[QUOTE=a2h;17732855][QUOTE=bl4h;17732257]..more specifically? Are you using a jQuery plug-in or anything?[/QUOTE]
No. Though I might rewrite it as one.[/QUOTE]
And I now have.
[code]$.amwnd({
title:'Title',
content:'Content'
});[/code]
A no-frills window.
[code]$("#btn").amwnd({
title:'Title',
content:'Content'
});[/code]
The difference is when you click on the element with id btn, it'll show the window, whereas the first one showed it as soon as the code was executed.
And there's a few optional parameters.
Stands at 4KB right now without being minified.
Need some help with SQL with C++
[cpp]
int x = 1;
int y = 2;
int z = 3;
result = sqlite3_exec(db, "INSERT INTO items (GE_ID, NAME, DESC, PRICEMIN, PRICEMARKET, PRICEMAX) VALUES ('id', 'itemName', 'itemDesc', x, y, z)", NULL, NULL, &errorMsg);
[/cpp]
How am I meant to feed it them ints?
You simply insert the variables (you'll probably have to convert them to strings or char arrays before, I don't know any C/C++)
[QUOTE=blankthemuffin;17739405][url]http://www.sqlite.org/c3ref/bind_blob.html[/url][/QUOTE]
I should look more, thanks.
Progress on SSQ:
[code]Edit: 'server not found' message and background.
Add: Cronjobs for constant server check (server check every 5min.)
Add: Server ping (connection sqq.muffinz.eu to game server, not quite accurate)
Improvement: Image load time.[/code]
I am currently working on my own CMS system,
Its still in the early stage, writing some more core features. When it has all of the core features il post a small vid. :D
hey this might not be the right thread but has anybody got any experience coding for HL2 mods?
[QUOTE=Not_Yet;17741624]hey this might not be the right thread but has anybody got any experience coding for HL2 mods?[/QUOTE]
This is a justified place to ask this, this thread is more of a general [b]related[/b] chat thread.
Anyway I just changed the way I am doing collision and now my game calls a onTouch(ent) function. I alos removed some shit I didn't need. I am currently removing the player ent from the global list of ents and just defining it as a var. This is because currently it causes problems unless I search for the player ent every frame, and when you have ~1600 map tiles on screen and other ents it gets expensive.
SSQ stuff (yah, i'm still working on it):
[b]New[/b]: Server top 500 list ([url]http://ssq.muffinz.eu/top[/url])
[img]http://i36.tinypic.com/2v2w1zq.png[/img]
Only 5 servers are shown, because there is only 5 in database.
Made a user list for my forum (click [url=http://www.kweb.xz.lt/user_list.php]here[/url] to see it)
[img]http://i35.tinypic.com/72uo9t.png[/img]
[QUOTE=iPope;17742204]This is a justified place to ask this, this thread is more of a general [b]related[/b] chat thread.[/QUOTE]
sweet
i'm going to try and do a website for myself, i've always done a few designs but never actually made anything
Attempting to work on stuff, but I'm at Newcaslte uni visiting friends/getting drunk, work is slow :D
Good to see more web-based stuff in the thread, but wow, what's the appeal that everyone seems to want to make server status things?
[QUOTE='-[ Fizzadar ]-;17742474']Good to see more web-based stuff in the thread, but wow, what's the appeal that everyone seems to want to make server status things?[/QUOTE]
Seems so, i started... liked it... cant stop.
I'm working on an IRC bot that hotloads .net dlls for commands. Reflection is the best thing C# has tbh
subnet enumeration program in perl, pretty sure there's one out there already but meh
Making my first webbased anything. It supports Google Accounts, but you can also enter a username yourself.
All you can do is make a comment and see other comments.
If anyone wants to see for whatever reason:
[url]http://testbotrobert.appspot.com/[/url]
[QUOTE=Robber;17743211]Making my first webbased anything. It supports Google Accounts, but you can also enter a username yourself.
All you can do is make a comment and see other comments.
If anyone wants to see for whatever reason:
[url]http://testbotrobert.appspot.com/[/url][/QUOTE]
Very nice, but:
a) it shows the newest at the bottom (if you're using mysql, just change DESC to ASC or vice versa I think to fix that)
b) it'll show my full email. I would do (I'll write my example in PHP because I don't know java)
[php]
$input = "whatever@something.com"; //from the email
$output = explode("@",$input,1) //explode the email to get everything before the @
[/php]
[QUOTE=cas97;17743738]Very nice, but:
a) it shows the newest at the bottom (if you're using mysql, just change DESC to ASC or vice versa I think to fix that)
b) it'll show my full email. I would do (I'll write my example in PHP because I don't know java)
[php]
$input = "whatever@something.com"; //from the email
$output = explode("@",$input,1) //explode the email to get everything before the @
[/php][/QUOTE]
a) Done.
b) Apparently you are using your E-Mail as your nick, because I'm just using getNickname(); and that works for my account.
[QUOTE=Robber;17743824]a) Done.
b) Apparently you are using your E-Mail as your nick, because I'm just using getNickname(); and that works for my account.[/QUOTE]
I logged in with google
[editline]08:52AM[/editline]
so people who login with google should get their email exploded to get the first 1/2
[editline]08:53AM[/editline]
so their emails don't get out
[QUOTE=cas97;17743839]I logged in with google
[editline]08:52AM[/editline]
so people who login with google should get their email exploded to get the first 1/2
[editline]08:53AM[/editline]
so their emails don't get out[/QUOTE]
Yes. At least it works for my account.
Goddamn. I need to finish that GD stuff. I'm -so- lazy. Going to work on caching right now.
I didn't actually need to remove the thing I was going to remove as I removed the player searching and it still worked. Gave it to my tester and around ~120 fps increase.
[QUOTE=Marlamin;17743924]Going to work on caching right now.[/QUOTE]
I already did that part. :3
[QUOTE=betrayed;17743062]subnet enumeration program in perl, pretty sure there's one out there already but meh[/QUOTE]
perl sucks
[QUOTE=gngbng;17744072]perl sucks[/QUOTE]
How about stating a reason why you think it "sucks".
'Cos he said so.
[QUOTE=Marlamin;17743924]Goddamn. I need to finish that GD stuff. I'm -so- lazy. Going to work on caching right now.[/QUOTE]
How're you going to do it?
I was considering saving the images and checking against creation date...
Then i thought about saving the XML and checking the creation date.
Then i though MySQL the info (Name, class, level, blah blah)
Not too sure what to use.
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