• What are you working on? V3
    2,001 replies, posted
[QUOTE=SEKCobra;17532138]Looks like it is Java.[/QUOTE] "Currently it is implemented in Java, PHP and Ruby" [url]http://koraktor.github.com/steam-condenser/[/url]
[QUOTE='-[ Fizzadar ]-;17532561']Comments working smoothly :D [url]http://welovebrew.kerplunc.com/brew/Test_Brew[/url] Now to re-create that for companies and users, booooring.[/QUOTE] New line doesn't work and when you type \ it changes it to \\.
[QUOTE=Wickedgenius;17531796]Is there an easy way of only clearing a part of an SFML RenderWindow? I don't particularly want to completely redraw my image every frame if possible (I'm going to make them pretty big when I've got the basic stuff working).[/QUOTE] Look into clipping I think. You can do it in pygame and it stops an area from being drawn to. Also, added map triggers to my game, YAY! Will get a video soon.
[QUOTE=SEKCobra;17532138]Looks like it is Java.[/QUOTE] there's implementations for Java, PHP, Ruby, C# and Objective-C (ughh)
[QUOTE=Wickedgenius;17532248]Is that the "correct" way to do it or am I going to be moaned at for it?[/QUOTE] I don't see anything wrong with it.
[QUOTE=SteveUK;17531675]Or just get Steam Condenser (lib for querying servers) and use the GD library.[/QUOTE] I know about that. [editline]01:47PM[/editline] [img]http://imgkk.com/i/SzRLfy.png[/img] I feel so accomplished.
[QUOTE=Wickedgenius;17531796]Is there an easy way of only clearing a part of an SFML RenderWindow? I don't particularly want to completely redraw my image every frame if possible (I'm going to make them pretty big when I've got the basic stuff working).[/QUOTE] I take it one part of the window is your inventory screen or some such? SFML supports multiple contexts (rendering windows) inside of the same application. (Look in the examples for some code)
[QUOTE=Chandler;17534642]I take it one part of the window is your inventory screen or some such? SFML supports multiple contexts (rendering windows) inside of the same application. (Look in the examples for some code)[/QUOTE] Yea sort of. I'll take a look fro that now because the above suggestion just fucks it up completely. [editline]07:32PM[/editline] Any links I can't find anything? [editline]07:39PM[/editline] I got the square thing working, one of my functions wasn't working quite right but I fixed it and completely rebuilt and it works :v:
I was thinking about creating an art site like deviant art, but less advanced. It will still use Ajax and maybe jQuery, but it won't be so complicated and large like deviant art.
[QUOTE=Wickedgenius;17534697]Yea sort of. I'll take a look fro that now because the above suggestion just fucks it up completely. [editline]07:32PM[/editline] Any links I can't find anything? [editline]07:39PM[/editline] I got the square thing working, one of my functions wasn't working quite right but I fixed it and completely rebuilt and it works :v:[/QUOTE] Argh. It isn't fixed and I don't know what is wrong!!! [editline]07:59PM[/editline] It seems like SFML doesn't like not clearing the screen at least once every frame. But that's no good for me.
[QUOTE=tjl;17528240]I had no homework this weekend so I ripped off ryandaniels' program from a couple days ago. [media]http://www.youtube.com/watch?v=vJo6dY5icHY[/media][/QUOTE] :argh: But seriously, mind telling me how you dealt with concave polygons? My code just kept having problems, had to throw it out. Not that it matters now, I gave up (temporarily at least) on that game yesterday. There wasn't really anything in particular wrong with it, I just lost the willpower to continue. I'm gonna take a break from programming indefinitely; I realized that I been programming pretty much non stop for the last year and half. I was wrestling myself into my chair and forcing myself to program. Looking back now, it really wasn't pretty.
[QUOTE=ryandaniels;17535661]:argh: But seriously, mind telling me how you dealt with concave polygons? My code just kept having problems, had to throw it out. Not that it matters now, I gave up (temporarily at least) on that game yesterday. There wasn't really anything in particular wrong with it, I just lost the willpower to continue. I'm gonna take a break from programming indefinitely; I realized that I been programming pretty much non stop for the last year and half. I was wrestling myself into my chair and forcing myself to program. Looking back now, it really wasn't pretty.[/QUOTE] I demand the source code!~~
Phys2d, the physics engine I'm using, has no distinction between concave and convex polygons as far as I know. I just generate the polygon, attach it to a physics body, and phys2d does the rest.
[QUOTE=Chandler;17536048]I demand the source code!~~[/QUOTE] This, I am very interested to see it.
I have worked on my header image system a tad more, there's now a public listing of header images and you can submit your own images to be reviewed: [img]http://easycaptures.com/fs/uploaded/370/2327900394.png[/img] The screen where you submit your image is extremely basic [img]http://easycaptures.com/fs/uploaded/370/0874565329.png[/img] I just realized I made a few grammar errors which can be fixed :v:
That's awesome, mm3guy. Thanks for the source code too, tehehehe
[QUOTE=mm3guy;17538076]I have worked on my header image system a tad more, there's now a public listing of header images and you can submit your own images to be reviewed: [img]http://easycaptures.com/fs/uploaded/370/2327900394.png[/img] The screen where you submit your image is extremely basic [img]http://easycaptures.com/fs/uploaded/370/0874565329.png[/img] I just realized I made a few grammar errors which can be fixed :v:[/QUOTE] BUT HOW DO I UPLOAD TEH FILE :v:
[QUOTE=Chandler;17538619] BUT HOW DO I UPLOAD TEH FILE :v:[/QUOTE] click browse, go to your image, click the giant UPLOAD FILE button
[QUOTE=mm3guy;17539203]click browse, go to your image, click the giant UPLOAD FILE button[/QUOTE] [img]http://www.facepunch.com/image.php?u=101037&dateline=1254086376[/img]
Mm whatcha say
I googled 'pixel shader pass' and Facewound was the first result :v: (trying to pass values to a pixel shader, I can do it to the vertex shader but not this D:) edit: yay sorted, I have to use a different constant table for each
[QUOTE=mm3guy;17539203]click browse, go to your image, click the giant UPLOAD FILE button[/QUOTE] I don't see the button :v: (Yes I'm going to take this joke as far as I can)
[img]http://imgkk.com/i/9xvOeJ.png[/img] How's the design.
[QUOTE=compwhizii;17539832][img]http://imgkk.com/i/9xvOeJ.png[/img] How's the design.[/QUOTE] I like it, but it feels like the blue bars at the top stand out a lot.
[QUOTE=compwhizii;17539832][img]http://imgkk.com/i/9xvOeJ.png[/img] How's the design.[/QUOTE] Damn sexy.
[QUOTE=Chandler;17536048]I demand the source code!~~[/QUOTE] Doubt anyone here will be impressed, but here it is: [url]http://www.mediafire.com/?ht41f4kdmyd[/url] This is actually a week old, from the 20th, but my latest version got kinda fucked from my unwillingness to work, plus I don't really want to go upstairs, turn on my computer, and upload the latest. Oh and uh, yeah, you can use the code, so long as you ask me first.
[QUOTE=compwhizii;17539832][img_thumb]http://imgkk.com/i/9xvOeJ.png[/img_thumb] How's the design.[/QUOTE] Good news everyone! Our dedicated server owner apperently thinks it's okay to get the rcon password for our game server, and use that to fuck with shit, and then when we get pissed at him for it he locks us out, deletes our servers, and blocks us on steam. There goes my fucking weekend.
[QUOTE=compwhizii;17541098]Good news everyone! Our dedicated server owner apperently thinks it's okay to get the rcon password for our game server, and use that to fuck with shit, and then when we get pissed at him for it he locks us out, deletes our servers, and blocks us on steam. There goes my fucking weekend.[/QUOTE] You get what you pay for, hurr.
[QUOTE=compwhizii;17541098]Good news everyone! Our dedicated server owner apperently thinks it's okay to get the rcon password for our game server, and use that to fuck with shit, and then when we get pissed at him for it he locks us out, deletes our servers, and blocks us on steam. There goes my fucking weekend.[/QUOTE] Damn, sorry to hear that :saddowns: I asked other people if my art site idea was good but they said I'd do a shitty job on the CSS and deviantART is a lot better. I should just stop making sites.
[QUOTE=compwhizii;17541098]Good news everyone! Our dedicated server owner apperently thinks it's okay to get the rcon password for our game server, and use that to fuck with shit, and then when we get pissed at him for it he locks us out, deletes our servers, and blocks us on steam. There goes my fucking weekend.[/QUOTE] Care to elaborate more?? There must be a reason he pulled such a dickhead maneuver. [editline]05:05PM[/editline] [QUOTE=The Inzuki;17541456]Damn, sorry to hear that :saddowns: I asked other people if my art site idea was good but they said I'd do a shitty job on the CSS and deviantART is a lot better. I should just stop making sites.[/QUOTE] :20bux: on said people work for/worship DevianTart
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