[QUOTE=icantread49;33535828]thanks for the tips guys
how's this
[img]http://i.imgur.com/qBt02.png[/img]
and for comparison
[editline]2nd December 2011[/editline]
use glEnable(GL_BLEND) and glBlendFunc(GL_DST_COLOR, GL_ZERO) which is multiplicative blending[/QUOTE]
I'll simply say that icon sucks just about as bad as your old ones. [del]Blackmail[/del] ask AMC to make you an icon.
[QUOTE=Map in a box;33536094]I'll simply say that icon sucks just about as bad as your old ones[/QUOTE]
what sucks about it? what can i improve?
[QUOTE=icantread49;33536103]what sucks about it? what can i improve?[/QUOTE]
Everything that has been mentioned in the last few pages
[QUOTE=icantread49;33535961]
i can't tell if that's "the icon is improving" or "the icon still sucks"[/QUOTE]
It's improved a lot from the original design. However I feel you would be better off trying to get opinions from actual artists, not people who generally produce "programmer art". When you're designing an icon/logo, you want it to be relatively simple.
woo first time poster in this thread! Been following it for ages.
Made a joyful little live wallpaper for android today, counting down the days till Christmas!
[img]http://dl.dropbox.com/u/17610534/screeny.png[/img]
Merry Christmas everyone!
Edit: Oh, and his beard grows as it gets closer to christmas, eventually filling most of the screen.
[QUOTE=q3k;33535559]I think it's because the file is not encoded in UTF-8. At least that's why Python's JSON interpreter couldn't handle it at first:
[code]q3k@tennant ~ $ python2
Python 2.7.2 (default, Jun 29 2011, 11:10:00)
[GCC 4.6.1] on linux2
Type "help", "copyright", "credits" or "license" for more information.
>>> import urllib
>>> import json
>>> d = urllib.urlopen("http://hosting.overvprojects.nl/waywo_november.txt").read()
>>> posts = json.loads(d)
Traceback (most recent call last):
File "<stdin>", line 1, in <module>
File "/usr/lib/python2.7/json/__init__.py", line 326, in loads
return _default_decoder.decode(s)
File "/usr/lib/python2.7/json/decoder.py", line 366, in decode
obj, end = self.raw_decode(s, idx=_w(s, 0).end())
File "/usr/lib/python2.7/json/decoder.py", line 382, in raw_decode
obj, end = self.scan_once(s, idx)
UnicodeDecodeError: 'utf8' codec can't decode byte 0xd6 in position 28: invalid continuation byte
>>> d.find("\xd6")
53921
>>> o = d.find("\xd6")
>>> d[o-20:o+20]
"ed my Fireworks in L\xd6VE.\\nI've been work"
>>> posts = json.loads(d, encoding="iso-8859-1")
>>> len(posts)
3620
>>> for post in posts:
... if post["author"]["username"] == "q3k":
... print post["ratings"]
...
{u'informative': 1}
{u'funny': 15, u'zing': 1, u'winner': 4}
{u'funny': 2, u'dumb': 1, u'agree': 3}
{u'funny': 1, u'agree': 2}
{u'useful': 3}
{u'agree': 8}
{}
{u'agree': 1}
{u'agree': 4}
{u'funny': 11}
{u'dumb': 1, u'agree': 2}
{u'winner': 3, u'agree': 2}
{u'funny': 26, u'friendly': 1, u'optimistic': 1}
{u'programming king': 1, u'winner': 5, u'useful': 1, u'friendly': 1}
{u'agree': 1}[/code][/QUOTE]
Luckily, this kind of thing doesn't happen in Python 3! (upgrade [u][i]TODAY[/i][/u])
[QUOTE=Richy19;33536116]Everything that has been mentioned in the last few pages[/QUOTE]
you're kidding right? that's how i ended up with this:
[img]http://i.imgur.com/qBt02.png[/img]
[QUOTE=icantread49;33536267]you're kidding right? that's how i ended up with this:
[img]http://i.imgur.com/qBt02.png[/img][/QUOTE]
That's a pretty terrible logo
[editline]2nd December 2011[/editline]
Also did someone parse the highlights already?
okay thanks for all the conflicting and unhelpful advice guys. maybe creationism corner can give me some more helpful replies
[QUOTE=icantread49;33536267]you're kidding right? that's how i ended up with this:
[img]http://i.imgur.com/qBt02.png[/img][/QUOTE]
Might I recommend this guide to you:
[url]http://developer.android.com/guide/practices/ui_guidelines/icon_design_launcher.html[/url]
(I'll also try to come up with something by the way, don't have much to do at the moment)
[editline]2nd December 2011[/editline]
[QUOTE=icantread49;33536350]okay thanks for all the conflicting and unhelpful advice guys. maybe creationism corner can give me some more helpful replies[/QUOTE]
Nevermind.
[QUOTE=Dlaor-guy;33536365]Might I recommend this guide to you:
[url]http://developer.android.com/guide/practices/ui_guidelines/icon_design_launcher.html[/url]
[/QUOTE]
for the last time - this is an iOS icon, the image is a screenshot from my ipod touch 2g
[QUOTE=icantread49;33536350]okay thanks for all the conflicting and unhelpful advice guys. maybe creationism corner can give me some more helpful replies[/QUOTE]
So when pretty much the entire thread told you that having "free" on the logo was a terrible idea, that was conflicting advice?
[editline]2nd December 2011[/editline]
[QUOTE=icantread49;33536380]for the last time - this is an iOS icon, the image is a screenshot from my ipod touch 2g[/QUOTE]
none of that except maybe icon size is exclusively for iOS.
:|
[QUOTE=BlkDucky;33536387]So when pretty much the entire thread told you that having "free" on the logo was a terrible idea, that was conflicting advice?[/quote]
as you can clearly read on the previous page, i understood the advice regarding the "free" text. that's not an example of the conflicting advice
[quote]
none of that except maybe icon size is exclusively for iOS.
:|[/QUOTE]
what? you realize he linked me to the android icon guide, right?
I've improved my assembler in such a way that jumping to labels have been replaced with jumping to line numbers. I've also made other general improvements.
[IMG_thumb]http://i.imgur.com/o7q1R.png[/IMG_thumb]
The code in the picture:
[code]//------------------------------------------
// Λ (lambda) by Matte
// Copyright (c) 2011; All rights reserved.
//------------------------------------------
function void main()
{
print("\\nPrinting Fibonacci sequence\n" + "Hello, World!");
for(int i = 0; i < 10; i = i + 1)
{
print(fibonacci(i));
}
return;
}
function int fibonacci(int n)
{
if (n < 1)
{
return 0;
}
if(n==1)
{
return 1;
}
if(n==2)
{
return 2;
}
return fibonacci(n-1) + fibonacci(n-2);
}[/code]
[QUOTE=icantread49;33536423]what? you realize he linked me to the android icon guide, right?[/QUOTE]
uh, yes.
And it's pretty much a general guide on application icons. None of it is for android exclusively.
why is this hard to understand
[QUOTE=BlkDucky;33536451]uh, yes.
And it's pretty much a general guide on application icons. [b]None of it is for android exclusively.[/b][/quote]
[QUOTE=BlkDucky;33536387]So when pretty much the entire thread told you that having "free" on the logo was a terrible idea, that was conflicting advice?
[editline]2nd December 2011[/editline]
[b]none of that except maybe icon size is exclusively for iOS.[/b]
:|[/QUOTE]
[quote]
why is this hard to understand[/QUOTE]
that
[editline]2nd December 2011[/editline]
and on top of that, yes, a lot of that is exclusive to android. iOS icons cannot have transparency
[QUOTE=Matte;33534514]Rewrote my assembler (which currently assembles into pseudo-assembly) to support conditional statements, functions (that is user-defined functions) and loops.
[IMG_thumb]http://i.imgur.com/JccTJ.png[/IMG_thumb]
As you probably can see, the assembly code isn't very optimized, though.
The code in the picture:
[code]//------------------------------
// Λ (lambda) by Matte
//------------------------------
function void main(int x)
{
print("Hello, World!");
if(x > 10)
{
return x - 10;
}
else
{
return x + 10;
}
}[/code]
I'm also considering writing a VM for my pseudo-assembly code. Then I would actually get some executable results. Shouldn't take too long to write considering that the rules of the produced assembly are very strict.[/QUOTE]
I'd like to have a go at making a VM. Can you give me the .lbd?
[QUOTE=icantread49;33535961]what should i put instead? there needs to be a way to distinguish the free version from the paid version, doesn't there?[/QUOTE]
Make the fire redder or some shit in the pro version.
[QUOTE=Matte;33536438]I've improved my assembler in such a way that jumping to labels have been replaced with jumping to line numbers. I've also made other general improvements.
[IMG_thumb]http://i.imgur.com/o7q1R.png[/IMG_thumb]
The code in the picture:
[code]//------------------------------------------
// Λ (lambda) by Matte
// Copyright (c) 2011; All rights reserved.
//------------------------------------------
function void main()
{
print("\\nPrinting Fibonacci sequence\n" + "Hello, World!");
for(int i = 0; i < 10; i = i + 1)
{
print(fibonacci(i));
}
return;
}
function int fibonacci(int n)
{
if (n < 1)
{
return 0;
}
if(n==1)
{
return 1;
}
if(n==2)
{
return 2;
}
return fibonacci(n-1) + fibonacci(n-2);
}[/code][/QUOTE]
How do you get the line numbers from the compiled result?
[QUOTE=icantread49;33535961]what should i put instead? there needs to be a way to distinguish the free version from the paid version, doesn't there?
[/QUOTE]
There are thigns that show what the app is named, right?
[b]Edited:[/b]
My automerrrge
[QUOTE=Map in a box;33536537]There are thigns that show what the app is named, right?[/QUOTE]
the app caption != the app name
i don't want to put "free" in the app caption because then iOS shortens it to "Tear N...Free"
[QUOTE=icantread49;33536577]the app caption != the app name
i don't want to put "free" in the app caption because then iOS shortens it to "Tear N...Free"[/QUOTE]
Then put it in the app description snippet thing.
[QUOTE=synthiac;33536618]meanwhile, in the arts department:
[code]>>> sorted(arts.items(), key=itemgetter(1), reverse=True)
[(u'synthiac', 126), (u'benji2015', 86), (u'amcfaggot', 69), (u'boomer678', 69), (u'icantread49', 58)[/code]
yay.
[sub][sub]how nullsquared collected the 5th most artistic ratings is incomprehensible and beyond human understanding[/sub][/sub][/QUOTE]
Now quickly collect highlights so we can move on to WAYWO december edition.
[QUOTE=synthiac;33536618]
[sub][sub]how nullsquared collected the 5th most artistic ratings is incomprehensible and beyond human understanding[/sub][/sub][/QUOTE]
hurr durr how could nullsquared even come close to my music-synced mazes
[QUOTE=Sam Za Nemesis;33536655]Small update on the cascaded shadow maps technique, I have improved how the frustum transition works and with aid of my Russian friend we've managed to replace the god-awful orange box shadow filtering by the Portal 2 technique, Problem is, so far it only works correctly on NVIDIA cards, we'll see what happens as time passes
[url=http://cloud.steampowered.com/ugc/612718202425198299/A84DE471D3E87C9A42507714F164AE07FA47180B/][img]http://cloud.steampowered.com/ugc/612718202425198740/FAD7D2E251D128F93884A3951843AC8F086B97AC/[/img][/url]
[url=http://cloud.steampowered.com/ugc/612718202425196833/65A953FF00FA4D415E5349E1935D5FC4DEED0A9C/][img]http://cloud.steampowered.com/ugc/612718202425197358/349F22B27CA87DFD51B5EC5D270BA77A56F66CC5/[/img][/url][/QUOTE]
You should know that taking pictures of real life scenarios is cheating!
I'm hoping in the next thread some people will learn to grow up so we don't a thread filled with mindless bullshit again.
$5 bucks say that the next thread will be WAYWO: help null make icons
[QUOTE=synthiac;33536786]lmao
[editline]2nd December 2011[/editline]
[code]33085716
33448164
33092959
33249742
33200944
33089955
33149701
33240563
33293722
33184410
33367262
33502540
33391158
33088008
33141081
33149267
33176220
33237350
33255776
33103763
33127822
33176719
33477534
33259098
33296328[/code]
post ids for the 25 best posts based on a sum of programming king, artistic, useful, and winner ratings.
(i don't have time to make the post)[/QUOTE]
[URL="http://pastebin.com/rjfjRx49"]Here.[/URL]
[editline]2nd December 2011[/editline]
I don't have the banner graphics, or I'd make the thread.
We could use AMC's banner.
[QUOTE=Map in a box;33537082]We could use AMC's banner.[/QUOTE]
[URL="http://www.facepunch.com/threads/1144771"]kay[/URL]
[editline]2nd December 2011[/editline]
this thread can be locked, by the way.
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