[QUOTE=T3hGamerDK;32304531]Chrome would be almost naked.[/QUOTE]She does look kinda crazy
I just hacked together this script that can be used to resize image on the fly
[code]
#imports
from bottle import route, run, request, response
import urllib, Image, cStringIO, redis
import cPickle as pickle
#defining settings
redis_cache = redis.Redis(host='localhost', port=6379, db=711)
#routes and classes
@route('/resize')
def resize():
if request.GET.get('src'):
image_url = request.GET.get('src')
else:
return 'no image defined'
#determining size
if request.GET.get('w'):
width = int(request.GET.get('w'))
else:
width = 2000
if request.GET.get('h'):
height = int(request.GET.get('h'))
else:
height = 2000
r_image_id = 'r_'+image_url+'_'+str(width)+'_'+str(height)
o_image_id = 'o_'+image_url
print 'getting up to redis'
if redis_cache.exists(r_image_id):
print 'in the resize cache'
image_return = redis_cache.get(r_image_id)
else:
print 'hasn\'t hit the resize cache'
#opens image
if redis_cache.exists(o_image_id):
print 'hitting the cache', o_image_id
file_contents = cStringIO.StringIO(redis_cache.get(o_image_id))
else:
file_from_url = urllib.urlopen(image_url)
file_contents = cStringIO.StringIO(file_from_url.read())
print 'starting to cache original image'
redis_cache.set(o_image_id, file_contents.getvalue())
image = Image.open(file_contents)
#does resizing to said image
size = [width, height]
image.thumbnail(size, Image.ANTIALIAS)
#preps image for response
image_out = cStringIO.StringIO()
image.save(image_out, "JPEG")
image_return = image_out.getvalue()
#saves image to cache
redis_cache.set(r_image_id, image_return)
response.content_type = 'image/jpg'
return image_return
#let's run this
run(host='localhost', port=9999, reloader=True)
[/code]
[url]https://github.com/hzy-/Pyzer[/url]
[QUOTE=TerabyteS_;32304504]Notice IE's face.[/QUOTE]
That's edited, it wasn't like that originally.
[QUOTE=sentrix;32306345]That's edited, it wasn't like that originally.[/QUOTE]Edited for a reason.
Userd741.
I've also sent you a PM Fizzadar, thanks.
They're teaching us HTML5 at school. Admirable.
[QUOTE=TerabyteS_;32316150]They're teaching us HTML5 at school. Admirable.[/QUOTE]
sounds better than my html course
i made a decent website template in 10 minutes and my teacher looked at it and told me to delete it, then the whole class was forced to do a step by step thing in dreamweaver
[url]http://31.3.227.117/sickwebsite/[/url]
this is what i achieved at the end of the 3 hour session!
[QUOTE=Kwaq;32317382]sounds better than my html course
i made a decent website template in 10 minutes and my teacher looked at it and told me to delete it, then the whole class was forced to do a step by step thing in dreamweaver
[url]http://31.3.227.117/sickwebsite/[/url]
this is what i achieved at the end of the 3 hour session![/QUOTE]
Oh god, the pain
[QUOTE=Kwaq;32317382]sounds better than my html course
i made a decent website template in 10 minutes and my teacher looked at it and [b]told me to delete it[/b], then the whole class was forced to do a step by step thing in dreamweaver
[url]http://31.3.227.117/sickwebsite/[/url]
this is what i achieved at the end of the 3 hour session![/QUOTE]
Wonder why.
[QUOTE=Jelly;32318336]Wonder why.[/QUOTE]
because according to him divs are wrong and framesets are the way to go
[QUOTE=Kwaq;32318374]because according to him divs are wrong and framesets are the way to go[/QUOTE]
I was more aiming towards the fact it looks like shit.
[QUOTE=Crhem van der B;32307996]Userd741.[/QUOTE]
[QUOTE=Rashy;32302764]Userd84e
Thanks![/QUOTE]
[QUOTE=Chuushajou;32301603]User4318
Please & thank you! [IMG]http://www.facepunch.com/fp/ratings/heart.png[/IMG][/QUOTE]
[QUOTE=TerabyteS_;32301386]Alright, Userb4be
[editline]15th September 2011[/editline]
Reads as UserBabe[/QUOTE]
[QUOTE=pdkm931;32300250]User1402[/QUOTE]
[QUOTE=Snakess;32300167]User4d30 if you could
Thanks![/QUOTE]
[QUOTE=cani;32297590]Got room for one more? [b]User69f2[/b][/QUOTE]
[QUOTE=KmartSqrl;32297504]Useraa65[/QUOTE]
d-d-d-d-d-d-d-done
[QUOTE=adamjon858;32298429]Fizz I can't help but notice the lack of classes....any reason why you shy away from OOP?[/QUOTE]
The core (FD Core thing) is class-based (mostly). The way I see it (in PHP particularly) is any web-app can pretty much be split into two things: loads & processes. In the case of PK Russet processes output javascript, normally they'd simply redirect to a load in a 'normal' site. There's certainly bits which would probably better suit a class (the battle system); but it's PHP; the difference is minimal (and there's *almost* no duplicate code - with a few exceptions soon to be moved to functions).
[QUOTE=zzlawlzz;32302741]wait, you cant talk?[/QUOTE]
Nope, chat is still (trying) to use APC, there's tonnes of little things; at the moment it's very much a tech-demo as it were.
[QUOTE=zzlawlzz;32302880][img]http://i.imgur.com/TljCt.png[/img]
swimming :v:
[editline]15th September 2011[/editline]
I like how sometimes you battle pokemons more than once and i just run around on level 10 and below and get 300 exp without dying :v:[/QUOTE]
EXP is generated using the same formula, except it currently doesn't take into account level differences.
If you have room for another one, I'd appreciate it. I'm Userec9b.
[QUOTE=Fizzadar;32319368]d-d-d-d-d-d-d-done
The core (FD Core thing) is class-based (mostly). The way I see it (in PHP particularly) is any web-app can pretty much be split into two things: loads & processes. In the case of PK Russet processes output javascript, normally they'd simply redirect to a load in a 'normal' site. There's certainly bits which would probably better suit a class (the battle system); but it's PHP; the difference is minimal (and there's *almost* no duplicate code - with a few exceptions soon to be moved to functions).
Nope, chat is still (trying) to use APC, there's tonnes of little things; at the moment it's very much a tech-demo as it were.
EXP is generated using the same formula, except it currently doesn't take into account level differences.[/QUOTE]
Houston, we have a bug report!
[QUOTE][img]http://dl.dropbox.com/u/15894462/ZScreen/2011-09/PK_Russet_-_Mozilla_Firefox-2011-09-16_17.57.36.png[/img][/QUOTE]
[QUOTE][img]http://dl.dropbox.com/u/15894462/ZScreen/2011-09/PK_Russet_-_Mozilla_Firefox-2011-09-16_18.00.24.png[/img][/QUOTE]
If the player is blocked by an object, the screen will continue going in the direction the player is going.
[QUOTE=pdkm931;32320142]Houston, we have a bug report!
If the player is blocked by an object, the screen will continue going in the direction the player is going.[/QUOTE]
Yeah, that makes it hard as hell to play because I can't see where I'm going.
[editline]16th September 2011[/editline]
When the arrow keys are pressed, it seems that the default scrolling event is not prevented, that might be what breaks it.
[editline]16th September 2011[/editline]
Seems to be fixed now, the html element was not width/height-restricted and without an overflow rule and it made the scrolling overflow :smile:
[QUOTE=TerabyteS_;32320251]
Seems to be fixed now, the html element was not width/height-restricted and without an overflow rule and it made the scrolling overflow :smile:[/QUOTE]
Cheers for the help!
Userc9da
Would appreciate :)
[QUOTE=Kwaq;32320855]Userc9da
Would appreciate :)[/QUOTE]
Done :)
[editline]16th September 2011[/editline]
oh and chat works (mostly), and debug is hidden by default
Since donations aren't coming anymore, I'm considering shutting down qfi.im when I still have a gain from it, to avoid risking to actually have to pay for its cost with my own money.
Or I could keep the hosting and remake it as an URL shortener.
Should I give it one last try and plaster the entire page with one big alert saying that qfi.im is dying if I don't receive any donations (or does anybody know of any other strategy)? [img]http://i.somethingawful.com/forumsystem/emoticons/emot-saddowns.gif[/img]
You could always add ads and ask users not to block them.
[QUOTE=Crhem van der B;32322041]You could always add ads and ask users not to block them.[/QUOTE]I'm banned from adSense and that's the only ad service that gives some actual revenue. Adbrite gave me basically nothing.
[QUOTE=Fizzadar;32320951]Done :)
[editline]16th September 2011[/editline]
oh and chat works (mostly), and debug is hidden by default[/QUOTE]
Userec9b
Seriously, how much is the hosting for qf.im? At the very least...just scale down the hosting or use one of my extra VPS's.
I was browsing through my old files and I've found something.
[img]http://gabrielecirulli.com/p/20110916-225055.png[/img]
I don't recall ever writing this :v:
I remember when you wrote that!!
[QUOTE=theJohn;32322374]Userec9b[/QUOTE]
Done :)
[QUOTE=TerabyteS_;32324620]I was browsing through my old files and I've found something.
[IMG]http://gabrielecirulli.com/p/20110916-225055.png[/IMG]
I don't recall ever writing this :v:[/QUOTE]
[QUOTE=StinkyJoe;27997146]Having an execution time of 0.00240 is not something to be proud of, in that context.[/quote]
[URL="http://www.facepunch.com/threads/1056099?p=27997068&viewfull=1#post27997068"]You made it here :v:[/URL]
[QUOTE=deadeye536;32330406][URL="http://www.facepunch.com/threads/1056099?p=27997068&viewfull=1#post27997068"]You made it here :v:[/URL][/QUOTE]Oh. How sad :v:
Right, before I post I'd just like to say something; This has been my first ever HTML + CSS project, I only finished the tutorials the day before I started work on this which was around 4 days ago now
It's completely rawr coded using only the reference guide and Notepad++, it's obviously unfinished in the way that there is basically no content in any of the content areas, but by request I can just alter the height if you want a better feel of the website
So without further ado, my 1st, nooby website: [url]www.maxhazell.x10.mx[/url]
Oh and also, there isn't a real purpose for this, it's just a project to develop skills with, and in time if I start learning PHP I can make things a bit more interesting on it, and with any of your advice, make it better in general
Thanks :)
Just bought a 17" Macbook Pro + Matte screen + 128GB SSD.
O...M....G
This thing is amazing. So much nicer in build quality/design than my old laptop. I mean, the OS is cool too, but I've been hackintoshing for years so it's nothing new.
Let me say this though without starting a war (hopefully). If you use any kind of version control system, work often with linux servers, or like to do lots of dev testing with a web server other than Apache: OSX > Windows by soooo much.
To those who think Macs are way better for design etc., they're not. They use the same programs as Windows so there isn't much of a difference. I find it funny this is often an argument and not the fact that it makes coding so much nicer.
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