.imgur.com/pOTim.gif[/IMG][/QUOTE] my eyes, they [img]http://i.somethingawful.com/forumsystem/emoticons/emot-swoon.gif[/img]
I just realized i can write on my CRT monitor with dry-erase markers and erase them with a sock. guess who has two thumbs and just made his life easier? ME.
[QUOTE=Quark:;31040809]I just realized i can write on my CRT monitor with dry-erase markers and erase them with a sock.[/QUOTE]Now you can cheat at Counter-Strike!
[QUOTE=Neo Kabuto;31040938]Now you can cheat at Counter-Strike![/QUOTE] How would one do that
[QUOTE=Quark:;31040809]I just realized i can write on my CRT monitor with dry-erase markers and erase them with a sock. guess who has two thumbs and just made his life easier? ME.[/QUOTE] When I found that out I couldn't help but draw on my monitors. In fact I started drawing all over everything. There is a video of a games dev competition I entered, we were by far the best technically but we missed the dead-line. So we drew the UI on in pen, claiming it was multi-threaded (which is why when you ended the game the UI remained, we never closed the thread :)
[QUOTE=Neo Kabuto;31040938]Now you can cheat at Counter-Strike![/QUOTE] TBH I'm not 100% sure how you could cheat with a marker.
You put a mark in the middle of the screen, so that you can noscope with Scout easier
I always thought the scout was crazy inaccurate without scoping. Anyway I'm working on some stuff for the game competition. I'm glad one was started since I was starting to get worried about my lack of doing something productive. Won't have screen shots or anything up for ages since I'm writing the "engine" back-end from scratch.
Collect the mole people! Link: [URL]http://davidjokinen.com/java/[/URL] [IMG]http://i.imgur.com/uEmJ4.png[/IMG]
It looks like he's hopping around on giant turds.
[QUOTE=Guru-guru;31042714]Collect the mole people! Link: [URL]http://davidjokinen.com/java/[/URL] [IMG]http://i.imgur.com/uEmJ4.png[/IMG][/QUOTE] collision detection seems to be working only 75% of the time.. I've walked through spikes without an issue. Also when standing on the bouncy blocks, it would be nice to bounce when you're just standing on it, instead of when you start moving over it.
[video=youtube;ksGEIK8DFN0]http://www.youtube.com/watch?v=ksGEIK8DFN0[/video] A night's worth of work. [URL="http://dl.dropbox.com/u/21571661/sonic2.7z"]Download.[/URL]
[img]http://i.imgur.com/eN8BG.png[/img] Curly Brace still isn't in the picture. I tried a few times, but can't get her to look right :( I wish I was a [i]real[/i] pixel artist.
[QUOTE=ThePuska;31035376]Off to the army tomorrow I spent this day setting up a laptop so I can program should I have any free time. Bye FP & WAYWO[/QUOTE] Goodbye and good luck, we'll miss you and your maths abilities! :smile: (<--- Why does that smiley always look like :downs: to me?)
[QUOTE=Dlaor-guy;31035045]I've been making some procedural music stuff for the contest... [url]http://dl.dropbox.com/u/4081391/procmus.mp3[/url] Should I add more instruments? (note, the time the sounds play isn't procedural, it just plays procedurally generated sounds (sine waves) with random pitch whenever I click)[/QUOTE] That reminds me of the procedural music that Spore has.
[QUOTE=Downsider;31043705][img]http://i.imgur.com/eN8BG.png[/img] Curly Brace still isn't in the picture. I tried a few times, but can't get her to look right :( I wish I was a [i]real[/i] pixel artist.[/QUOTE] I want to be, the very best, like no-one ever was, dum dum dum-dum I think its the hat and the hair that do it Edit: You read that while singing it in your head, didnt you?
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