• What are you working on? V3
    2,001 replies, posted
[QUOTE=Vampired;17552874]What an earth were you doing for four hours?[/QUOTE] Fixing map triggers :/ All progammers slowly learn that anything you think will be simple won't be. [QUOTE=Bang Train;17552906]what language are you binding it to?[/QUOTE] Huh, what? [QUOTE=Bang Train;17552906]and how are you storing the triggers inside the map file?[/QUOTE] like this: [code] #MapTrigger# x, y, ents, map, entrance x, entrace y, [/code] I am still trying to think of a good map format. What I currently have: [code] # V1.0.25 # V0.0.8 # 1 1 1 1 1 1 1 1 0 0 0 0 0 1 1 0 0 0 0 0 1 1 0 0 0 0 0 0 1 0 0 0 0 0 1 1 0 0 0 0 0 1 1 1 1 1 1 1 1 #Player# 1 3 #MapTrigger# 7 3 all levelone\two.txt 1 3 [/code] But without the commas.
[QUOTE=Robber;17567150]That's the only GMan game I know. What game/app/whatever do you mean?[/QUOTE] [url]http://www.facepunch.com/showthread.php?t=690891[/url]
[QUOTE=lazyV;17565253]Learning java at uni now[/QUOTE] me too :o
[QUOTE=Diaklu;17567591][url]http://www.facepunch.com/showthread.php?t=690891[/url][/QUOTE] Oh... not bad either. :smile:
[QUOTE=iPope;17567494]Fixing map triggers :/ All progammers slowly learn that anything you think will be simple won't be. Huh, what? like this: [code] #MapTrigger# x, y, ents, map, entrance x, entrace y, [/code] I am still trying to think of a good map format. What I currently have: [code] # V1.0.25 # V0.0.8 # 1 1 1 1 1 1 1 1 0 0 0 0 0 1 1 0 0 0 0 0 1 1 0 0 0 0 0 0 1 0 0 0 0 0 1 1 0 0 0 0 0 1 1 1 1 1 1 1 1 #Player# 1 3 #MapTrigger# 7 3 all levelone\two.txt 1 3 [/code] But without the commas.[/QUOTE] ahh this is what i am using atm [code]<map tileset="test.png" tilewidth="32" tileheight="32" numlayers="3" numrows="30" numcols="30"> <tile x="0" y="0" z="0" num="1"/> <tile x="1" y="0" z="0" num="1"/> <tile x="2" y="0" z="0" num="1"/> <tile x="0" y="1" z="0" num="1"/> <tile x="1" y="1" z="0" num="1"/> <tile x="2" y="1" z="0" num="1"/> <tile x="0" y="2" z="0" num="1"/> <tile x="1" y="2" z="0" num="1"/> <tile x="2" y="2" z="0" num="1"/> <tile x="1" y="1" z="1" num="18"/> </map>[/code] but i haven't found a good way to do triggers...id love to be able to do lua but no idea how to
[php]<script language="javascript" type="text/javascript" > <!-- hide function jumpto(x){ if (document.form1.jumpmenu.value != "null") { document.location.href = x } } // end hide --> </script> <?php $expire=time()+60*60*24*30; if ($_GET["koek"]=="new") setcookie("theme", "new", $expire); if ($_GET["koek"]=="oud") setcookie("theme", "oud", $expire); else { setcookie("theme", "oud", $expire); header('Location: http://www.fuckyou.nl/index2.php?page=home'); } $theme=$_COOKIE["theme"]; include("thema/".$theme."/scripts.php"); include("thema/".$theme."/header.php"); $page=$_GET["page"]; include($page.".html"); include("thema/".$theme."/footer.php"); ?> <form name="form1"> <select name="jumpmenu" onChange="jumpto(document.form1.jumpmenu.options[document.form1.jumpmenu.options.selectedIndex].value)"> <OPTION value="index2.php?koek=oud&page=home">Klassiek (Standaard)</option> <OPTION value="index2.php?koek=new&page=home">Modern</option> </select> </form>[/php] Working on a cookie based skin system, fucked beyond repair. Like users having a blank page for not having cookies, and header errors :emo:.
[QUOTE=Baldr;17567903][php]<script language="javascript" type="text/javascript" > <!-- hide function jumpto(x){ if (document.form1.jumpmenu.value != "null") { document.location.href = x } } // end hide --> </script> <?php $expire=time()+60*60*24*30; if ($_GET["koek"]=="new") setcookie("theme", "new", $expire); if ($_GET["koek"]=="oud") setcookie("theme", "oud", $expire); else { setcookie("theme", "oud", $expire); header('Location: http://www.fuckyou.nl/index2.php?page=home'); } $theme=$_COOKIE["theme"]; include("thema/".$theme."/scripts.php"); include("thema/".$theme."/header.php"); $page=$_GET["page"]; include($page.".html"); include("thema/".$theme."/footer.php"); ?> <form name="form1"> <select name="jumpmenu" onChange="jumpto(document.form1.jumpmenu.options[document.form1.jumpmenu.options.selectedIndex].value)"> <OPTION value="index2.php?koek=oud&page=home">Klassiek (Standaard)</option> <OPTION value="index2.php?koek=new&page=home">Modern</option> </select> </form>[/php] Working on a cookie based skin system, fucked beyond repair. Like users having a blank page for not having cookies, and header errors :emo:.[/QUOTE] :barf: You get header errors if you outputting something before the header... which you are.
[QUOTE=Bang Train;17567882]ahh this is what i am using atm [code]<map tileset="test.png" tilewidth="32" tileheight="32" numlayers="3" numrows="30" numcols="30"> <tile x="0" y="0" z="0" num="1"/> <tile x="1" y="0" z="0" num="1"/> <tile x="2" y="0" z="0" num="1"/> <tile x="0" y="1" z="0" num="1"/> <tile x="1" y="1" z="0" num="1"/> <tile x="2" y="1" z="0" num="1"/> <tile x="0" y="2" z="0" num="1"/> <tile x="1" y="2" z="0" num="1"/> <tile x="2" y="2" z="0" num="1"/> <tile x="1" y="1" z="1" num="18"/> </map>[/code] but i haven't found a good way to do triggers...id love to be able to do lua but no idea how to[/QUOTE] I don't know quite how your format works but would: [code]<trigger x="1" y="0" z="0" condition="pressure"/> <action etc.../> <action etc.../> </trigger>[/code] work?
[QUOTE=Baldr;17567903][php]<script language="javascript" type="text/javascript" > <!-- hide function jumpto(x){ if (document.form1.jumpmenu.value != "null") { document.location.href = x } } // end hide --> </script> <?php $expire=time()+60*60*24*30; if ($_GET["koek"]=="new") setcookie("theme", "new", $expire); if ($_GET["koek"]=="oud") setcookie("theme", "oud", $expire); else { setcookie("theme", "oud", $expire); header('Location: http://www.fuckyou.nl/index2.php?page=home'); } $theme=$_COOKIE["theme"]; include("thema/".$theme."/scripts.php"); include("thema/".$theme."/header.php"); $page=$_GET["page"]; include($page.".html"); include("thema/".$theme."/footer.php"); ?> <form name="form1"> <select name="jumpmenu" onChange="jumpto(document.form1.jumpmenu.options[document.form1.jumpmenu.options.selectedIndex].value)"> <OPTION value="index2.php?koek=oud&page=home">Klassiek (Standaard)</option> <OPTION value="index2.php?koek=new&page=home">Modern</option> </select> </form>[/php] Working on a cookie based skin system, fucked beyond repair. Like users having a blank page for not having cookies, and header errors :emo:.[/QUOTE] I haz tip. ob_start(); On the very top of your script. But better way would be putting everything header related to the top of your script (Means also before print, echo & co)
[QUOTE=SteveUK;17567925]:barf: You get header errors if you outputting something before the header... which you are.[/QUOTE] Fixed that shit. [php]<?php $expire=time()+60*60*24*30; $theme=$_COOKIE["theme"]; $page=$_GET["page"]; $reset= header('Location: http://nopenotshowing.nl/index2.php?page=home'); if ($_GET["koek"]=="new") { setcookie("theme", "new", $expire); $reset; } if ($_GET["koek"]=="oud") { setcookie("theme", "oud", $expire); $reset; } if (!isset($_COOKIE["theme"])){ setcookie("theme", "oud", $expire); $reset; } include("thema/".$theme."/scripts.php"); include("thema/".$theme."/header.php"); include($page.".html"); include("thema/".$theme."/footer.php"); ?> <form name="form1"> <select style="font-size:12px;color:#006699;font-family:verdana;background-color:#ffffff;" name="menu" onChange="location=document.form1.menu.options[document.form1.menu.selectedIndex].value;"> <option value=''>Slecteer thema</option> <option value="index2.php?koek=oud&page=home">Klassiek (Standaard)</option> <option value="index2.php?koek=new&page=home">Modern</option> </select> </form> [/php] Heh should leave it alone now as it works now :).
I lost my project with my first sfml project in it, it was a gravity simulator between planets. I guess I'l start working on a tile based game ...
[QUOTE=tjl;17562354]I downloaded it but when I tried to extract it, it said "archive type not supported". what did you use to compress it?[/QUOTE] Winrar, but maybe it's corrupted, I dunno. I'll check it out later.
Just released my rougelike to a friend, and it works! Success!
I had the great idea of making a screensaver out of the Love Alpha. Editing the client was no problem, with some edits and a single code cave I could simulate a screensaver very well, but Windows XP won't let it execute as a screensaver. While writing a simple screensaver to start the game from I found out that scrnsave.h or scrnsave.lib uses a function only for vista in VC2008. Could anyone that still uses VC2005 be so kind and upload these files for me?
[QUOTE=iPope;17569076]Just released my rougelike to a friend, and it works! Success![/QUOTE] Download link for us to try?
[QUOTE=-<PsY>-;17569141]I had the great idea of making a screensaver out of the Love Alpha. Editing the client was no problem, with some edits and a single code cave I could simulate a screensaver very well, but Windows XP won't let it execute as a screensaver. While writing a simple screensaver to start the game from I found out that scrnsave.h or scrnsave.lib uses a function only for vista in VC2008. Could anyone that still uses VC2005 be so kind and upload these files for me?[/QUOTE] Isn't a screensaver just a fancy exe with a scr extension?
[QUOTE=arienh4;17571260]Isn't a screensaver just a fancy exe with a scr extension?[/QUOTE] It basically is.
[QUOTE=Not_Yet;17567112][img]http://filesmelt.com/downloader/Sheep_rapid.png[/img] rabid sheep v1[/QUOTE] They're supposed to foam at the mouth, not bleed. :S [editline]05:08PM[/editline] Well I guess if they were attacking people they would have blood on their mouths. :downs:
yeah hes a blood thirsty sheep i have yet to do rabid sheep yet thats just the name of my game ok
[IMG]http://i33.tinypic.com/rbyzv4.jpg[/IMG] What I'am working on...
[QUOTE=.:Opselda:.;17574405]http://i33.tinypic.com/rbyzv4.jpg What I'am working on...[/QUOTE] Did the sun burn out or is the Moon sending light waves to Earth? :downs:
[QUOTE=Archive;17568022]I don't know quite how your format works but would: [code]<trigger x="1" y="0" z="0" condition="pressure"/> <action etc.../> <action etc.../> </trigger>[/code] work?[/QUOTE] No, the '/' at the end of the line before the close is an abbreviation of '/trigger' This is the long version of what you wrote: [code] <trigger x="1" y="0" z="0" condition="pressure"></trigger> <action etc...></action> <action etc...></action> </trigger>[/code] Which would give an error.
What IDE does everyone else use when programming PHP?
[QUOTE=NovembrDobby;17567642]me too :o[/QUOTE] me three :omg: What university are you guys going to? UMass Amherst here.
[QUOTE=bl4h;17579220]Hey Fizzadar, what IDE do you use when programming PHP?[/QUOTE] I'm using Geany atm (linux), but usually just something like Context or Sublime; as long as it has coloured syntaxing I'm happy.
Anyone ever experimented with GWT (Google Web Toolkit)? If so, please share your experience with it, I'm trying to decide if I want to spend the time to learn it.
Making a gallery script for someone. Fun coding + lots of money = win.
[QUOTE=bl4h;17579220]Hey Fizzadar, what IDE do you use when programming PHP?[/QUOTE] notepad ftw?
[QUOTE=Wipmuck;17579976]notepad ftw?[/QUOTE] I disagree. Notepad++
I'm just starting to learn C++. I feel silly for saying this but "C++ For Dummies" makes C++ make sense to me. :v:
Sorry, you need to Log In to post a reply to this thread.