[QUOTE=Mr. Smartass;33818103]Is there any way to make XNA projects useable on android devices at all?[/QUOTE]
MonoDroid + MonoGame
CleverOmegle fix: Right after line 176, replace the using statement with this:
[csharp]
while (result == string.Empty)
{
try
{
using (HttpWebResponse response = (HttpWebResponse)request.GetResponse())
{
using (Stream responseStream = response.GetResponseStream())
{
using (StreamReader readStream = new StreamReader(responseStream, Encoding.UTF8))
{
result = readStream.ReadToEnd();
}
}
}
}
catch (WebException e)
{
Console.WriteLine("Exception: " + e.Message);
Console.ResetColor();
Console.WriteLine("Press any key to exit...");
Console.ReadKey();
Environment.Exit(0);
}
}
[/csharp]
This'll fix the program from crashing on a 404 error and instead let you copy things down before you close it.
[IMG]http://img43.imageshack.us/img43/4725/audiophilia201112201611.png[/IMG]
Added some more data columns, and string clipping
Just released 1.1a of my program.
[thumb]http://goo.gl/4xKzR[/thumb]
Also just realized the last version got 500 downloads :D .
[QUOTE=jalb;33817161][media]http://www.youtube.com/watch?v=LRW-lJ40eS4[/media]
Some more progress on the networking. You can fetch the server list from a master server, download the map when you join, and look, in game chat! ... oh who am I kidding, you guys are gonna have orgasms over the 7 seconds of our menu like everyone else.[/QUOTE]
But your menus are [i]really[/i] nice.
[QUOTE=jalb;33817161][media]http://www.youtube.com/watch?v=LRW-lJ40eS4[/media]
Some more progress on the networking. You can fetch the server list from a master server, download the map when you join, and look, in game chat! ... oh who am I kidding, you guys are gonna have orgasms over the 7 seconds of our menu like everyone else.[/QUOTE]
The UI
It is beautiful
Finished this, here's a cool shot of a cool planet;
[img]http://i52.tinypic.com/zsojv8.png[/img]
-dumbsnip-
[QUOTE=Mr. Smartass;33820420]So I've decided that for the next four days I'm only going to give myself one hour of sleep a day, locking me into a perpetual "2:00" mindset. I'm going to learn XNA if it kills me, goddam it.[/QUOTE]
That's the best way to not learn
[QUOTE=supersnail11;33818537]CleverOmegle fix: Right after line 176, replace the using statement with this:
[csharp]
while (result == string.Empty)
{
try
{
using (HttpWebResponse response = (HttpWebResponse)request.GetResponse())
{
using (Stream responseStream = response.GetResponseStream())
{
using (StreamReader readStream = new StreamReader(responseStream, Encoding.UTF8))
{
result = readStream.ReadToEnd();
}
}
}
}
catch (WebException e)
{
Console.WriteLine("Exception: " + e.Message);
Console.ResetColor();
Console.WriteLine("Press any key to exit...");
Console.ReadKey();
Environment.Exit(0);
}
}
[/csharp]
This'll fix the program from crashing on a 404 error and instead let you copy things down before you close it.[/QUOTE]
Well, here you go, wrote a proper parser:
[csharp] private void Parse(string response)
{
JArray events = JsonConvert.DeserializeObject<JArray>(response);
if (events != null)
{
foreach (JToken ev in events)
{
string event_ = ev[0].ToString();
switch (event_)
{
case "connected":
if (this.Connected != null)
this.Connected(this, new EventArgs());
break;
case "strangerDisconnected":
if (this.StrangerDisconnected != null)
this.StrangerDisconnected(this, new EventArgs());
break;
case "gotMessage":
if (this.MessageReceived != null)
this.MessageReceived(this, new MessageReceivedArgs(ev[1].ToString()));
break;
case "waiting":
if (this.WaitingForPartner != null)
this.WaitingForPartner(this, new EventArgs());
break;
case "typing":
if (this.StrangerTyping != null)
this.StrangerTyping(this, new EventArgs());
break;
case "stoppedTyping":
if (this.StrangerStoppedTyping != null)
this.StrangerStoppedTyping(this, new EventArgs());
break;
case "count":
if (this.Count != null)
this.Count(this, new EventArgs()); //I'm a cheapskate, ev[1] holds user count though.
break;
case "error": // should probably handle this one
case "spyMessage":
case "spyTyping":
case "spyStoppedTyping":
case "spyDisconnected":
case "question":
case "suggestSpyee":
default:
Console.WriteLine("Unhandled event: " + ev.ToString());
break;
}
}
}
}
private void Listen()
{
PostSubmitter eventlisten = new PostSubmitter();
eventlisten.Url = "http://bajor.omegle.com/events";
eventlisten.PostItems.Add("id", ID);
eventlisten.Type = PostSubmitter.PostTypeEnum.Post;
string response = eventlisten.Post();
Parse(response); ////DONE: Bloody hell get some proper parsing
}[/csharp]
Requires [URL="http://json.codeplex.com/"]JSON.NET[/URL] though.
[editline]21st December 2011[/editline]
Spoiler: My C# is rusty as shit.
Got my rcon and remote logging working properly, as a bonus they're both able to gracefully regain connection after map changes and the likes.
[img]http://ace.haxalot.com/pictures/random/zscreen/Screenshot-2011-12-21_02.10.26.png[/img]
They're also nice enough to unregister themselves from the log list when you close them down.
If anyone wants to poke around in the code, [url=https://github.com/ace13/SourceComm]it's on GitHub[/url].
Why does looking at a white screen not hurt my eyes but for some reason this does:
[img]http://i.imgur.com/p7BL4.png[/img]
[QUOTE=ief014;33820949]Why does looking at a white screen not hurt my eyes but for some reason this does:
[IMG]http://i.imgur.com/p7BL4.png[/IMG][/QUOTE]
Contrast between the background and the way the colour bleeds?
idk, guessing
[QUOTE=ief014;33820949]Why does looking at a white screen not hurt my eyes but for some reason this does:
[/QUOTE]
It looks like glare and I guess your eyes are reacting as if it's glare.
[QUOTE=Niteshifter;33821001]It looks like glare and I guess your eyes are reacting as if it's glare.[/QUOTE]
yeah, or this. :v:
I figured out a way to combine the beauty of skeletal animation with pixel animation.
So what I need from skeletal animation is the ability to in code, always know where certain body parts are. That allows me to have "attachment points" for hats and whatnot.
So I figured, since I'm not giving up pixel animation, have the ability to have "control points" in the animation? They can be named and can have different positions in each frame.
This allows me to add hats, easily overlay leg armor (have a control point at the base and top of the legs, draw armor sprite at top control point, angled towards bottom), draw weapons where the hands are, etc.
I FUCKING LOVE IT.
Or you could use normal skeletal animation and use a shader to pixelate it a bit to give the impression of pixel animation.
[QUOTE=DrLuke;33821297]Or you could use normal skeletal animation and use a shader to pixelate it a bit to give the impression of pixel animation.[/QUOTE]
The point isn't the pixelated look...
I know this isn't what I'm working on, but
[B]my god[/B]
[url]http://gmc.yoyogames.com/index.php?showtopic=310886[/url]
[quote]Would it be possible to create an operating system for a Dell completely customizable and have it delete any existing versions of windows?
Here's my situation:
I'm getting a 2006 Dell, no idea what model, but it's pretty fast, extra memory, ATI graphics card, good sound card. I know little to nothing about coding an OS. I want to make an exe file that would delete windows, and put in place my own operating system, is this possible with the free version of GM7? [/quote]
First reply:
[quote]
i doubt it plus i prefer 6.1 anyways only get 7 if you use vista. plus you would have to have perfect coding and alot of pro skills. you would also have to run through .... nvm i think its way too compicated and pointless and dangerous to a system... although i have seen someone do it for an ipod using certain dll's and extensions. but thats not a full computer
but i know 100% sure you cannot do it with an unregistered version because you cannot execute dll's or shells or anything important
to be honest i think its a stupid idea [/quote]
I guess this is why Game Maker is frowned upon.
[QUOTE=Yogurt;33821432]The point isn't the pixelated look...[/QUOTE]
What is then, being able to draw sprites? (as in a artistic way, not programming way)
[QUOTE=DrLuke;33821599]What is then, being able to draw sprites? (as in a artistic way, not programming way)[/QUOTE]
It's more a way of creating composite sprites
Like those paper dress-up things
[QUOTE=ief014;33821534]I know this isn't what I'm working on, but
[B]my god[/B]
[url]http://gmc.yoyogames.com/index.php?showtopic=310886[/url]
First reply:
I guess this is why Game Maker is frowned upon.[/QUOTE]
[quote]
1. PHP
2. HTML
3. SHTML
4. GM
5. JAVASCRIPT
6. PC CODEX SCRIPT
7. MAC CODEX SCRIPT
And 8. DLL
[/quote]
I'm going to cry in a corner now.
(Technically, it's possible, but it would require a ton of low level programming, and a lot of knowledge about closed source software)
[QUOTE=DrLuke;33821599]What is then, being able to draw sprites? (as in a artistic way, not programming way)[/QUOTE]
Yes. I want my artist to be able to just draw.
[quote]
6. PC CODEX SCRIPT
7. MAC CODEX SCRIPT
8. DLL
[/quote]
I'm going to register and ask the guy what these things are.
[editline]20th December 2011[/editline]
Woop, apparently the thread is locked :saddowns:
What the hell is a Codex script?
fuck i'm late rate me late.
[QUOTE=supersnail11;33821761]I'm going to cry in a corner now.
(Technically, it's possible, but it would require a ton of low level programming, and a lot of knowledge about closed source software)[/QUOTE]
[quote]I Also Worked On The English Translation Of
1. Pokemon Dimond
2. Pokemon Pearl
3. Mario Golf
4. Kirby Super Star[/quote]
[quote]Age:19 years old
Birthday:November 3, 1992[/quote]
Mario Golf was released in 1998.
He translated Mario Golf when he was 5-6. Clearly this man is a god.
[t]http://dl.dropbox.com/u/11093974/Junk/ui.png[/t]
I made this in MS Paint. My artist would be proud.
[QUOTE=jalb;33821825][t]http://dl.dropbox.com/u/11093974/Junk/ui.png[/t]
I made this in MS Paint. My artist would be proud.[/QUOTE]
I WANT IT INSIDE ME
[QUOTE=ief014;33821534]I know this isn't what I'm working on, but
[B]my god[/B]
[url]http://gmc.yoyogames.com/index.php?showtopic=310886[/url]
First reply:
I guess this is why Game Maker is frowned upon.[/QUOTE]
[quote=9th reply]
Hey I am working on my own operating system a mix of MAC And PC.
Just Get A Boot Engine From Staples And It Will Run Any Program When The System Starts Up. [img]http://78.129.174.221/public/style_emoticons/dark/biggrin.gif[/img]
I am making a complete Operating system [img]http://78.129.174.221/public/style_emoticons/dark/smile.gif[/img]
It is not to hard just need to know the following script languages
1. PHP
2. HTML
3. SHTML
4. GM
5. JAVASCRIPT
6. PC CODEX SCRIPT
7. MAC CODEX SCRIPT
And 8. DLL
Not That Hard Easy For Me I Learned All The Script Types
I Also Worked On The English Translation Of
1. Pokemon Dimond
2. Pokemon Pearl
3. Mario Golf
4. Kirby Super Star
Later!!!!
[/quote]
:suicide:
[QUOTE=ZenX2;33821684]It's more a way of creating composite sprites
Like those paper dress-up things[/QUOTE]
Also this, actually.
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