• What are you working on? V5
    2,005 replies, posted
[QUOTE=andersonmat;18295750]They basically search the entire page contents and if it contains blacklisted words it's blocked. :C In this case, that would be blocked because it even says proxy. :v:[/QUOTE] Wow that's a strict system 0_0 I used to run a proxy site... disguised as ... an education site! Although it's down now :( I wonder if getting the code, then using base64 and then (if possible) using javascript on the client to remove the base64, obscuring all the text within the proxy, wonder if that would work.
[QUOTE='-[ Fizzadar ]-;18295795']Wow that's a strict system 0_0 I used to run a proxy site... disguised as ... an education site! Although it's down now :( I wonder if getting the code, then using base64 and then (if possible) using javascript on the client to remove the base64, obscuring all the text within the proxy, wonder if that would work.[/QUOTE] Quite possibly. Our school is like "no no no, let's just block that for you" and then they block it in like 5 different ways. :v: Anyways, if you could get that and try to obscure the text that would be wonderful. Or, use jQuery to load the page text from an external file after the page loads. xD
[QUOTE='-[ Fizzadar ]-;18295795']Wow that's a strict system 0_0 I used to run a proxy site... disguised as ... an education site! Although it's down now :( I wonder if getting the code, then using base64 and then (if possible) using javascript on the client to remove the base64, obscuring all the text within the proxy, wonder if that would work.[/QUOTE] Never heared of Javascript base64 encoding, but its a interesting idea to do it this way :D
What about using images for text? Wait, that was dumb. It obviously wouldn't work for a proxy site.
[QUOTE=blankthemuffin;18295500][url]http://whygitisbetterthanx.com/[/url] A bit biased, but generally good.[/QUOTE] Oh man, this takes me back to how confusing SVN was when I first started using it. I think I'll put it off until it has some quality Windows GUI's.
[QUOTE=shithead urkel;18291627]Shhh, you're new.[/QUOTE] Indeed, I'm also a long time lurker of this very thread. I never post two characters posts in random threads either. @garry: I think GIT is promising, but SVN is used more widely, I'd stick with the latter for now. There's a [url=http://code.google.com/p/tortoisegit/]TortoiseGIT[/url] by the way, I've never used it though; I think one VCS shell extension is enough for my needs.
I would only use GIT if you plan on having a lot of forks or branches or want to keep the folder size down. Personally I have no reason to use one over the other so I stick with the one I am already using (SVN).
[QUOTE=high6;18291023]What is the server coded for? If it is coded for windows then I can host it for you(on a real dedicated), if you like.[/QUOTE] That unfortunately isn't the problem, when I said server I meant my webserver :smile:
we switched to git from svn for Empires mod, and the transition was rough for a few weeks. The format for actually doing stuff is really over the top, but, once you get the whole process down, it's super fast and really good, just not easy. You have to fetch the next version from the server, merge it with your branch (and hope there aren't any conflicts, otherwise you have to go through a whole 'stash, merge, unstash, stage, fix conflicts, merge, unstage' process). when you want to commit, you have to stage the commits, commit them, then push them into the remote repository. It's tricky to get down if you are coming from svn, but once you figure it out, it's nice.
[QUOTE=SEKCobra;18295916]Never heared of Javascript base64 encoding, but its a interesting idea to do it this way :D[/QUOTE] Yeah it doesn't exist by default, but there's functions out there for me to use :) The other thing is I probably won't bother with any forms/logins stuff. It's purely for reading/getting info, with pictures, basic CSS etc. Honestly, I can't see a desperate need to post while on proxy, simply read and access sites you are blocked from.
[QUOTE='-[ Fizzadar ]-;18297998']Yeah it doesn't exist by default, but there's functions out there for me to use :) The other thing is I probably won't bother with any forms/logins stuff. It's purely for reading/getting info, with pictures, basic CSS etc. Honestly, I can't see a desperate need to post while on proxy, simply read and access sites you are blocked from.[/QUOTE] Yes, spare all of the processing power you can. :wink: We'll all just be lurkers.
Wish I was working on something interesting. After learning C++ and OpenGL I am having to relearn Java as I have forgotten how to use it and keep typing C++ instead and have to use generics for my Comp Sci Uni course. Last interesting things I worked on was a simple 2D OpenGL game just to learn more about it. Everything was written from scratch will full collision detection, AI for all characters and all characters had running animation. The characters were copied off the old GTA games as I can't draw to save my life. I know it doesn't look brilliant but I never got round to finishing it as I ran out of time. Screenshot: [img]http://i7.photobucket.com/albums/y266/jasongillan/screenshotcopy.jpg?t=1257871641[/img]
[QUOTE=Chandler;18282315]I'd be up for it. You may want to find some backup though, I have a 5 page paper due next monday. Other than the team requirement what is the theme? They should advertise the Mini LD's. I didn't even know they existed :-/ I'd assume the weapon of choice would be Python + pygame + gloss?[/QUOTE] Yes python and pygame, theme gets announced on friday. But your banned so that kind of ruins that :(
UI have discovered new radoactive isatope but it is so vollatile that it does not have a half-life but quarter-life so we must observe with hasty
[QUOTE=iPope;18298613]Yes python and pygame, theme gets announced on friday. But your banned so that kind of ruins that :([/QUOTE] I'd help. Is it bad if I don't know python though? [editline]05:04PM[/editline] I know PHP, FYI.
[QUOTE=garry;18296558]Oh man, this takes me back to how confusing SVN was when I first started using it. I think I'll put it off until it has some quality Windows GUI's.[/QUOTE] I went with Mercurial because it's much simpler and easier to learn, and it does (arguably) 90% of what git does.
[QUOTE=jaybuz;18298664]I'd help. Is it bad if I don't know python though? [editline]05:04PM[/editline] I know PHP, FYI.[/QUOTE] Mini LD is a game making competition, what use could PHP be? Sorry to be blunt/ Working on generating the above land sector of my game.
[QUOTE=iPope;18298730]Mini LD is a game making competition, what use could PHP be? Sorry to be blunt/ Working on generating the above land sector of my game.[/QUOTE] Python seems very similar to PHP.
[QUOTE=jaybuz;18299042]Python seems very similar to PHP.[/QUOTE] Meh, I suppose. :P Just a little less structured in my opinion. :monocle:
Finishing off GWEN's textbox. Most of windows functionality added.. paste, copy, cut, left, right, home, end shift on all of those, selecting with mouse. Food, then double clicking textbox/word, ctrl+a, and possibly undo. Phew.
It works! - [url]http://dev.kerplunc.com/experiments/simple_proxy_test/proxy.php?u=http://winsaucestudios.com[/url] Link parsing next, for some reason facepunch is a whore and (fuck knows why) but linking an image in cache/something.png when loading facepunch seems to (no idea why) send me to facepunch.com/cache, despite the source not showing it. The fuck. [editline]06:03PM[/editline] I'm also considering stripping all JS, so it's literally images, text and basic CSS. Simple, fast. Allows you to see blocked content, without all the fuss.
[QUOTE=jaybuz;18299042]Python seems very similar to PHP.[/QUOTE] They're both type-safe interpreted languages, aye. But Python began as an Object-Oriented language and PHP only grew into an OO language beginning in version 4. PHP is stricter than Python when it comes to syntax, and has less built-in datatypes (no lists or tuples AFAIK; you just use Arrays for that). It's also easier to write web apps in when you're beginning to learn the ropes. All of Python's Web Development APIs come either as modules bundled with it (which you need to import), or completely external modules which you need to find + download. Python is better as a general-use language... if not because of its speed (is it quicker than PHP outside of a webdev environment? I dunno...), because of all the frameworks written for it (PyGame,PIL,PySonic,TwistedPython,Box2D,NumPy,SciPy,Python-OpenCV,PyCUDA,wxPython) for things like audio processing, graphics, windowing...
[QUOTE=TehDoomCat;18299534]is it quicker than PHP outside of a webdev environment?[/QUOTE] What in the "webdev environment" would slow down PHP? It's just embedded in a web server, there's no difference in the language.
[QUOTE='-[ Fizzadar ]-;18299370']It works! - [url]http://dev.kerplunc.com/experiments/simple_proxy_test/proxy.php?u=http://winsaucestudios.com[/url] Link parsing next, for some reason facepunch is a whore and (fuck knows why) but linking an image in cache/something.png when loading facepunch seems to (no idea why) send me to facepunch.com/cache, despite the source not showing it. The fuck. [editline]06:03PM[/editline] I'm also considering stripping all JS, so it's literally images, text and basic CSS. Simple, fast. Allows you to see blocked content, without all the fuss.[/QUOTE] I tried to view it at my school and I have been blocked! D: "Web-based Proxies/Anonymizers" ([url]http://10.194.0.201:81/cgi/block.cgi?URL=pattern://216.245.215.117/&IP=10.24.75.101&CAT=PROXY&USER=IPGROUP&CE=0[/url]) I'll have to make my own. :(
Or y'know.. You could do your school work..
[QUOTE=jA_cOp;18299907]What in the "webdev environment" would slow down PHP? It's just embedded in a web server, there's no difference in the language.[/QUOTE] Yeah there's no difference in language, but different methods of interfacing with the server (as a plugin, or as CGI/FastCGI, or doing stuff on an external socket as a standalone process) will have different overheads, which might be minimal when you're running one or two scripts but when you've got a really high-traffic website running a lot of PHP, how the environment is configured can have a pretty big impression on speed (correct me if I'm wrong).
[QUOTE=TehDoomCat;18300040]Yeah there's no difference in language, but different methods of interfacing with the server (as a plugin, or as CGI/FastCGI, or doing stuff on an external socket as a standalone process) will have different overheads, which might be minimal when you're running one or two scripts but when you've got a really high-traffic website running a lot of PHP, how the environment is configured can have a pretty big impression on speed (correct me if I'm wrong).[/QUOTE] PHP is pretty slow anyway. I still use it, of course. Speaking of which, has anyone tried that software that compiles PHP to Java? It's supposedly lots faster, looks pretty interesting. [url]http://www.caucho.com/resin-3.0/quercus/[/url]
[QUOTE=Hexxeh;18300798]PHP is pretty slow anyway. I still use it, of course. Speaking of which, has anyone tried that software that compiles PHP to Java? It's supposedly lots faster, looks pretty interesting. [url]http://www.caucho.com/resin-3.0/quercus/[/url][/QUOTE] That doesn't compile PHP to java, it's just an implementation of the PHP interpreter written in Java.
[img]http://img121.imageshack.us/img121/7016/89302323.png[/img] I'm still working on my Zelda game, it's now scripted in LUA.
[QUOTE=Jallen;18300853]That doesn't compile PHP to java, it's just an implementation of the PHP interpreter written in Java.[/QUOTE] Paid version compiles. "Quercus will automatically compile PHP scripts into Java classes for better performance. This is available only in Resin Professional."
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