• What are you working on? December 2011 Edition
    3,353 replies, posted
Wait.. Why not use a file?
Why can I see all videos that aren't garry's?
[QUOTE=esalaka;33756357]Why can I see all videos that aren't garry's?[/QUOTE] Because Firefox doesn't support all the video codecs that Chrome does, afaik.
Saw this, [QUOTE=Natrox;33739192][img]http://i51.tinypic.com/5a4z6p.png[/img][/QUOTE] than this, [url]http://www.youtube.com/watch?v=j5gb2XfjW0U[/url] then I decided to wish myself a XNA book for christmas, any suggestions?
[QUOTE=eloreda;33756184]Thanks but I'm using [CODE]foreach (FieldInfo field in thisType.GetFields().OrderBy((x) => x.MetadataToken))[/CODE][/QUOTE] To correct him, it wont be reliable between builds. Also ordering by the metadata token makes no difference. As long as you use a shared library it should be fine. But honestly its not reliable enough for packet structures. I would suggest either transfer the fields name too, use an order attribute, serialize the fields yourself manually using Write/Read methods(which is what I do), or possibly order by field name.
[QUOTE=horsedrowner;33756373]Because Firefox doesn't support all the video codecs that Chrome does, afaik.[/QUOTE] We should probably ban h264 from Facepunch. But yeah, Garry uses WebM and I think it's the service he's using.
[QUOTE=Jookia;33756460]We should probably ban h264 from Facepunch. But yeah, Garry uses WebM and I think it's the service he's using.[/QUOTE] Indeed, that was what I was wondering. And true enough, it seems like the service doesn't allow embedding (View Video only gives me the possibility to download it while Firefox should prob'ly automagically play the video if possible)
I surprise myself sometimes. Coding for 30 minutes without testing anything. Boot it up and it works the first time! Unheard of! So now I got Holly taking sound properly! This is recorded [B]on the fly[/B] from GMod! [vid]http://puu.sh/aOaJ[/vid]
Hey, garry, could you put some video on garry.tv or whereever since I can't see those vids and FF should support Webm. [editline]17th December 2011[/editline] Just to test
Can't you download it? [url]http://puu.sh/aOaJ[/url] I'm pretty sure the FF issue is something to do with puu.sh rather than the files themselves...?
I can download it fine. Also congrats for recording in Garry's Mod!
[QUOTE=garry;33756663]Can't you download it? [url]http://puu.sh/aOaJ[/url] I'm pretty sure the FF issue is something to do with puu.sh rather than the files themselves...?[/QUOTE] I can play it back from my comp so yeah, it's an issue with puu.sh.
[QUOTE=esalaka;33756357]Why can I see all videos that aren't garry's?[/QUOTE] If you download, and click open with firefox, it works fine. It's just streaming from puush that is causing issues.
[QUOTE=garry;33756577]I surprise myself sometimes. Coding for 30 minutes without testing anything. Boot it up and it works the first time! Unheard of! So now I got Holly taking sound properly! This is recorded [B]on the fly[/B] from GMod![/QUOTE] Massively impressive
[QUOTE=ultradude25;33756724]If you download, and click open with firefox, it works fine. It's just streaming from puush that is causing issues.[/QUOTE] That kind of eliminates the thing video tags try to accomplish
When you're licensing your code, do you put the license in every file?
Does anybody know how to disable HTML5 video in chrome? You can disable Images, but not autoplay videos
[QUOTE=Octave;33756903]When you're licensing your code, do you put the license in every file?[/QUOTE] No; that is to say, you don't have to. Generally speaking most projects include a license plaintext file in the root of the repository or source code archive
[QUOTE=jalb;33754997][vid]http://dl.dropbox.com/u/11093974/Junk/yay_VP8.webm[/vid] A little laggy due to the recorder.[/QUOTE] I just have to say that I'm picturing that with the Earthbound main menu music playing. [media]http://www.youtube.com/watch?v=pZK_xw-siqk[/media]
[QUOTE=garry;33756577]I surprise myself sometimes. Coding for 30 minutes without testing anything. Boot it up and it works the first time! Unheard of! So now I got Holly taking sound properly! This is recorded [B]on the fly[/B] from GMod! [vid]http://puu.sh/aOaJ[/vid][/QUOTE] Does it make much of a noticeable FPS-Dent? If not, my hat is off to you, sir. And then I will buy more hats to take them off to you. [editline]16th December 2011[/editline] But not the one in my avatar
Yeah it makes a HUGE FPS dent. At that resolution I scrape 40fps. At 1920 x 1280 I'd get about 10fps. That could maybe be improved with some threading.. or a different raw format codec like fraps does. But I'm pleased with what I can get away with right now. I never really added it for realtime stuff.. the fact that it works is a huge bonus.
[QUOTE=garry;33758496]Yeah it makes a HUGE FPS dent. At that resolution I scrape 40fps. At 1920 x 1280 I'd get about 10fps. That could maybe be improved with some threading.. or a different raw format codec like fraps does. But I'm pleased with what I can get away with right now. I never really added it for realtime stuff.. the fact that it works is a huge bonus.[/QUOTE] I'm sure with some optimization this stuff could work. For one you could pass the VP8_FMT_RGB24 (or something along those lines) flag and avoid having to convert to YUV.
-snip im late as fuck-
[QUOTE=Jookia;33758664]I'm sure with some optimization this stuff could work. For one you could pass the VP8_FMT_RGB24 (or something along those lines) flag and avoid having to convert to YUV.[/QUOTE] You could keep it in its original form for recording and convert it after the recording is stopped.
[QUOTE=Jookia;33758664]I'm sure with some optimization this stuff could work. For one you could pass the VP8_FMT_RGB24 (or something along those lines) flag and avoid having to convert to YUV.[/QUOTE] Yeah on my screen recorder, converting RGB to YCbCr is the most expensive part aside from actually bit blitting the screen. Not sure how slow RGB to YUV is. I assume the VP8_FMT_RGB24 flag would just convert the pixels internally? It is probably a faster operation though.
[video=youtube;Orv_0TMNYD8]http://www.youtube.com/watch?v=Orv_0TMNYD8&feature=youtu.be[/video] adventures in smoothed particle hydrodynamics 3: viscoelastoplastic hijinks
[QUOTE=Map in a box;33758949]You could keep it in its original form for recording and convert it after the recording is stopped.[/QUOTE] If only you knew how annoying and memory intensive that would be.
FPAPI network test, please don't mind me.
[img]http://puu.sh/aP6U[/img] FP programmers chat seems to be in-line with the Ludum Dare theme.
[QUOTE=Jookia;33759101]If only you knew how annoying and memory intensive that would be.[/QUOTE] Most people have plenty of hard drive storage, so I don't think memory would be an issue. Any why is it annoying? Because you have to wait for it to encode after? Less annoying than shit FPS in my opinion.
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