[QUOTE=nullsquared;18568494]My whole school has a single APCS class. And I'm specifically talking about APCS and math, so your argument is null and void.[/QUOTE]
You might even say it's [I]nullsquared[/I]
HA!
:frown:
[QUOTE=Jallen;18568552]You might even say it's [I]nullsquared[/I]
HA!
:frown:[/QUOTE]
That pun was so bad it made me die a little inside, congrats
[QUOTE=nullsquared;18568494]My whole school has a single APCS class. And I'm specifically talking about APCS and math, so your argument is null and void.[/QUOTE]
Not really, considering a few posts ago I was generalizing that what happened in your class happened in many other classes as well in high school, making my argument completely fine and correct.
But yes, it obviously can't apply to that specific 20 man class now that you re-mention it, not that it matters.
god damn
If i was a mod i'd ban you all right now
[QUOTE=raccoon12;18568744]god damn
If i was a mod i'd ban you all right now[/QUOTE]
Oh and I'm working on some remote control app of my own, a VNC viewer for a provincial competition and messing around with SFML.
Do we always have to argue? It seems like nullsquared is always arguing with someone in here.
Maybe garry should start banning if you argue.
Anyway, i'm playing around with SDL for my IT class.
[QUOTE=Blynx6;18569095]Do we always have to argue? It seems like nullsquared is always arguing with someone in here.
Maybe garry should start banning if you argue.[/QUOTE]
He should. Every time I say [i]anything[/i], the whole anti-me bandwagon starts rolling.
Maybe you shouldn't shoot your mouth off with blatant opinions, stating them as fact, and anyone who disagrees with you is hardcore pants on head retarded?
A little respect goes a long way.
[QUOTE=Chandler;18569605]Maybe you shouldn't shoot your mouth off with blatant opinions, stating them as fact, and anyone who disagrees with you is hardcore pants on head retarded?
[/QUOTE]
So me describing my school is a blatant opinion? :downs:
And when I state things as facts, I usually tend to back them up.
oh wow
now we're arguing about arguing
Shut up, post what you're working on.
I'm just learning irrlicht right now, it's pretty easy/fun
[media]http://i48.tinypic.com/hsnt5g.png[/media]
[QUOTE=nullsquared;18569513]He should. Every time I say [i]anything[/i], the whole anti-me bandwagon starts rolling.[/QUOTE]
I know how you feel. Believe me.
[editline]09:36AM[/editline]
[QUOTE=raccoon12;18569697]oh wow
now we're arguing about arguing
Shut up, post what you're working on.
I'm just learning irrlicht right now, it's pretty easy/fun
[media]http://i48.tinypic.com/hsnt5g.png[/media][/QUOTE]
Yeah it's easy as hell, it's fun too. Try writing a framework for it :v:
I suck at naming my classes.. I have an class where you can define points along time. So for example..
[cpp]
class.Set( 0.0f, 10.0f );
class.Set( 1.0f, 20.0f );
[/cpp]
Adds a point value of 10, at 0 seconds, and a point value of 20 at 1 second.. then calling
[cpp]class.Get( 0.5f );[/cpp]
Would return about 15 - because the values are interpolated.
What would you call this Class?
class NetworkPrediction
class NetworkPredictor
class FramePredition
?
It's nothing to do with network, or prediction.. :/
[QUOTE=garry;18570604]It's nothing to do with network, or prediction.. :/[/QUOTE]
I have no idea what on earth it's for. So it's kind of hard to come up with a class name for it.
class Interpolator?
You should also template it to make it work with other data-types, such as vectors :)
Right now it's only used for particles. Their variables use it. So you can configure their size over time for example. It's edited using this graph.
[img]http://www.garry.tv/wp-content/plugins/quickimg/image/c51d845180adba4f70298add15e83f10.jpg[/img]
But obviously, ParticleSizeChanger isn't a good name since it can be used for other stuff.
[QUOTE=garry;18570550]I suck at naming my classes.. I have an class where you can define points along time. So for example..
[cpp]
class.Set( 0.0f, 10.0f );
class.Set( 1.0f, 20.0f );
[/cpp]
Adds a point value of 10, at 0 seconds, and a point value of 20 at 1 second.. then calling
[cpp]class.Get( 0.5f );[/cpp]
Would return about 15 - because the values are interpolated.
What would you call this Class?[/QUOTE]
Hmm. Range? It kinda depends on what you're gonna use this for specifically.
Also, "I have [B]a[/B] class" :v:
[img]http://imgkk.com/i/v4hvAt.png[/img]
:smug:
[QUOTE=compwhiziitothemax;18571932][img_thumb]http://imgkk.com/i/v4hvAt.png[/img_thumb]
:smug:[/QUOTE]
Isn't that against their TOS?
Pfffff nooo.
garry, I think Interpolator would be a good name. Or TimeBuffer, or something like that, since access is based on time.
I'm learning C#, my first language :3:
Doing pretty good, I think.
Made a few programs, nothing major.
[editline]05:48AM[/editline]
Just made my own little guesser game thing by scratch :)
Without using the book, well except for one line of code.
Check it out, I'm quite proud of myself :)
[url]http://rapidshare.com/files/312334121/genieguesser.zip.html[/url]
Just put some basic pkg-config support in to my build system. So now someone should be able to do
x.pkg_config('gtk+-2.0') and it will add the necessary flags for compiling.
To use something like sdl-config, the following would work
x.pkg_config('whateveryouwanttoputhereitdoesnotmatterreally', 'sdl')
[QUOTE=ddrl46;18565017]I think not, post it in "Post your websites" or create a other [b]What are you working on? thread there[/b].[/QUOTE]
Hm. There isn't one. I'd like to create one, but I don't like the idea of dynamic stuff being lumped together with HTML.
Though... "Post your websites" could remain as the HTML showcase..?
[QUOTE=Scoooooby;18575067]Just made my own little guesser game thing by scratch :)
Without using the book, well except for one line of code.
Check it out, I'm quite proud of myself :)
[url]http://rapidshare.com/files/312334121/genieguesser.zip.html[/url][/QUOTE]
Why are you using Rapidshare
[QUOTE=garry;18570550][/QUOTE]
Make a mind map.
A few ideas:
InterpolationArray
InterpolatedArray
InterpolatingArray
InterpolationVector
InterpolatedVector
InterpolatingVector
You should create yourself a naming convention of sorts.
I personally use [Subject]Purpose[Type]. e.g: RenderPointArray, PhysicsCollision, Bignum, InterpolationMap, etc.
If you encounter a class that needs a new 'section' to the header, decide where it should go and use that decision in the current situation and all future situations that require it.
Anyone got any opinions of [url]http://basecamphq.com[/url]
Looks neat, although to be honest to me it looks like just a file sharing site with frills.
lol
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