[QUOTE=Alcapwne;31905692]I think you need quotes around the file path[/QUOTE]
not always but it's probably better
Yeah I've been doing that but it wont work!
Heres the code
[code]body{
padding-left:11em;
font-family:Georgia,"Times New Roman", Times, serif;
color:purple;
background-image:url('C:\Users\Andy\Desktop\Website\bg.jpg');}
ul.navbar{
list-style-type:none;
padding:0;
margin:0;
position:absolute;
top:2em;
left:1em;
width:92m;
h1{
font-family:Helvetica,Geneva,Arial,SunSans-Regular, sans-serif}
ul.navbarli{
background: white;
margin: 0.5em 0;
padding: 0.3em;
border-right:1em solid black}
ul.navbar a {
text-decoration: none}
a:link{
text-decoration:none}
a:link {
color:blue}
a:visited{
color:purple}
address{
margin-top:1em;
padding-top:1em;
border-top: thin dotted}
[/code]
Don't laugh I'm just following some tutorial haha.
[QUOTE=Over-Run;31906061]Yeah I've been doing that but it wont work!
Heres the code
[code]body{
padding-left:11em;
font-family:Georgia,"Times New Roman", Times, serif;
color:purple;
background-image:url('C:\Users\Andy\Desktop\Website\bg.jpg');}
ul.navbar{
list-style-type:none;
padding:0;
margin:0;
position:absolute;
top:2em;
left:1em;
width:92m;
h1{
font-family:Helvetica,Geneva,Arial,SunSans-Regular, sans-serif}
ul.navbarli{
background: white;
margin: 0.5em 0;
padding: 0.3em;
border-right:1em solid black}
ul.navbar a {
text-decoration: none}
a:link{
text-decoration:none}
a:link {
color:blue}
a:visited{
color:purple}
address{
margin-top:1em;
padding-top:1em;
border-top: thin dotted}
[/code][/QUOTE]
hahahaa with CSS you don't nest styles
[QUOTE=adamjon858;31901992]Working on a 2D MMO on the side (kind of similar to fizz but no relation to Pokemon or games like it).
Right now we just need a domain name for it. We don't care what it is, and we'd prefer something bland that implies we have no name for it.
Ideas so far:
nonamegame.org
blankproject.net
inalpha.net
blankity.com (our fave pick atm)
Any thoughts?[/QUOTE]
How do you guys like blankity?
[QUOTE=Alcapwne;31906297]hahahaa with CSS you don't nest styles[/QUOTE]
Man I don't know what I'm doing the tutorial didn't say anything about it I just followed what it said. How do I get a background image up in this?
[QUOTE=Over-Run;31906388]Man I don't know what I'm doing the tutorial didn't say anything about it I just followed what it said. How do I get a background image up in this?[/QUOTE]
Okay, you do this:
[code]
<style type="text/css">
body{
background-image: url('image.png');
height: 100%;
width: 100%;
text-align: center;
whatever
}
h1{}
a:link{}
a:hover{}
a:visited{}
whatever else
</style>
[/code]
I'd recommend you get a local server - WAMP server is free and it makes your life much easier. It creates a folder called 'www' in which you create new folders for new sites, and it lets you use PHP and whatever else you want, mysql databases, whatever
just get wamp
[QUOTE=Alcapwne;31906428]Okay, you do this:
[code]
<style type="text/css">
body{
background-image: url('image.png');
height: 100%;
width: 100%;
text-align: center;
whatever
}
h1{}
a:link{}
a:hover{}
a:visited{}
whatever else
</style>
[/code]
I'd recommend you get a local server - WAMP server is free and it makes your life much easier. It creates a folder called 'www' in which you create new folders for new sites, and it lets you use PHP and whatever else you want, mysql databases, whatever
just get wamp[/QUOTE]
Thanks pal. Actually since you seem smart at this sorta stuff, mind telling me some good sites/tutorials/books to check out so I can learn this, only thing I have found really is w3Schools.
[QUOTE=Alcapwne;31906297]hahahaa with CSS you don't nest styles[/QUOTE]
He's not nesting styles, look at where the closing brackets are. It's just indented to show the hierarchy. I do things like that a lot too.
[QUOTE=KmartSqrl;31904877][url]http://clients.v1creative.com/saturno/lenczner/LencznerSlaghtHome.html[/url]
"wah wah wah flash sucks blah blah blah"
Client requested flash, it performs well, and file size is only 106kb, so don't tell me flash is bad. It's all being loaded from an XML file and all that shit.
I think it turned out pretty sexy.
[editline]23rd August 2011[/editline]
Oops. Read more link doesn't animate right if you mouse over it while it's changing slides. I'll fix that tomorrow.[/QUOTE]
Looks nice, I still think flash is a very viable option. Only thing I could possibly suggest is perhaps a standard html page fallback if the visitors PC does not have flash for whatever reason. I guess this could be a problem if the web page is very dynamic in terms of content.
[QUOTE=KmartSqrl;31906522]He's not nesting styles, look at where the closing brackets are. It's just indented to show the hierarchy. I do things like that a lot too.[/QUOTE]
ah right didn't see that :smile:
[QUOTE=adamjon858;31906322]How do you guys like blankity?[/QUOTE]
I think it's a good name :)
As for the MMO-bit, are you going to have other players in-map etc? How do/will you manage the positions/etc?
Currently looking at the APE server for doing this myself, in-map chat/players/probably sidebar chat would all work via the APE server, while the main game can run in request/poll mode for battles/etc.
[QUOTE=Sharpshooter;31906552]Looks nice, I still think flash is a very viable option. Only thing I could possibly suggest is perhaps a standard html page fallback if the visitors PC does not have flash for whatever reason. I guess this could be a problem if the web page is very dynamic in terms of content.[/QUOTE]
I'm not doing anything other than the flash and the design on this project, but I'm sure the firm I'm contracting with will do that.
Made a sword
Huzzah!
[IMG]http://i.imgur.com/SjhRV.png[/IMG]
[editline]23rd August 2011[/editline]
[QUOTE=Fizzadar;31906620]I think it's a good name :)
As for the MMO-bit, are you going to have other players in-map etc? How do/will you manage the positions/etc?
Currently looking at the APE server for doing this myself, in-map chat/players/probably sidebar chat would all work via the APE server, while the main game can run in request/poll mode for battles/etc.[/QUOTE]
Using a Twisted ([url]http://twistedmatrix.com/trac/[/url]) server running on a socket connection.
This is going to be an HTML 5 only game. Our games will probably be very similar as far as the world functions go (moving around chatting). However, ours is going to be based around a turn based battle on a grid (think advance wars/final fantasy tactics). And I'm pretty sure we're just going to be PvP only when we start out as the AI is going to be tough for a tile/turn-based game.
[editline]24th August 2011[/editline]
Trying out a "paper cutout" type design:
[img]http://i.imgur.com/ps0oC.png[/img]
[editline]24th August 2011[/editline]
Hrpmh...what about a cartoony style:
[img]http://i.imgur.com/KSqEI.png[/img]
Or a Ye' Olde style:
[img]http://i.imgur.com/6PZUe.png[/img]
Agree for Cartoon
Disagree for Paper Cutout
Heart for Ye Olde
Nice tiles behind I see, custom made or from a game?
They all look awesome, ye-old being the best :)
[QUOTE=adamjon858;31909619]Or a Ye' Olde style:
[img]http://i.imgur.com/6PZUe.png[/img][/QUOTE]
Could be just me, but the connect buttons look really out of place. Other than that, I like it.
Bah :/
Gonna have to somehow detect close-by tiles and draw them, while hiding the rest (performance on up/down movement of images is noticably laggy, horizontal movement is fine. Removing all tiles solves it [but means no going behind stuff/etc].)
edit: Not so hard:
[media]http://www.youtube.com/watch?v=pMrCbYkEoJQ[/media]
Note where you have bunches of trees/etc, the ones being displayed appear over the others, I've tweaked the range and update-rate to hide it as much as possible, it'll be easier to notice at larger resolutions (I can't wait to play on my desktop).
[QUOTE=adamjon858;31909619]Or a Ye' Olde style:
[img]http://i.imgur.com/6PZUe.png[/img]
Agree for Cartoon
Disagree for Paper Cutout
Heart for Ye Olde[/QUOTE]
This is the best, but yeah I agree the social connect buttons don't suit being there. The brown gradient looks strange with them and I think it'd look better if they were slightly further apart.
Agree, Ye Olde will look best with some color and layout adjustments.
Shit content?
[img]http://gyazo.com/cee09a0e5804e720a93a81a77d7b1f74.png[/img]
Only images are the lock, the logo and the bubble pattern on the buttons.
Before you complain that I copied Tom Doyle (:awesome:), I got his permission to use the blue background, lines and stuff.
[QUOTE=synthiac;31916534]are you joking[/QUOTE]
They are from link to the past. I'm working on my own tileset but was just using that a placeholder.
[QUOTE=Alcapwne;31906297]hahahaa with CSS you don't nest styles[/QUOTE]
I disagree:
[url]http://lesscss.org/[/url]
[QUOTE=yngndrw;31922836]I disagree:
[URL]http://lesscss.org/[/URL][/QUOTE]
This does break the whole HTML/CSS are simply presentation standards though.
Also if this is being done on a slow mobile CPU, it's just more javascript which has to be run & processed before the page is fully ready, leading to a deteriorated user experience.
Edit:
If you use the server-side functionality it looks like a good idea though, could be useful for some boilerplate cross-compatible css3 functions which right now are a bit of a mess
[QUOTE=Dotmister;31922920]This does break the whole HTML/CSS are simply presentation standards though.
Also if this is being done on a slow mobile CPU, it's just more javascript which has to be run & processed before the page is fully ready, leading to a deteriorated user experience.
Edit:
If you use the server-side functionality it looks like a good idea though, could be useful for some boilerplate cross-compatible css3 functions which right now are a bit of a mess[/QUOTE]
The client-side compiler uses HTML5's local storage to cache the compiled CSS.
I don't think any part of it breaks the idea of CSS, the only part I'd have caution about is the fact that you can run Javascript in it. I can see why they added it - To do very simple queries such as finding out the window height or something, but I'd personally avoid that portion of it.
It is a way or removing repetitive CSS, make your CSS far more maintainable and extensible and to improve readability.
[b]Edit:[/b]
As for the client-side performance, I'd doubt that even using it on a thin client would be much of an issue even for the first page load. Processors are getting silly these days and if the loading performance is an issue you can always hide the page with a simple full-screen white box until the full layout is ready.
Today was first day of school and i went to my Wed Design class. my teacher said i dont have to use Dreamweaver if I can prove to her that I can use a Notepad++(choice of program.) and make a site that she wants me to make.
Challenge accepted :v:
[QUOTE=synthiac;31916534]are you joking[/QUOTE]
I've never played :/
I wanted to have a web design class but turns out to do web design you have to take a course to learn how to use Dreamweaver first, what the flying fuck
We have to use Dreamweaver in our class too, but the teacher is ok with me using Sublime text because she knows I already know everything and aced the tests last year anyway
we don't have web design class :(
In ICT, our projects were DTP, spreadsheet, presentation and database software (all microsoft office)
[img]http://f.cl.ly/items/44311B3x0c3M032c2K3P/Untitled-2.png[/img]
pretty desperate for logo concepts for this, it's a gaming website btw.
Sorry, you need to Log In to post a reply to this thread.