[QUOTE=i300;33939732]Which you can [I][B]only do on a Mac[/B][/I].[/QUOTE]
VMWare?
[editline]29th December 2011[/editline]
[QUOTE=i300;33939872]They have paste disabled on the dialog. Who the fuck does that, especially for passwords?[/QUOTE]
Paste into iNotepad (:v:) or something?
[QUOTE=Legend286;33941324]VMWare?
[editline]29th December 2011[/editline]
Paste into iNotepad (:v:) or something?[/QUOTE]
VMWare running a virtual OS X is still the OS X kernel and operating system. Also, LastPass didn't disable password pasting, Apple did. LastPass would never do that. It sort of defeats the purpose of a password manager.
Anyways, I found my solution and I am happy now.
Still with Fibonacci;
[img]http://i56.tinypic.com/dxe443.png[/img]
[QUOTE=amcfaggot;33934999]By any chance does anyone know if strings that you push to the Lua stack are copies of whatever you pass or not, and if you're passing a new char will Lua clean up that up for you?
I get the feeling they're not copies.[/QUOTE]
lua interns all strings, so you'll need to cleanup your strings after you pass them to pushstring
[video=youtube;Qzczu63PidY]http://www.youtube.com/watch?v=Qzczu63PidY[/video]
Working on another update that will allow for subtracting and multiplication.
Made a text-to-morsecode converter with sound using windows.h beep :)
[IMG]http://dl.dropbox.com/u/5342745/Morse.png[/IMG]
[QUOTE=Armandur;33942711]Made a text-to-morsecode converter with sound using windows.h beep :)
[IMG]http://dl.dropbox.com/u/5342745/Morse.png[/IMG][/QUOTE]
Clever, and cool.
So unless I'm missing something, there's no real way to make resolution independent UIs in Android.
So currently, I'm working on manually figuring out positions and sizes for different DPIs for a clock widget I'm making.
So much fun.
Well, I adjusted the kongregate version of Pale Luna to not actually crash the browser, in hopes that it doesn't get removed.
It finally made it through "under judgement"
Rating of 1.86
[url=http://www.kongregate.com/games/Supersnail200/pale-luna]again if you want[/url]
[QUOTE=thelinx;33942990]So unless I'm missing something, there's no real way to make resolution independent UIs in Android.
So currently, I'm working on manually figuring out positions and sizes for different DPIs for a clock widget I'm making.
So much fun.[/QUOTE]
What about [url=http://developer.android.com/guide/practices/screens_support.html]Density Independent Pixels[/url]?
[QUOTE=supersnail11;33943375]Well, I adjusted the kongregate version of Pale Luna to not actually crash the browser, in hopes that it doesn't get removed.
It finally made it through "under judgement"
Rating of 1.86
[url=http://www.kongregate.com/games/Supersnail200/pale-luna]again if you want[/url][/QUOTE]
I went ahead and rated it a 5 added it to my favourites and gave a negative rating to all the bad comments.
Haven't logged onto that Kongregate account in years.
[QUOTE=supersnail11;33943375]Well, I adjusted the kongregate version of Pale Luna to not actually crash the browser, in hopes that it doesn't get removed.
It finally made it through "under judgement"
Rating of 1.86
[url=http://www.kongregate.com/games/Supersnail200/pale-luna]again if you want[/url][/QUOTE]
While I wouldn't expect idiots to understand your game regardless of the ridiculously little effort it would take to understand it, I still gave you 5 stars for creativity, and down rated all the little dipshits commenting about how it's "fail".
xD fail omg shit game 1 star
[QUOTE=robmaister12;33943534]What about [url=http://developer.android.com/guide/practices/screens_support.html]Density Independent Pixels[/url]?[/QUOTE]
You still need to specify override values for every kind of screen density out there.
You guys are awesome.
I just hope more people from WAYWO give you some backing and down rate their shit, too.
Does anyone have some good links for terrain generation/perlin noise?
[img]http://localhostr.com/files/N7f7wrG/TCP%20Listener.png[/img]
I like where this is going. Time to destroy some ears.
[QUOTE=Within;33944056][img]http://localhostr.com/files/N7f7wrG/TCP%20Listener.png[/img]
I like where this is going. Time to destroy some ears.[/QUOTE]
I ran this on startup on my computer illiterate brothers computer for a few days after he drank my last beer.
[csharp]
while (true)
{
SystemSounds.Beep.Play();
}[/csharp]
[QUOTE=synthiac;33943747][img]http://i.imgur.com/vQQ83.gif[/img]
i should code more useful things.[/QUOTE]
i don't think anything could be more useful than that, from here it's all downhill man
[QUOTE=reevezy67;33944139]I ran this on startup on my computer illiterate brothers computer for a few days after he drank my last beer.
[csharp]
while (true)
{
SystemSounds.Beep.Play();
}[/csharp][/QUOTE]
17 kHz is so bad man, so bad.
HTML chat box looks promising.
[img]http://dl.dropbox.com/u/27714141/CleverOmegle_captcha2.png[/img]
[img]http://dl.dropbox.com/u/27714141/CleverOmegle_html.png[/img]
[QUOTE=voodooattack;33944455]HTML chat box looks promising.
[/QUOTE]
programming king or funny, PROGRAMMING KING OR FUNNY?!! :v:
Certainly not programming king.. It's still buggy as hell. :eng101:
Credit Card Generator, deal with it...
[IMG]http://content.screencast.com/users/codydv/folders/Jing/media/7eab2cad-7a2e-4151-901d-f5be143afda3/2011-12-29_0012.png[/IMG]
[QUOTE=cody8295;33945124]Credit Card Generator, deal with it...
[IMG]http://content.screencast.com/users/codydv/folders/Jing/media/7eab2cad-7a2e-4151-901d-f5be143afda3/2011-12-29_0012.png[/IMG][/QUOTE]
You didn't block enough of the glyphs to prevent gathering the credit card numbers. Additionally, it's not like any of that stuff matters anyway because the numbers themselves are worthless without basic identification and CSCs.
If this is in realtime, you've essentially created a GUI interface using visual basic to track an IP address.
[QUOTE=amcfaggot;33945169]You didn't block enough of the glyphs to gather the credit card numbers, additionally, it's not like any of that stuff matters anyway because the numbers themselves are worthless without basic identification and CSCs.[/QUOTE]
People still buy them.
[QUOTE=cody8295;33945181]People still buy them.[/QUOTE]
You win, I give.
Quick question:
What's so bad about goto statements? They seem fairly harmless to me
[QUOTE=Kepler;33945314]Quick question:
What's so bad about goto statements? They seem fairly harmless to me[/QUOTE]
They fuck up code structure.
[editline]29th December 2011[/editline]
[QUOTE=cody8295;33945181]People still buy them.[/QUOTE]
[url]http://fakenamegenerator.com[/url]
You're an idiot, you know that?
dijkstra did not like GOTO
read his paper: [url]https://files.ifi.uzh.ch/rerg/arvo/courses/kvse/uebungen/Dijkstra_Goto.pdf[/url]
edit:
pdf link slow as hell
[url]http://www.u.arizona.edu/~rubinson/copyright_violations/Go_To_Considered_Harmful.html[/url]
hmm...wonder why the url is called copyright_violations....
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