• What are you working on? V3
    2,001 replies, posted
10
This is so exciting!
About 12/13 more, it doesn't close at exactly 2000.
Really? I thought it did.
I think it close at 2001
this thread grew very fast...
Yeah, because everyone spammed useless posts. I'm remaking my motiondetection algorithm. First I only made a poorly coded one class test, but now I'm doing it in form of a reusable library.
Also, did some changes to how samples are played because I found that with around 16 samples going at once it got a bit crackly, so I reduced them in duration and changed how audio buffers are streamed. For those who have no idea what I am making (Looks the same, because I afocusing less on visible changes): [IMG]http://i17.photobucket.com/albums/b93/tezzanator/220809-0225.png[/IMG] [media]http://www.youtube.com/watch?v=9jxFg_175ZE[/media] I think I am going to need to iumplement a proper GUI system of some sort to allow for the saving and loading stuff to be prettier, my GUI implementation is basic at best.
Ninja'd
I just spent the last two hours porting my 2D game code to use a camera system. I just now discovered that SFML has views build in, I could of saved myself a lot of time :/
[QUOTE=Tezza1234;17830563]Also, did some changes to how samples are played because I found that with around 16 samples going at once it got a bit crackly, so I reduced them in duration and changed how audio buffers are streamed. For those who have no idea what I am making (Looks the same, because I afocusing less on visible changes): [IMG]http://i17.photobucket.com/albums/b93/tezzanator/220809-0225.png[/IMG] [media]http://www.youtube.com/watch?v=9jxFg_175ZE[/media] I think I am going to need to iumplement a proper GUI system of some sort to allow for the saving and loading stuff to be prettier, my GUI implementation is basic at best.[/QUOTE] Wow nice. [editline]07:23PM[/editline] Close noa one post!!
2000 get Edit: :smug:
Ipope makes new thread?
The end!
Sorry, you need to Log In to post a reply to this thread.