What are you working on? V4 (HTML ISN'T PROGRAMMING)
2,003 replies, posted
[QUOTE=Diaklu;18047892]You connected to his Remote Desktop server? Why would you do that?
Rate me bad reading if I'm wrong here.[/QUOTE]
Darry's: Because he said we could put [i]anything[/i] on it (he just wanted to try setting up a shoutcast first, though his cousin forgot to open some ports, so he couldn't)
Steve's: Cause he left the IP up on the picture, and I see by going to that ip in a browser it gives IIS (which is Microsoft's version of a web server) but on connecting though remote desktop, I am asked to login, yet I do not know the password.
Also, putting mod_lua on my xampp
Edit: My teacher fell down the stairs while holding books and a laptop, took out an old lady with the laptop because it flew and hit her
Edit: mod_lua won't be going on due to winzip not being able to open the zip
Oh, tell me if you have any success there.
[QUOTE=cas97;18049501]Darry's: Because he said we could put [i]anything[/i] on it (he just wanted to try setting up a shoutcast first, though his cousin forgot to open some ports, so he couldn't)
Steve's: Cause he left the IP up on the picture, and I see by going to that ip in a browser it gives IIS (which is Microsoft's version of a web server) but on connecting though remote desktop, I am asked to login, yet I do not know the password.
Also, putting mod_lua on my xampp
Edit: My teacher fell down the stairs while holding books and a laptop, took out an old lady with the laptop because it flew and hit her
Edit: mod_lua won't be going on due to winzip not being able to open the zip[/QUOTE]
Use 7zip. That always works.
[QUOTE=Robber;18049702]Use 7zip. That always works.[/QUOTE]
brand new laptop with windows 7.
I love it
didn't put 7z on yet
[QUOTE=nos217;18049273]After all that skating and you hurt your ankle falling down some stairs :D. I hope it heals man. I hurt mine skating the other day as well but it healed really quick.[/QUOTE]
I pulled of an impossible nad credit carded my self not so long ago.
[QUOTE=Loli;18049799]I pulled of an impossible nad credit carded my self not so long ago.[/QUOTE]
Ouch haha, was it from a drop or just on flat?
On topic: Making myself a personal folio website, then I'm going to get back into SFML, our family is moving house so I've hardly had time to do anything recently.
[QUOTE=arienh4;18044931]Steve, your L4D2 demo calculation is wrong. It says it's released, while it's still another hour.[/QUOTE]
the timestamp was given to me, it wasn't automatically calculated. calculated timestamps have to have a store page
fixed it based on the new time: [url]http://s-swires.org/launcha/?game=590[/url]
[QUOTE=nos217;18049858]Ouch haha, was it from a drop or just on flat?
On topic: Making myself a personal folio website, then I'm going to get back into SFML, our family is moving house so I've hardly had time to do anything recently.[/QUOTE]
Flat...
[QUOTE=efeX;18046180]whats the big deal about l4d. it's more repetitive than a korean grind mmo[/QUOTE]
You have to play it with friends for it to be fun. But I guess you wouldn't know about that.
[QUOTE=high6;18051464]You have to play it with friends for it to be fun. But I guess you wouldn't know about that.[/QUOTE]
rofl ur so funny xD ^____^~!!!
it's still repetitive no matter who you're playing with, troll.
[QUOTE=efeX;18052018]rofl ur so funny xD ^____^~!!!
it's still repetitive no matter who you're playing with, troll.[/QUOTE]
Most games are repetitive, if you haven't noticed. If you find L4D too easy, try playing with the console commands to kick up the challenge a bit. Expert was too easy for me and 2 of my friends after a while, so we started increasing zombie's health, changing molotov burn time, tank health, etc. It certainly made the whole thing more interesting.
[QUOTE=high6;18051464]You have to play it with friends for it to be fun. But I guess you wouldn't know about that.[/QUOTE]
get out
Thread is on a collision course with irrelevant. :siren:
[QUOTE=voodooattack;18052440]Thread is on a collision course with irrelevant. :siren:[/QUOTE]
I think we're already there.
[QUOTE=gparent;18052241]Most games are repetitive, if you haven't noticed. If you find L4D too easy, try playing with the console commands to kick up the challenge a bit. Expert was too easy for me and 2 of my friends after a while, so we started increasing zombie's health, changing molotov burn time, tank health, etc. It certainly made the whole thing more interesting.[/QUOTE]
It's not a matter of difficulty, just playing the same levels doing the same thing over and over again, with a very small array of weapons, gets very repetitive.
Does anyone have any tips on making an iPhone app? I'd make one on my [i]Windows 7[/i] :smug: but Apple won't release it for Windows. Though my friend has a MSI Wind Netbook or something and he's actually dualbooting OSX and XP.
I've signed up for ADC (the Apple dev site) and they gave me samples, but I then found out I need to have a mac to use the SDK
Also, what language is it? C++ or isn't it like Coco or something?
Edit: Post # 1100, which is 00110001001100010011000000110000 in binary
[editline]03:07PM[/editline]
wait a minute, I will only be able to run my apps in the simulator, but not in my iphone unless I pay $99 or so
[QUOTE=cas97;18052844]Does anyone have any tips on making an iPhone app? I'd make one on my [i]Windows 7[/i] :smug: but Apple won't release it for Windows. Though my friend has a MSI Wind Netbook or something and he's actually dualbooting OSX and XP.
I've signed up for ADC (the Apple dev site) and they gave me samples, but I then found out I need to have a mac to use the SDK
Also, what language is it? C++ or isn't it like Coco or something?
Edit: Post # 1100, which is 00110001001100010011000000110000 in binary
[editline]03:07PM[/editline]
wait a minute, I will only be able to run my apps in the simulator, but not in my iphone unless I pay $99 or so[/QUOTE]
It's in objective c. With the Coco touch interface.
Fff
[editline]03:08PM[/editline]
ffffffffffffffffffffffff
[editline]03:08PM[/editline]
I have this avatar for a reason
[editline]03:12PM[/editline]
[quote=Apple Inc]You bought an iphone so you obviously have loads of money lying around so that you can buy a mac and a $99 subscription to actually make apps[/quote]
.
[QUOTE=cas97;18052844]Does anyone have any tips on making an iPhone app? I'd make one on my [i]Windows 7[/i] :smug: but Apple won't release it for Windows. Though my friend has a MSI Wind Netbook or something and he's actually dualbooting OSX and XP.
I've signed up for ADC (the Apple dev site) and they gave me samples, but I then found out I need to have a mac to use the SDK
Also, what language is it? C++ or isn't it like Coco or something?[/QUOTE]
[QUOTE=andersonmat;18053051]It's in objective c. With the Coco touch interface.[/QUOTE]
You can also mix C++ with Objective-C
[QUOTE=cas97;18052844]wait a minute, I will only be able to run my apps in the simulator, but not in my iphone unless I pay $99 or so[/QUOTE]
Some devs are able to link multiple iPhones to their accounts. I remember seeing a bunch of them selling their "linkage" or whatever you wanna call it for like $10 more or less. I'm not sure if that's still going on though.
[quote=the internet]
Here’s the difference: when downloading the free Software Development Kit from Apple, what you are downloading is the bare minimum application-set
(distribution via Apple Inc. not included). Basically this means that applications such as Xcode IDE, instruments, iPhone simulator, frameworks and samples, compilers, and the shark analysis tool are all included in the free package. Unfortunately,
being the free version, you can only run your developed application(s) in a simulator (to test functionality), but you cannot actually run it straight from the iPhone.
[/quote]
[url]http://www.iphonefreak.com/2008/03/free-sdk-vs-990.html[/url]
[editline]03:34PM[/editline]
also I'd prefer not to jailbreak my phone
[QUOTE=arienh4;18044931]Steve, your L4D2 demo calculation is wrong. It says it's released, while it's still another hour.[/QUOTE]
That would be my fault, sorry.
I based the release on the "usual" 12 noon PST Valve Time™ for the release, but that seems to be wrong.
Oh well, the demo release got delayed way past that time anyway.
[QUOTE=andersonmat;18053051]It's in objective c. With the Coco touch interface.[/QUOTE]
Cocoa
[QUOTE=cas97;18052844]
Edit: Post # 1100, which is 00110001001100010011000000110000 in binary
[/QUOTE]
No, that's the binary representation of the characters "1","1","0","0" in ASCII code.
1100 in [i]binary[/i] is 10001001100.
[QUOTE=cas97;18053573]
also I'd prefer not to jailbreak my phone[/QUOTE]
It's far better with it jailbroken. Sure, you can't update so fast, but the freedom is great. I was skeptic at first, but the worst it can do is force you to restore, (well, it [i]could[/i] brick your phone, but even then you can get a new one free), so I gave it a go, it's freakin' epic. So fuck you Apple and you're retarded closed policy.
On topic, wrote a little hook system for my Love2D game (just like GMod's, actually), plus a few core functions I love like printTable and yadda yadda. Now I've actually got to code the game *sigh*
[QUOTE=By The Way;18054502]Cocoa[/QUOTE]
My bad, Vlad.
[editline]10:45PM[/editline]
[QUOTE=BMCHa;18054598]No, that's the binary representation of the characters "1","1","0","0" in ASCII code.
1100 in [i]binary[/i] is 10001001100.[/QUOTE]
Conversion for the hell of it:
[php]
<?php
//Author: Matt Anderson
$originalNumber = $_GET['n'];
$modifiedNumber = $originalNumber;
$binaryNumber = array();
$x = 0;
while ($modifiedNumber > 0){
$binaryNumber[$x] = $modifiedNumber % 2;
$modifiedNumber = floor($modifiedNumber / 2);
$x++;
}
echo "The binary conversion of <b>" . $originalNumber . "</b> is: <b>";
while ($x >= 0){
echo $binaryNumber[$x];
$x--;
}
echo "</b>";
?>
[/php]
[QUOTE=andersonmat;18054763]My bad, Vlad.
[editline]10:45PM[/editline]
Conversion for the hell of it:
[php]
<?php
//Author: Matt Anderson
$originalNumber = $_GET['n'];
$modifiedNumber = $originalNumber;
$binaryNumber = array();
$x = 0;
while ($modifiedNumber > 0){
$binaryNumber[$x] = $modifiedNumber % 2;
$modifiedNumber = floor($modifiedNumber / 2);
$x++;
}
echo "The binary conversion of <b>" . $originalNumber . "</b> is: <b>";
while ($x >= 0){
echo $binaryNumber[$x];
$x--;
}
echo "</b>";
?>
[/php][/QUOTE]
[url]http://www.php.net/manual/en/function.decbin.php[/url]
[QUOTE=VoiDeD;18053982]That would be my fault, sorry.
I based the release on the "usual" 12 noon PST Valve Time™ for the release, but that seems to be wrong.
Oh well, the demo release got delayed way past that time anyway.[/QUOTE]
Yep, the new timestamp is 1256731200.
I just made some trippy shit.
[code]
#include <windows.h>
#include <math.h>
#include <time.h>
int main()
{
srand(time(0));
while(!GetAsyncKeyState(0x23))
{
int radius = rand() % 1999 + 1;
int xCenter = GetSystemMetrics(SM_CXSCREEN) / 2, yCenter = GetSystemMetrics(SM_CYSCREEN) / 2;
double x, y, r2;
COLORREF color = RGB(rand() % 254 + 1,
rand() % 254 + 1,
rand() % 254 + 1);
HDC screen = GetDC(0);
r2 = (double)radius * (double)radius;
for(x = -radius; x <= radius; x++)
{
y = sqrt(r2 - x * x) + 0.5;
SetPixel(screen, xCenter + (int)x, yCenter + (int)y, color);
SetPixel(screen, xCenter + (int)x, yCenter - (int)y, color);
}
}
}
[/code]
[QUOTE=farmatyr;18057936]I just made some trippy shit.
[code]
#include <windows.h>
#include <math.h>
#include <time.h>
int main()
{
srand(time(0));
while(!GetAsyncKeyState(0x23))
{
int radius = rand() % 1999 + 1;
int xCenter = GetSystemMetrics(SM_CXSCREEN) / 2, yCenter = GetSystemMetrics(SM_CYSCREEN) / 2;
double x, y, r2;
COLORREF color = RGB(rand() % 254 + 1,
rand() % 254 + 1,
rand() % 254 + 1);
HDC screen = GetDC(0);
r2 = (double)radius * (double)radius;
for(x = -radius; x <= radius; x++)
{
y = sqrt(r2 - x * x) + 0.5;
SetPixel(screen, xCenter + (int)x, yCenter + (int)y, color);
SetPixel(screen, xCenter + (int)x, yCenter - (int)y, color);
}
}
}
[/code][/QUOTE]
What the fuck.
Sorry, you need to Log In to post a reply to this thread.