• What are you working on? November 2011 Edition
    3,673 replies, posted
[QUOTE=Nigey Nige;33306705]I think you're right. I've redone the code completely since then, but I suspect I'm still making the same mistakes. [url]http://codepad.org/v1OnyoaG[/url][/QUOTE] If you can't get it there is always the slick2d implementation :v:
spend around 2 hours porting gwen to marmalade GCC segfaults on TextBox::DeleteText() ... WTF [img]http://sae.tweek.us/static/images/emoticons/emot-raise.gif[/img] comment out body of DeleteText(), GCC compiles successfully deploy to ipod touch render 1 slider ... 27 FPS [img]http://sae.tweek.us/static/images/emoticons/emot-eng99.gif[/img] maybe i'm just gonna wait till the marmalade team brings in the native UI interfaces
[QUOTE=Map in a box;33307150]If you can't get it there is always the slick2d implementation :v:[/QUOTE] FUCK THE MACHINE I WILL WIN THIS
[QUOTE=icantread49;33307386]spend around 2 hours porting gwen to marmalade GCC segfaults on TextBox::DeleteText() ... WTF [img]http://sae.tweek.us/static/images/emoticons/emot-raise.gif[/img] comment out body of DeleteText(), GCC compiles successfully deploy to ipod touch render 1 slider ... 27 FPS [img]http://sae.tweek.us/static/images/emoticons/emot-eng99.gif[/img] maybe i'm just gonna wait till the marmalade team brings in the native UI interfaces[/QUOTE] I believe darksider ported GWEN to marmalade. Ask him.
[QUOTE=icantread49;33296328]added lighting to the cloth simulation [img]http://filesmelt.com/dl/cloth_lighting_better.gif[/img] todo: - options screen - pick picture from photo library - wind[/QUOTE] Oh man, please tell me we can try this soon
[QUOTE=Nigey Nige;33306705]I think you're right. I've redone the code completely since then, but I suspect I'm still making the same mistakes. [url]http://codepad.org/v1OnyoaG[/url][/QUOTE] Well that certainly looks a lot more like A* I don't really understand how you reconstruct the path. It looks like you're just adding every node from the closed set, which will contain not only the path you want, but every other node that the algorithm checked along the way. I think what you want to do is start at the end node and push each nodes 'parent' (using your terminology) onto a stack: [code] node = goal while node != start: stack.push(node) node = node.parent [/code] When you pop the nodes back off the stack, they'll be in the correct order.
[QUOTE=Quark:;33308006]Oh man, please tell me we can try this soon[/QUOTE] yup definitely, i was aiming to submit it to apple this friday but i'm probably gonna miss that deadline because i'm having issues with marmalade's image picker and the GUI backend probably gonna submit it next friday, which means it should be on the app store in about 2 weeks oh also i forgot to mention but i'm gonna add burning, so you can set something on fire and watch it fall apart [editline]17th November 2011[/editline] non-embedded cuz it's 17 MB: [url]http://filesmelt.com/dl/cloth_lighting_best.gif[/url] made the lighting a little better and now you can watch me tear apart my art project also, the cloth resolution was set a little lower, sorry about that
[QUOTE=icantread49;33308191]yup definitely, i was aiming to submit it to apple this friday but i'm probably gonna miss that deadline because i'm having issues with marmalade's image picker and the GUI backend probably gonna submit it next friday, which means it should be on the app store in about 2 weeks oh also i forgot to mention but i'm gonna add burning, so you can set something on fire and watch it fall apart [editline]17th November 2011[/editline] non-embedded cuz it's 17 MB: [url]http://filesmelt.com/dl/cloth_lighting_best.gif[/url] made the lighting a little better and now you can watch me tear apart my art project also, the cloth resolution was set a little lower, sorry about that[/QUOTE] Escher Imposter. That sounds like a good title for a book or something.
what?
[QUOTE=darth-veger;33305891]Paint everything dark blue[/QUOTE] The level of blue in the plane(background) is determained by the FPS. Don't ask me why, that's how the shell we got to use was set up.
[QUOTE=icantread49;33308445]what?[/QUOTE] Escher drew a fuckton of reflective balls sitting on surfaces like that. He's got like TONS of work that are literally just pictures of balls with certain surface properties.
[QUOTE=icantread49;33308191]yup definitely, i was aiming to submit it to apple this friday but i'm probably gonna miss that deadline because i'm having issues with marmalade's image picker and the GUI backend[/QUOTE] Are you going to charge for it, or will it be free?
[QUOTE=Quark:;33308614]Are you going to charge for it, or will it be free?[/QUOTE] ad-supported free and ad-free paid ($0.99)
[QUOTE=icantread49;33308699]ad-supported free and ad-free paid ($0.99)[/QUOTE] Ads suck :saddowns: [editline]16th November 2011[/editline] oh yeah the $99 yearly fee can be hard to pay w/o revenue
[QUOTE=icantread49;33308699]ad-supported free and ad-free paid ($0.99)[/QUOTE] Can you make a PC/mac port of it?
[QUOTE=Bitl;33309693]Can you make a PC/mac port of it?[/QUOTE] yeah but you're gonna miss out on all the cool multi-touch and accelerometer features you can still have fun burning it and playing around with single-touch
[QUOTE=icantread49;33309730]yeah but you're gonna miss out on all the cool multi-touch and accelerometer features you can still have fun burning it and playing around with single-touch[/QUOTE] Obligatory shot down of Linux port?
I'm not going to beat a dead horse, but at the risk of being banned: Why do I have to have my mouse over a video to hear the sound when I'm actually playing it? That's the last place I want my mouse when I'm watching a video.
[QUOTE=Jookia;33309877]Obligatory shot down of Linux port?[/QUOTE] probably not :v: [editline]17th November 2011[/editline] [QUOTE=Ehmmett;33309792] Android port? :3[/QUOTE] yeah it's coming to iOS and Android to start with
[QUOTE=Ehmmett;33309792] Android port? :3[/QUOTE] Agreed.
[url=http://dl.dropbox.com/u/21571661/Pictures/libcaca%20is%20caca.png]As you can see[/url], I am incredibly confused by the configure/make/install process. All I want is libcaca to work under C# for Windows. Any direction AT ALL is appreciated.
messing around with marmalade's UI system it'll have to do [editline]17th November 2011[/editline] i've been pulling my eyes out for the past 30 minutes trying to figure out where "<panel>" is defined among the 10 million UI resources :bang:
Okeee..added the first planet does almost looks nice to me: [video=youtube;NVKUwc4Mwlk]http://www.youtube.com/watch?v=NVKUwc4Mwlk[/video] Here a fast sketch to see what i want to do: [URL=http://imageshack.us/photo/my-images/821/unled2jb.png/][IMG]http://img821.imageshack.us/img821/5985/unled2jb.png[/IMG][/URL] Btw:The digging system isn't finished yet ;)
[QUOTE=Hypershadsy;33310126][url=http://dl.dropbox.com/u/21571661/Pictures/libcaca%20is%20caca.png]As you can see[/url], I am incredibly confused by the configure/make/install process. All I want is libcaca to work under C# for Windows. Any direction AT ALL is appreciated.[/QUOTE] Have you tried using mingw32-configure?
[QUOTE=Sebixxx;33310461]Okeee..added the first planet does almost looks nice to me: [video=youtube;NVKUwc4Mwlk]http://www.youtube.com/watch?v=NVKUwc4Mwlk[/video] Here a fast sketch to see what i want to do: [URL=http://imageshack.us/photo/my-images/821/unled2jb.png/][IMG]http://img821.imageshack.us/img821/5985/unled2jb.png[/IMG][/URL] Btw:The digging system isn't finished yet ;)[/QUOTE] God DAMMIT.
[QUOTE=Jookia;33310488]Have you tried using mingw32-configure?[/QUOTE] Under Linux? Under cmd? Under bash.exe for Windows?
[QUOTE=Sebixxx;33310461][URL=http://imageshack.us/photo/my-images/821/unled2jb.png/][IMG]http://img821.imageshack.us/img821/5985/unled2jb.png[/IMG][/URL][/QUOTE] Very nice! I like where this is going, are you planning add things like constructable off-ship refuel stations? Or hazards to watch out for while mining?
[QUOTE=Irtimid;33310600]Very nice! I like where this is going, are you planning add things like constructable off-ship refuel stations? Or hazards to watch out for while mining?[/QUOTE] I've thought about a contructable ship, but not sure yet; Hazards are definitely planned in and outside the ship, like unknown creatures or appearing black holes :)
Would this be an appropriate spot to ask a quick programming question?
[url]http://www.facepunch.com/threads/1092921/95[/url] is the correct thread... but by asking a question about whether or not you can ask a question you kinda defeat the purpose of asking the question.
Sorry, you need to Log In to post a reply to this thread.