I don't get why anyone would recommend any programming language as "easier" than the other. Programming is problem solving, not knowing commands by heart.
[QUOTE=G-Strogg;32408351]I don't get why anyone would recommend any programming language as "easier" than the other. Programming is problem solving, not knowing commands by heart.[/QUOTE]
Programming something in ASM is *slightly* more difficult than programming something in python. I would recommend python over asm partly because its easier.
[QUOTE=Icedshot;32409966]Programming something in ASM is *slightly* more difficult than programming something in python. I would recommend python over asm partly because its easier.[/QUOTE]Yes but again, it's not the grammar of assembly or python that matters, it's the way you solve problems in those languages.
[QUOTE=danharibo;32411804]Yes but again, it's not the grammar of assembly or python that matters, it's the way you solve problems in those languages.[/QUOTE]
Im pretty sure the grammar of assembly makes it much, much, much more difficult than python. Try writing a client and a server in asm, and the same program in python.
It's not the grammar, it's the fact that it takes many lines of assembly to do simple things that can be accomplished with a single line of Python. The large number of instructions creates a "can't see the forest for the trees" sort of problem.
[QUOTE=Wyzard;32426344]It's not the grammar, it's the fact that it takes many lines of assembly to do simple things that can be accomplished with a single line of Python. The large number of instructions creates a "can't see the forest for the trees" sort of problem.[/QUOTE]
Thats pretty much what i meant, to be clear
At college (when I did my A levels), I was investigated because my tutors thought I was plagiarizing another source, as I was far too advanced for the level they were teaching. They soon backed off when i showed them my subversion server, and when they asked me what several methods of mine did they looked totally gobsmacked when I told them...
Do what they tell you to do, but as others have said, keep on your own projects at home, even if they are "simple" one function apps, or stuff like that.
Test out and goto CS3 unless you don't know Java then goto CS2.
Eh, if you're good at math, conceptualization and understand what an object is (not that hard. Everything in the physical world is an object that holds certain characteristics), then you should skip the Kudo bullshit.
I took Java and then went straight to C++ and ASM. I did learn some VB and python before high school though.
haha. I remember my python programming. I had no fucking clue what I was doing. I ended up making an adventure game but I had a branch for each possible solution.. I used go to's XD Ahaha at least I ended up learning lol good times. Being a 10 year old with spare time was fun...
Kudo is a fucking waste of time if you're smarter than an average block of cheese. Writing pseudo code is extremely important though.
Oh yes, scratch... [img]http://origin.arstechnica.com/journals/microsoft.media/scratch1.png[/img]
With this you are armed to make the worst game possible. (My Opinion) is to learn C++ from tutorials online.
Sorry, you need to Log In to post a reply to this thread.