I decided to help my friend ChbShoot out with his TerrariaInvEditor.
Sadly I decided this at 3am.....
[url]http://pastebin.com/Y1LmwSzn[/url]
He's gonna kill me :suicide:
Heh, I just found this:
[IMG]http://dl.dropbox.com/u/27714141/devnull.png[/IMG]
I'm not sure how that got there.
[QUOTE=voodooattack;34357905]Heh, I just found this:
[IMG]http://dl.dropbox.com/u/27714141/devnull.png[/IMG]
I'm not sure how that got there.[/QUOTE]
1 KB?
[QUOTE=Darwin226;34356034]Good news everyone.
Seeing that Runescape bot made me want to get back to the game.
So after the "money all gone" incident I needed a new way to profit. And being the lazy ass I am, I decided to make a program that will track the item prices for me and notify me if the item I invested in starts dropping in price.
Currently looks like this
[img]http://puu.sh/ekaS[/img]
I have a lot of features yet to implement.
Also, despite Runescape having the so called Grand Exchange API this STILL involved parsing HTML.
You see, their "API" will get you the price of an item, but only if you supply it's ID. Naturally, they provide no way of retrieving the ID based on the item's name so I had to find a third party site that does that and get the info from there.[/QUOTE]
RS dev bros!
One way of identifying sprites I've got in my disposal is a sort of collection of point:color key values. The point specifies the x and y offset from the origin at which we are searching and the color specifies the r,g,b value we expect to find at that pixel. I then can either match this at a specific position (to see if it's found within an inventory slot) or find it somewhere on the screen. This definition can be constructed as such:
[code]
new DTM(new Point[]{new Point(9, 6), new Point(21, 6), new Point(5, 9), new Point(12, 12), new Point(26, 10), new Point(7, 19), new Point(23, 21),}, new Color[]{new Color(159, 144, 106), new Color(156, 141, 104), new Color(145, 132, 97), new Color(0, 0, 1), new Color(183, 165, 121), new Color(152, 138, 101), new Color(168, 152, 111),});
[/code]
Then I realised this looked awful and inpractical. So I can also construct these from a hexadecimal string (and backwards) as such:
[code]
new DTM("0090069F906A0150069C8D6800500991846100C00C00000101A00AB7A579007013988A65017015A8986F");
[/code]
That's better.
[video=youtube;4Qtsf7j_-Vo]http://www.youtube.com/watch?v=4Qtsf7j_-Vo&feature=youtu.be[/video]
there you go, collision detection, health/damage system and a nice cute death animation ;p
[QUOTE=voodooattack;34357905]Heh, I just found this:
[IMG]http://dl.dropbox.com/u/27714141/devnull.png[/IMG]
I'm not sure how that got there.[/QUOTE]
[IMG]http://puu.sh/eldX[/IMG]
I don't know.
(the 2 Tuungle folders)
So my plan for the FP Android app is to have the app on the market for $.99, and then FP users with at least 1 year or 1000 posts can PM me for an apk.
[QUOTE=WalkDinosaur;34358474]So my plan for the FP Android app is to have the app on the market for $.99, and then FP users with at least 1 year or 1000 posts can PM me for an apk.[/QUOTE]
Awesome.
Time to surf FP in class.
[QUOTE=Naarkie;34358456][IMG]http://puu.sh/eldX[/IMG]
I don't know.
(the 2 Tuungle folders)[/QUOTE]
One is in "C:\Users\*username*\Documents" and the other one is in "C:\Users\Public\Documents".
[QUOTE=Z_guy;34358539]One is in "C:\Users\*username*\Documents" and the other one is in "C:\Users\Public\Documents".[/QUOTE]
No, its magic.
[QUOTE=NotMeh;34358534]Awesome.
Time to surf FP in class.[/QUOTE]
Of course, you can buy it if you want to support me :buddy:
[QUOTE=WalkDinosaur;34358613]Of course, you can buy it if you want to support me :buddy:[/QUOTE]
We don't
I wonder what security they have in place to stop people just making their own Runescape client and respond to incoming packets, surely this would be the best way to make a bot?
It would probably be more work to update but it's going to be way more reliable than a colour bot.
[QUOTE=sambooo;34358646]We don't[/QUOTE]
:frown:
Is this app open source somewhere? I know Overv's version was, I found it on github, but I can't seem to find your fork.
[QUOTE=Lexic;34358722]Is this app open source somewhere? I know Overv's version was, I found it on github, but I can't seem to find your fork.[/QUOTE]
I made one fork but I haven't made any commits.
[QUOTE=WalkDinosaur;34358739]I made one fork but I haven't made any commits.[/QUOTE]
Do you perhaps feel like pushing the work you've done? After all, sharing is caring.
[QUOTE=voodooattack;34357905]Heh, I just found this:
[IMG]http://dl.dropbox.com/u/27714141/devnull.png[/IMG]
I'm not sure how that got there.[/QUOTE]
I once found a movie on my laptop's data drive that I couldn't recall downloading. It wasn't even a movie I liked, some chick flick.
No idea how that got there.
[QUOTE=WalkDinosaur;34358613]Of course, you can buy it if you want to support me :buddy:[/QUOTE]
sure, I'll pay you for what Overv mostly made.
[QUOTE=layla;34358686]I wonder what security they have in place to stop people just making their own Runescape client and respond to incoming packets, surely this would be the best way to make a bot?
It would probably be more work to update but it's going to be way more reliable than a colour bot.[/QUOTE]
Quadruple fucking dare ya.
[QUOTE=Overv;34358796]I once found a movie on my laptop's data drive that I couldn't recall downloading. It wasn't even a movie I liked, some chick flick.
No idea how that got there.[/QUOTE]
maybe your computer is a girl compy
[QUOTE=voodooattack;34357905]Heh, I just found this:
[IMG]http://dl.dropbox.com/u/27714141/devnull.png[/IMG]
I'm not sure how that got there.[/QUOTE]
I'd say you ran an app on Windows that wrote to /dev/null and that's where it ended up?
[QUOTE=amcfaggot;34358975]maybe your computer is a girl compy[/QUOTE]
ain't nothin' wrong with a good chick flick.
[QUOTE=voodooattack;34357905]Heh, I just found this:
[IMG]http://dl.dropbox.com/u/27714141/devnull.png[/IMG]
I'm not sure how that got there.[/QUOTE]
[url]http://en.wikipedia.org/wiki//dev/null[/url]
[QUOTE]
In Unix-like operating systems, /dev/null or the null device is a special file that discards all data written to it (but reports that the write operation succeeded) and provides no data to any process that reads from it (yielding EOF immediately).
In programmer jargon, especially Unix jargon, it may also be called the bit bucket or black hole.
[/QUOTE]
[QUOTE=Darkwater124;34359146][url]http://en.wikipedia.org/wiki//dev/null[/url][/QUOTE]
I think he's more concerned with how that got there on a [b]windows os[/b].
Some program tried to write to /dev/null
[editline]23rd January 2012[/editline]
I mean that's not even odd.
[QUOTE=esalaka;34359281]Some program tried to write to /dev/null[/QUOTE]
Why would a program even bother doing that? Why doesn't the program just not do a file operation at all?
[QUOTE=@@;34359317]Why would a program even bother doing that? Why doesn't the program just not do a file operation at all?[/QUOTE]
Maybe it was a script or perhaps it called a function that always requires a file parameter because the API is horribly broken?????
[QUOTE=@@;34358930]sure, I'll pay you for what Overv mostly made.[/QUOTE]
I think you're vastly overestimating the amount of work Overv did.
[QUOTE=WalkDinosaur;34359502]I think you're vastly overestimating the amount of work Overv did.[/QUOTE]
so most of it?
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