• What are you working on? December 2011 Edition
    3,353 replies, posted
[QUOTE=voodooattack;33866582]What? It looks like I can't specify what files are included per configuration. Bullshit. [editline]24th December 2011[/editline] If they keep this up, permanent damage is inevitable.[/QUOTE] I'm fairly sure its current state is just a temporary fix since it breaks half of the level editor People want to play the christmas levels you know, and making a new backend takes time (Okey fine, it takes like 3 hours, and they spent 4 fixing permissions) [editline]23rd December 2011[/editline] Oh dear fucking god, I just managed to execute [code]SELECT LOAD_FILE('/etc/apache2/sites-available/default')[/code] Without any errors, it returned NULL though The current user doesnt even have FILE grants, what the fuck [editline]23rd December 2011[/editline] I'm guessing if you dont have permissions for it it just returns empty
[QUOTE=Tezzanator92;33864700]Does it work any better using [url=http://unity3d.com/support/documentation/ScriptReference/MonoBehaviour.FixedUpdate.html]FixedUpdate()[/url]? I've never used fixedupdate so you may have to look into it a bit :o (I just stumbled across it while looking up timing for unity) I'm guessing everything I;ve used the timer for hasn't needed to be so critical, I've never noticed the unevenness before![/QUOTE] Perfect. Thank you! And now... time to make it look slightly less grey. Hmm... never messed with textures in 3d before. Or any kind of asset in 3d before for that matter. Fun, fun, fun, fun...
[QUOTE=CoolKingKaso;33239953]Thought that you guys might be interested in this: [url]http://www.playstation.com/pss/closedbeta/index_e.html[/url] It's a closed beta app for a software framework made by Sony. I'll give a few more details about it. It's somewhat similar to Microsoft's XNA. It uses C# and you'll be able to test it on Sony products and the PC. You can also submit your apps/games to the Playstation Suite (similar to the Xbox Indie Game's section). I am excited for it.[/QUOTE] [img]http://puu.sh/bnGi[/img] I forgot about this entirely. Neat.
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[QUOTE=BlkDucky;33867125][img]http://puu.sh/bnGi[/img] I forgot about this entirely. Neat.[/QUOTE] Oh man. How did I miss that, that is damn perfect.
[QUOTE=BlkDucky;33867125][img]http://puu.sh/bnGi[/img] I forgot about this entirely. Neat.[/QUOTE] shit, i got an email a while back about them needing a psp network ID for them to allow me in :S
[QUOTE=BlkDucky;33867125][img]http://puu.sh/bnGi[/img] I forgot about this entirely. Neat.[/QUOTE] Oh man, I forgot I signed up! Thanks for reminding me to look. :buddy: [img]http://farm8.staticflickr.com/7004/6561630503_f76acda1ca_z.jpg[/img]
Is that SDK for the PS3 or just the mobile sony devices?
So I finished koopas that turn around instead of falling down, and then I went and did something dumb. That's usually how my development seems to go: Make progress, do something dumb, get distracted, no more progress. [img]http://i.imgur.com/Cx16Z.gif[/img]
[QUOTE=Maurice;33868230]So I finished koopas that turn around instead of falling down, and then I went and did something dumb. That's usually how my development seems to go: Make progress, do something dumb, get distracted, no more progress. [img]http://i.imgur.com/Cx16Z.gif[/img][/QUOTE] The shell shouldn't fall over either.
[QUOTE=Yogurt;33868257]The shell shouldn't fall over either.[/QUOTE] Yes it should. I tested that.
[QUOTE=Maurice;33868262]Yes it should. I tested that.[/QUOTE] Really? Damn.
[QUOTE=Yogurt;33868279]Really? Damn.[/QUOTE] There's so much dumb shit I need to test. Like right now I wanna know if during the brief invincibility after getting hit, can you jump on goombas or do you pass through?
[QUOTE=BlkDucky;33867125][img]http://puu.sh/bnGi[/img] I forgot about this entirely. Neat.[/QUOTE] Oh shit I forgot about that. I got my email on the 30th. Time to start fucking around with this.
[QUOTE=Maurice;33868501]There's so much dumb shit I need to test. Like right now I wanna know if during the brief invincibility after getting hit, can you jump on goombas or do you pass through?[/QUOTE] You can jump on them [editline]23rd December 2011[/editline] I have the original (and a few mostly non-functional hacked versions) on my Caanoo, and I've played through the whole game a few times.
Can anyone recommend a site that offers free, private code hosting? Also, SVN, Mercurial or Git? Reasoning would be nice too.
[QUOTE=Ploo;33868954]Can anyone recommend a site that offers free, private code hosting? Also, SVN, Mercurial or Git? Reasoning would be nice too.[/QUOTE] If its just for yourself use dropbox if its for you and others make a new dropbox account and give everyone the dropbox password
[QUOTE=ZenX2;33868647]You can jump on them [editline]23rd December 2011[/editline] I have the original (and a few mostly non-functional hacked versions) on my Caanoo, and I've played through the whole game a few times.[/QUOTE] I have never finished Mario. Yet. I will probably have to to recreate the ending sequence. Here's another one: Can beetles (The small, black things that act like koopas) be killed by fireballs?
[QUOTE=Ploo;33868954]Can anyone recommend a site that offers free, private code hosting? Also, SVN, Mercurial or Git? Reasoning would be nice too.[/QUOTE] Bitbucket. Unlimited private repos, works with mercurial and git.
[QUOTE=Richy19;33869024]If its just for yourself use dropbox if its for you and others make a new dropbox account and give everyone the dropbox password[/QUOTE] Dropbox is not version control.
[QUOTE=Chris220;33869096]Dropbox is not version control.[/QUOTE] My bad, dropbox+git
[QUOTE=Maurice;33869029]I have never finished Mario. Yet. I will probably have to to recreate the ending sequence. Here's another one: Can beetles (The small, black things that act like koopas) be killed by fireballs?[/QUOTE] Nope [editline]23rd December 2011[/editline] The just go poof
[QUOTE=Richy19;33869188]My bad, dropbox+git[/QUOTE] Doesn't that sort of defeat the purpose of git?
[QUOTE=Ploo;33868954]Can anyone recommend a site that offers free, private code hosting? Also, SVN, Mercurial or Git? Reasoning would be nice too.[/QUOTE] GitHub will give you a Micro account for free for 2 years if you have a .edu email address: [img]http://i.imgur.com/sIHDU.png[/img] [url=https://github.com/edu]Request an account here[/url]. You don't need to be in the US, my .edu.au email address was fine.
[QUOTE=Richy19;33869188]My bad, dropbox+git[/QUOTE] Even worse :v:
Was not expecting this to work. I really don't trust free hosting. So I am using bit.ly to track usage of my program. I also decided to use it to track errors. Now I just need to setup a way to grab all the errors. Should also probably timestamp them too. [csharp] try { var hr = (HttpWebRequest)WebRequest.Create("http://bit.ly/linkhere"); hr.ServicePoint.Expect100Continue = false; hr.UserAgent = "Mozilla/5.0 (Windows NT 6.1; WOW64; rv:8.0) Gecko/20100101 Firefox/8.0"; hr.Referer = "http://lolnotesapp.org/" + message; hr.AllowAutoRedirect = false; using (var resp = (HttpWebResponse)hr.GetResponse()) { } } catch (WebException we) { StaticLogger.Warning(we); } catch (Exception ex) { StaticLogger.Warning(ex); }[/csharp] [img]http://goo.gl/2IraV[/img]
[QUOTE=garry;33863139]You need people playing your game to have people cheating at it. I'd worry about that first.[/QUOTE] Are you saying you have no players in GMOD? You don't seem to do much about the cheats.
He doesn't need to. It's not a big threat in the first place. The only time it's ever really complained about is in Lua Scripting.
[QUOTE=COBRAa;33871291]Are you saying you have no players in GMOD? You don't seem to do much about the cheats.[/QUOTE] Bad reading. He has people in his game, therefore he has people cheating in it.
I hate people who don't use version control. There's just no words to describe the whole 'CAN"T YOU SEE THAT YOU'RE A DELETE KEY AWAY FROM FUCKING UP YOUR ENTIRE GAME?' 'Well it hasn't happened yet!'
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