• What are you working on? V4 (HTML ISN'T PROGRAMMING)
    2,003 replies, posted
[QUOTE=voodooattack;18167665]And that's relevant to this thread because?[/QUOTE] "What are you working on? V4"
[QUOTE=compwhiziitothemax;18167674]"What are you working on? V4"[/QUOTE] Go to [url=http://www.facepunch.com/showthread.php?t=576232]Post your website(s)![/url] for design criticism. Here we criticize your code.
[QUOTE=iPope;17831159][highlight]If you are just posting your web designs then use this thread [url]http://www.facepunch.com/showthread.php?t=576232[/url][/highlight][/QUOTE] :aaaaa:
[QUOTE=compwhiziitothemax;18167674]"What are you working on? V4"[/QUOTE] "Programming section"
[QUOTE=databee;18168433]"Programming section"[/QUOTE] I reckon HTML is programming yet there are other threads better suited for it.
heere we go again. why doesn't someone just make a thread what are you working on: web design edition.
Will create that right now.
[QUOTE=ddrl46;18170507]Will create that right now.[/QUOTE] [url=http://www.facepunch.com/showthread.php?t=576232]This[/url] is the WAYWO Web design edition thread with a different name.
[QUOTE='-[ Fizzadar ]-;18165138'][url]http://winsaucestudios.com/forum/index.php?action=mgallery;sa=item;id=236[/url] Sorry about the laggy, shitty video, there's no decent free screen recorders for macs. But anyway :D It's just a set of entities really, and one map brush.[/QUOTE] you might as well name your site "epic win lulz sauce studios".
-snip-
[QUOTE=andersonmat;18170311]I reckon HTML is programming yet there are other threads better suited for it.[/QUOTE] I disagree. It's like saying using crayons is the same as painting
[QUOTE=databee;18171556]I disagree. It's like saying using crayons is the same as painting[/QUOTE] No it's not. It's like saying writing a book is the same as writing a review. They are different things but niether deserves any elitism.
[QUOTE=gngbng;18170686]you might as well name your site "epic win lulz sauce studios".[/QUOTE] You might as well stop shit-posting on everything too, btw. Currently working on a new design for Winsauce Studios, but that would be non-programming since HTML/CSS is markup, not programming. On the programming side, writing a homepage for the site [url]http://winsaucestudios.com/test.php[/url]
My space simulator now acutally simulates something. Added physics for the planets so they're now orbiting the sun (and sometimes eachother). Now back to the graphicstuff... [media]http://facepalm.se/img/PlanetPhysics.png[/media]
[QUOTE='-[ Fizzadar ]-;18171687']You might as well stop shit-posting on everything too, btw. Currently working on a new design for Winsauce Studios, but that would be non-programming since HTML/CSS is markup, not programming. On the programming side, writing a homepage for the site [url]http://winsaucestudios.com/test.php[/url][/QUOTE] omg u have been EpiC LulZ tr0ll SauCEd!!!! [highlight](User was banned for this post ("Shitposting" - verynicelady))[/highlight]
lolz [highlight](User was banned for this post ("Why reply" - verynicelady))[/highlight]
[QUOTE='-[ Fizzadar ]-;18171687']You might as well stop shit-posting on everything too, btw. Currently working on a new design for Winsauce Studios, but that would be non-programming since HTML/CSS is markup, not programming. On the programming side, writing a homepage for the site [url]http://winsaucestudios.com/test.php[/url][/QUOTE] You can tell everything you need to know about your site/community from that page, and looking at the forums, I am 100% right. It's not a good thing.
[QUOTE=Pj The Dj;18173987]You can tell everything you need to know about your site/community from that page, and looking at the forums, I am 100% right. It's not a good thing.[/QUOTE] I assume you're going to leave it at that and not explain?
[QUOTE='-[ Fizzadar ]-;18174093']I assume you're going to leave it at that and not explain?[/QUOTE] Too much content on one page. [editline]02:58PM[/editline] Looks cluttered.
[IMG]http://i132.photobucket.com/albums/q17/Mattayu/FBIDETEMP2009-11-0319-40-07-10.jpg[/IMG] 1d cellular automata program. I dunno. The areas with larger concentrations of white are artifacts caused by the way I handle the edge of the screen.
Started work on a facewound type game [img]https://dl.getdropbox.com/u/99765/878453.png[/img] Using sfml, feels like i'm cheating because it's so easy.
well, it [i]is[/i] Simple and Fast Multimedia Library
ya good point, just a huge change from using dx
[QUOTE=databee;18176763]ya good point, just a huge change from using dx[/QUOTE] Oh Jesus DX :psyboom: [editline]09:18PM[/editline] Also, nice window name. ;)
[QUOTE=databee;18176763]ya good point, just a huge change from using dx[/QUOTE] just curious, are you using SFML 2 from SVN or 1.5?
just the one from the site so 1.5
Hey so what's the license on that free version of unity? Can I sell the games I make or is there a ton of strings attached.
[QUOTE=databee;18176964]just the one from the site so 1.5[/QUOTE] I [i]really[/i] recommend upgrading to SFML2.
[QUOTE=ryandaniels;18179019]Hey so what's the license on that free version of unity? Can I sell the games I make or is there a ton of strings attached.[/QUOTE] It is free for commercial use! However it is missing quite a bit of features, such as realtime shadows, and several other things that you might miss :/
[QUOTE=Chandler;18180700]It is free for commercial use! However it is missing quite a bit of features, such as realtime shadows, and several other things that you might miss :/[/QUOTE] free version looks like shit.
Sorry, you need to Log In to post a reply to this thread.