• C++ or Java?
    61 replies, posted
[QUOTE=The DooD;23972328]I used to use Dev-C++, however, since it's so old and hasn't been updated anymore, weird shit happens, like my antivirus detecting compiled files as trojans, when it's just a Hello World (of course that could really be down to my AV), so I changed to Code::Blocks and it's pretty good. [editline]12:10AM[/editline] Actually I was also wondering, where do I go after I've learnt enough basic C++. Of course I'm going to keep on doing things in C++, but I want to know what the next step is if I want to just make little games with actual graphics.[/QUOTE] The next step would be learning OpenGL or D3D(DirectX), research them because they are differen't in many ways and pick the one you think you would work best with.
[QUOTE=Nexus435;24024553]The next step would be learning OpenGL or D3D(DirectX), research them because they are differen't in many ways and pick the one you think you would work best with.[/QUOTE] The next step, more logically would be to get SDL, SFML, or like Allegro or something, and learn how to use that. And then later when you're ready, use OpenGL. SFML is really all you need for 2d games, it does all the wrapping you'd do anyway for you. Even supports GLSL pixel shaders.
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