• Fake Programming Language
    330 replies, posted
[code] myGame = new VideoGame("call of gears of halo"); myGame.copyElements("halo"); myGame.copyElements("gears of war"); myGame.copyElements("call of duty 4"); myGame.enemies = {"terrorists", "aliens"}; myGame.bestGraphicsEver = hell yeh; myGame.add("huge ass bazooka machine gun laser rifle that kills everything"); myGame.console = "xbox"; // teh ps3 sucks it has no games [/code]
[QUOTE=ioc;17001429][code] myGame = new VideoGame("call of gears of halo"); myGame.copyElements("halo"); myGame.copyElements("gears of war"); myGame.copyElements("call of duty 4"); myGame.enemies = {"terrorists", "aliens"}; myGame.bestGraphicsEver = hell yeh; myGame.add("huge ass bazooka machine gun laser rifle that kills everything"); myGame.console = "xbox"; // teh ps3 sucks it has no games [/code][/QUOTE] No. Just no.
[code] CreateScript helloworld01; DisplayMessage: "Hello" MessageTextFont: Verdana MessageTextColor: Red Spacer DisplayMessage: "World" MessageTextFont: Arial MessageTextColor: Green End /CreateScript helloworld01 [/code]
[code] userget.ip; //get visitors ip scanip; //read contents of the ip end scan;browser-get //find the browser being used save"browser" //save the browser to the users cookies end read"browser" //read the browser cookie if.browser=fire_fox {goto.ammount=1} //if the browser is read as firefox, go to local #1 if.browser=chrome {goto.ammount=2} //if the browser is read as chrome, go to local #2 if.browser=safari {goto.ammount=3} //if the browser is read as safari, go to local #3 if.browser=sware_iron {goto.ammount=4} //if the browser is read as iron, go to local #4 if.browser=ie# {goto.ammount=5} //if the browser is read as internetexplorer, go to local #5 if.browser=~ {goto.ammount=6} //if the browser is none of the above, go to local #6 end local ammount=1 //define ammount #1 print "THAT FOX IS ON FIRE!!!!" //display text end local ammount=2 //define ammount #2 print "I LIKEY DE SHINY CHROME!" //display text end local ammount=3 //define ammount #3 print "IEY AHA LETS GO ON A SAFARI!" //display text end local ammount=4 //define ammount #4 print "I AM IRON MAN" //display text end local ammount=5 //define ammount #5 print "Please oh please change your browser." //display text end local ammount=6 //define ammount #6 print "Why hello there Mr. IUSEABROWSERNOBODYHASEVERHEARDOF" //display text end if.cookie "browser"=false //if the cookie cannot be found print "This script cannot work without cookies enabled. //display text end .code end [/code]
[QUOTE=jmazouri;17003088][img]http://www.facepunch.com/image.php?u=13994&dateline=1232952227[/img][/QUOTE] no, just no.
[code] //GAME CREATION PROGRAMMING LANGUAGE %load |allLibrariesSDKsAndEverythingThatExists| %compress loadPackage myGame { crysis } [/code] [editline]07:15PM[/editline] Rated myself dumb.
Lua++ Lua, but with the backend written in C++ (not C) and support for threading. I'll use @ as the 'thread' operator, being place just like '.' but it takes no name afterwards. It returns the type 'thread' that has methods such as call (also __call metamethod), setpriority, wait, halt, pause, resume, etc. Functions such as 'wait' will accept the number of seconds to block (with 0 as non-blocking and <0 as infinite) and return true if successful, false if timed out and then their normal return values (like pcall). [lua] local str = "" function f(s) str = str..s end local tf = f@ tf("Hello ") -- tf.wait(-1) -- As this line is commented, the result can be "Hello world!", "world!Hello " or even just "world!". str = str.."world!" print(str) [/lua] [b]Edit:[/b] And it would also have support for C++ bitwise operators such as &, |, << and >>. Not exclusive or (^), however, as it will conflict with exponential and can be done with the other symbols anyway. [b]Edit:[/b] Maybe even assignment operators could be included, like +=, -=, *=, etc
The greatest language you will ever see. [lua][/lua] And you don't even have to write anything.
Something out of boredom. [cpp]use "main"; use "main.convert"; use "main.math"; defineFunction( main, func: callFunction( print, "Hello world!" ); defineVar( returnval, 0 ); setVar( returnval, callReturnFunction( getInput, "Type your name here" ) ); callFunction( print, "Hello, " ++ convert.toString( returnval ) ++ "! Nice to see you!" ); callFunction( printLine() ); setVar( returnval, callReturnFunction( getInput, "Type a calculation here" ) ); defineVar( calculated, callFunctionCatch( math.calculate( returnval ), "Error while calculating!" ) ); if ( calculated == successful ) { callFunction( print, "Answer: " ++ convert.ToString( calculated ) ); } callFunction( waitForChar ); //Pause )[/cpp]
[code]new class Game { function(Game) { Create(Best Game Ever) } } end[/code]
can we stop with the make(game) jokes? I can't be the only one who finds them incredibly lame.
[code] Fakelang v2.0 Console: send "password_trojan.exe" -email "admin@earth.com" load "password_leaker.exe" -src "admin@earth.com" ---------------Leaking password from "admin@earth.com"...--------------- ---------------LEAKED--------------- || user: admin || password: lolhai login -site "Earth.com" -user "admin" -password "lolhai" *Welcome to Earth* access gaben@valvesoftware.com -access DISK C: Changed directory to gaben@valvesoftware.com//C: load cmd gaben@valvesoftware.com//C:> xcopy hl2ep3 C: ERROR: Can't find folder exit [/code] FAIL
My new language wouldn't be in english something between C and python [code] heltal main { heltal myInt = 5; om myInt == 5 { trycka "Hello World" } dö 0 } [/code]
[QUOTE=Irk89;17207671]My new language wouldn't be in english something between C and python [code] heltal main { heltal myInt = 5; om myInt == 5 { trycka "Hello World" } [highlight]dö[/highlight] } [/code][/QUOTE] Kind of pessimistic program </3
[code]dö lyckligt[/code] is that better? lol
&#1055;&#1088;&#1080;&#1074;&#1077;&#1090; &#1084;&#1080;&#1088; pure programming :smug:
Lutche zdarova mir :D
Way to make me feel excluded
[code] myGame = new VideoGame("Iron Man (ACTUALLY FOLLOWS THE STORY!)"); myGame.Add("Modern Graphics for Xbox 360/PS3/PC Basic Wii Sports level Graphics for Wii"); myGame.Add("Great Controls"); myGame.Add("Great Animated Cut scenes that follow Story"); myGame.Add("Awesome Multiplayer & Customisability for Multi); myGame.Remove("Upgrade System"); myGame.Add("Iron Man Movie Storyline"); myGame.console = "All 7th Mainstream Gen"; [/code]
[QUOTE=wingless;17224772][code] myGame = new VideoGame("Iron Man (ACTUALLY FOLLOWS THE STORY!)"); myGame.Add("Modern Graphics for Xbox 360/PS3/PC Basic Wii Sports level Graphics for Wii"); myGame.Add("Great Controls"); myGame.Add("Great Animated Cut scenes that follow Story"); myGame.Add("Awesome Multiplayer & Customisability for Multi); myGame.Remove("Upgrade System"); myGame.Add("Iron Man Movie Storyline"); myGame.console = "All 7th Mainstream Gen"; [/code][/QUOTE] Read my fucking post. ITS NOT FUNNY. GET OUT.
[QUOTE=r4nk_;17224778]Read my fucking post. ITS NOT FUNNY. GET OUT.[/QUOTE] No you. Just get over it, I'm trying to make a point not be funny.
[QUOTE=wingless;17224801]No you. Just get over it, I'm trying to make a point not be funny.[/QUOTE] Then you, sir, are in the wrong thread.
[QUOTE='-[ Fizzadar ]-;16842398'][code] print 'Hello World'; [/code] Simplicity is key.[/QUOTE] There are quite a few languages that that code would compile and run just like that. To name two, Lua and BASIC. Actually nevermind, you'd need "s not 's. [IMG]http://filesmelt.com/downloader/lolbasic.jpg[/IMG]
[QUOTE=Jawalt;17287951]There are quite a few languages that that code would compile and run just like that. To name two, Lua and FreeBASIC.[/QUOTE] remove the ; and you get python!
[code] Class Girlfriend: Girlfriend.Cupsize='D'; Girlfriend.Hair='Brunette'; Girlfriend.Eyes='Blue'; Girlfriend.Name='Sandra'; Girlfriend.GiveHead(); Girlfriend.MakeSandwich('Bacon","Cheese","lettuce"); [/code] [code] SYNTAX ERROR ON LINE 1: 'Class Girlfriend:' Girlfriend is non-existant. [/code] :sigh:
She should make the sandwich before she gives head, it'd be nice to have a sandwich and a chick giving you head at the same time.
[QUOTE=Goldenspoon;17289331][code] Class Girlfriend: Girlfriend.Cupsize='D'; Girlfriend.Hair='Brunette'; Girlfriend.Eyes='Blue'; Girlfriend.Name='Sandra'; Girlfriend.GiveHead(); Girlfriend.MakeSandwich('Bacon","Cheese","lettuce"); [/code] [code] SYNTAX ERROR ON LINE 1: 'Class Girlfriend:' Girlfriend is non-existant. [/code] :sigh:[/QUOTE] lol
More like [code] SYNTAX ERROR ON LINE 7: Class Girlfriend has no method GiveHead() [/code] Wait, am I missing the joke?
That isn't a syntax error...
Don't get picky now. :eng101:
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