I... uhh... that wasn't supposed to happen!
[img]http://i54.tinypic.com/2zq575i.png[/img]
Zombie model finally done :toot:
[img]http://i.imgur.com/MqK85.png[/img]
P.S.
I googled the name of my game, just for fun and found out that there are tons of Russian warez websites have "pirated" my game. My [I]unfinished[/I] game. They even posted some screenshots and my development video along with it.
I counted the amount of downloads on some of those sites and they're estimated at THOUSANDS downloads total.
I'm completely stunned.
[QUOTE=synthiac;33488552]whoa cool!!! an entity in a udk level. sweet[/QUOTE]
[cpp]
while (user.name == "synthiac")
{
if (rand() % 100 == 42) { postSomethingCoolLikeAMazeOrSomething(); }
else { bitchAboutOtherUsersContent(); }
}
[/cpp]
[QUOTE=icantread49;33488696][cpp]
while (user.name == "synthiac")
{
if (rand() % 100 == 42) { postSomethingCoolLikeAMazeOrSomething(); }
else { bitchAboutOtherUsersContent(); }
}
[/cpp][/QUOTE]
You stole my thing!
[QUOTE=chimitos;33482869]Good thing I didn't have anything that important on this.
I think it's just a weee bit corrupted.
-snip-
Nevermind then. I guess my cheep/chinese android tablet decided to encrypt everything. That's cool. Not like I wanted anything on there.[/QUOTE]
Reminds me of this...
[url]http://www.facepunch.com/showthread.php?t=874120[/url] (unfortunately the pictures don't work anymore but they were pretty much the same as yours)
[QUOTE=Dlaor-guy;33488967]Reminds me of this...
[url]http://www.facepunch.com/showthread.php?t=874120[/url] (unfortunately the pictures don't work anymore but they were pretty much the same as yours)[/QUOTE]
Images are working for me.
[QUOTE=Dlaor-guy;33488967]Reminds me of this...
[url]http://www.facepunch.com/showthread.php?t=874120[/url] (unfortunately the pictures don't work anymore but they were pretty much the same as yours)[/QUOTE]
Bad reading rating is in that thread...
I really miss that rating.
[QUOTE=synthiac;33488552]whoa cool!!! an entity in a udk level. sweet[/QUOTE]
To be fair, if he coded the placement in unrealscript (which it looks like, since it's stupidly hard to fuck up orientation that badly in the editor), it counts as programming :v:
[QUOTE=DrLuke;33487831]I... uhh... that wasn't supposed to happen!
[img]http://i54.tinypic.com/2zq575i.png[/img][/QUOTE]
Does anyone else cringe when they see those SSAO artifacts?
[QUOTE=Chandler;33484822]So, I'm sure you're all shocked ([i]shocked[/i]) at what I'm about to say, but I think after all the bullshit I've posted in these threads, I need to.
I'm abandoning my build system. :gasp:
Also, for anyone who cares, LLVM 3.0 comes out in 2 days. I'll be making an msvc-capable clang+llvm build (with the blocks runtime) if anyone wants it.[/QUOTE]
Reminds me of when I was in the 'not built here' phase and I tried to reinvent the wheel for 3 years and ended up with nothing to show for it besides guilt.
Also, I can't wait to try out LLVM 3.0.
[QUOTE=ROBO_DONUT;33490203]Does anyone else cringe when they see those SSAO artifacts?[/QUOTE]
The problem aren't just the white lines. The SSAO is all wrong on the left wing thingie. It looks like it's on the ground when it's really pretty high up (as you can see from the shadow).
[QUOTE=high;33477734]Microsoft just loves making learning about protocols easy.
[url=http://msdn.microsoft.com/en-us/library/windows/desktop/ms740548%28v=vs.85%29.aspx][img]http://goo.gl/QSLkZ[/img][/url][/QUOTE] Haha this is funny. This is why I'm now programming on linux instead.
[QUOTE=ROBO_DONUT;33490203]Does anyone else cringe when they see those SSAO artifacts?[/QUOTE]
That's because I didn't build the lightmaps.
[QUOTE=likesoursugar;33490378]Haha this is funny. This is why I'm now programming on linux instead.[/QUOTE]
Call me crazy but it's easier to develop on an OS that doesn't treat developers like babies. Or users, for that matter. IF I WANT TO REMOVE MY ROOT DIRECTORY SO BE IT. IT'S MY GODDAMN SYSTEM.
[QUOTE=Jookia;33490886]Call me crazy but it's easier to develop on an OS that doesn't treat developers like babies. Or users, for that matter. IF I WANT TO REMOVE MY ROOT DIRECTORY SO BE IT. IT'S MY GODDAMN SYSTEM.[/QUOTE]
^This x1000
[QUOTE=likesoursugar;33490378]Haha this is funny. This is why I'm now programming on linux instead.[/QUOTE]
Lets not go into another Linux vs Other OS argument
[QUOTE=Dotmister;33490987]Lets not go into another Linux vs Other OS argument[/QUOTE]
Yeah, I agree for once. Just use the right OS for the job.
[QUOTE=Dotmister;33490987]Lets not go into another Linux vs Other OS argument[/QUOTE]
Wait, what did you say; I cannot understand you. I think your packet may have been malformed.
Meanwhile I implemented velcro on vehicles
[img]http://i55.tinypic.com/2gtxk7t.png[/img]
[editline]29th November 2011[/editline]
Upside down also is no problem whatsoever with UnrealVelcro (c)(tm)
[img]http://i51.tinypic.com/2cetcwp.png[/img]
(Too bad the camera angle sucks)
Today is the 39th Anniversary of the release of Pong! I'm debating whether to make a clone of Pong or take a stab at a circular version.
[QUOTE=calzoneman;33491231]Today is the 39th Anniversary of the release of Pong! I'm debating whether to make a clone of Pong or take a stab at a circular version.[/QUOTE]
Make some mindfucking 4d version of pong!
[QUOTE=Jookia;33490886]Call me crazy but it's easier to develop on an OS that doesn't treat developers like babies. Or users, for that matter. [B]IF I WANT TO REMOVE MY ROOT DIRECTORY SO BE IT. IT'S MY GODDAMN SYSTEM.[/B][/QUOTE]
that's a security issue, not a "treating users like babies" issue.
[QUOTE=DrLuke;33491252]Make some mindfucking 4d version of pong![/QUOTE]
Pong with stop-motion?
[QUOTE=BlkDucky;33491279]that's a security issue, not a "treating users like babies" issue.[/QUOTE]
He never said you should be able to without any sort of authentication.
In my opinion, you should be able to do whatever you want with your system, but be required to authenticate as an administrator to mess with important system files.
[QUOTE=Shammah;33491295]Pong with stop-motion?[/QUOTE]
No, something like the 4d snake that some guy once made
[QUOTE=BlkDucky;33491279]that's a security issue, not a "treating users like babies" issue.[/QUOTE]
In that scenario I was obviously root. My point is that I can be a dumb fuck and screw shit up, but my system lets me because it does what it's told, which can come in useful in some cases.
[QUOTE=BlkDucky;33491279]that's a security issue, not a "treating users like babies" issue.[/QUOTE]
Actually there are a lot of security options behind "sudo rm -rf /" I tried it in Ubuntu a while ago, and it wouldn't let me do it without typing this ridiculously long flag. It was something alone the lines of, "DO_NOT_PRESERVE_ROOT." Root access, and a redundant flag in order to run that command. I highly doubt that someone will accidentally type that.
[QUOTE=Jookia;33490886]Call me crazy but it's easier to develop on an OS that doesn't treat developers like babies.[/QUOTE]
Okay, you're crazy. There problem solved. The restrictions were put in for a reason, not to baby people.
[editline]29th November 2011[/editline]
[QUOTE=DrLuke;33486283]Ideally you shouldn't be able to tell tiles apart on the first glance.[/QUOTE]
It was my first attempt at a tile texture. When I get home, I'll work on some more takes for everyone to pick away at. Thanks for the feedback, it helps me too, because I'm working on a tile game of my own.
[QUOTE=amcfaggot;33491555]Okay, you're crazy. There problem solved. The restrictions were put in for a reason, not to baby people.
[/QUOTE]
Too bad you just contradicted yourself. Babying people is a reason.
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