[QUOTE=VoiDeD;18803709]But I suppose that's one of the pains of working entirely on open source software.[/QUOTE]
Actually, a LOT of people are working on open source software and making profit out of it. But open steamworks isn't something you could make a lot of money on.
Yeah. People do donate. if that's what you're getting at? Otherwise, how would you profit off of open-source software?
[QUOTE=efeX;18812142]Yeah. People do donate. if that's what you're getting at? Otherwise, how would you profit off of open-source software?[/QUOTE]
There are companies that employ developers for open source projects. Red Hat, Novel, Intel, AMD, Oracle, VMWare, and IBM all employ people that work on the Linux kernel, X.org, GCC, glibc, etc.
They do this because they use these projects, so they know that if they can have their own people working on it that they would benefit from it. They put their developers to work on the upstream project because that's a lot less work than maintaining a fork of it.
[QUOTE=efeX;18812142]Yeah. People do donate. if that's what you're getting at? Otherwise, how would you profit off of open-source software?[/QUOTE]
Go the RedHat route, make your shit stable, but hard to use, and then charge a fuckton of money for support.
Also, hire Ulrich Drepper, and don't keep him on a leash.
In fact fuck everything I just said. Just get Ulrich Drepper. The money will find it's way to you.
[QUOTE=efeX;18812142]Yeah. People do donate. if that's what you're getting at? Otherwise, how would you profit off of open-source software?[/QUOTE]
The same way you (the dev) profit from closed software, really. You have a new application you want to build, you hire developers to do it. By releasing it afterwards on a license like the GPL, you benefit from fixes of the community, and you share a great product you made.
It's not giving your company's work away or wasting their time because the product didn't exist before they made you code it, so they would've had to build it anyway. And you (the dev) are making profit because the company have to pay you and the other developers - So the devs are effectively making money off OSS.
Even Apple contribute to Open Source. See LLVM/Clang, Webkit, etc. This said, you don't go building something open source then magically make zillions of dollars off it like garry. That also said, there's nothing from stopping you from making money off an open source game. People rip off your stuff the same if they're allowed to or not.
[QUOTE=gparent;18812464]And you're making profit because you have to pay those developers[/QUOTE]
Since when did profit == expenditure?
Did I miss the memo?
[QUOTE=turby;18813489]Since when did profit == expenditure?
Did I miss the memo?[/QUOTE]
Since the recession we've had to rethink the way our economy operates. By counting expenditures as profits, we seem to be doing [I]quite[/I] well.
:smug:
[QUOTE=danharibo;18807751]I've been doing C++ since I was 11.[/QUOTE]
Wish I had that iron patience when I was 11 :sigh:
[QUOTE=turby;18813489]Since when did profit == expenditure?
Did I miss the memo?[/QUOTE]
The developer is making profit. The company isn't making less or more profit by making their software open source, but they're technically gaining since they get free patches.
[QUOTE=gparent;18819461]The developer is making profit. The company isn't making less or more profit by making their software open source, but they're technically gaining since they get free patches.[/QUOTE]
So what you are saying is that there is no income for the company, but the company gives money to the developers who make it.
Why the fuck would the company do that?
[QUOTE=Jallen;18820129]So what you are saying is that there is no income for the company, but the company gives money to the developers who make it.
Why the fuck would the company do that?[/QUOTE]
Apparently the 2 buffoons that rated me dumb can't think ahead for a second.
In this particular case there's no income for the company because they're making an internal tool for their own purposes. It can easily be translated to a situation where the government will contract the work, and thus pay your company for software. I'm not going to do all the brain work for you if you believe that everything a company does instantly generates millions in revenues.
There are companies like Intel who contribute to the Linux kernel so that Linux will run faster on their CPUs. If Linux ran like crap on Intel CPUs then people buying servers would buy from some other company.
And Linux makes up at least 30% of the server market.
-£6600, damn tuition fees (so far)
Around £200 in the last year but not done any in the last 6 months.
[QUOTE=PvtCupcakes;18821042]There are companies like Intel who contribute to the Linux kernel so that Linux will run faster on their CPUs. If Linux ran like crap on Intel CPUs then people buying servers would buy from some other company.
And Linux makes up at least 30% of the server market.[/QUOTE]
woot for Windows Server!
[QUOTE=DrTaxi;18815408]Wish I had that iron patience when I was 11 :sigh:[/QUOTE]
My parents bought me this C++ book, It's not the best book in the world (In fact it's missing quite a lot of detail on the STL). I had tried using visual basic when I was 11, but I was using the Weird IDE (and I had no idea what on earth I was doing, that didn't help). But soon after my friend's dad said he used C++ so I checked it out, and at first It was horribly confusing, even more so than VB. After a while though (around a year or so) It started to become easier and easier.
[QUOTE=danharibo;18823466]My parents bought me this C++ book, It's not the best book in the world (In fact it's missing quite a lot of detail on the STL). I had tried using visual basic when I was 11, but I was using the Weird IDE (and I had no idea what on earth I was doing, that didn't help). But soon after my friend's dad said he used C++ so I checked it out, and at first It was horribly confusing, even more so than VB. After a while though (around a year or so) It started to become easier and easier.[/QUOTE]
I was playing outside when I was 11
yeah seriously. got some hardcore nerds in this mothafuckin forum
I made nothing...'cause I was playing outside.
Seriously, go.
[QUOTE=DrTaxi;18815408]Wish I had that iron patience when I was 11 :sigh:[/QUOTE]
I started programming in C++ when I was 9. :smug: I am currently 11.
[b]Edit:[/b]
KING of page 3.
Zero. But I've won a couple of nice shirts and other goodies from contests my school attended.
[QUOTE=danharibo;18823466]My parents bought me this C++ book, It's not the best book in the world (In fact it's missing quite a lot of detail on the STL). I had tried using visual basic when I was 11, but I was using the Weird IDE (and I had no idea what on earth I was doing, that didn't help). But soon after my friend's dad said he used C++ so I checked it out, and at first It was horribly confusing, even more so than VB. After a while though (around a year or so) It started to become easier and easier.[/QUOTE]
I read tons of books on different languages and it didn't really help me :/ I was just too impatient and lazy.
[QUOTE=microsnakey;18823657]I was playing outside when I was 11[/QUOTE]
Ironically, I'm hardly programming right now because I spend so much time outside..
[QUOTE=Zatar963;18828297]I started programming in C++ when I was 9. :smug: I am currently 11.
[b]Edit:[/b]
KING of page 3.[/QUOTE]
lol
Another big 0 here, though the only program that I've made that's been decent is my most recent work on a physics sandbox using PhysX, and Ogre.
I think I got someone to buy me some food once in the lunch room because of a TI BASIC program I wrote for them...
None, I have no idea what to code that I could make money from it :D
I just code stuff like raytracers, games etc. just for fun :/
Around 10k in the last 2 years
Nothing. I'm spending so much on servers though.
Sorry, you need to Log In to post a reply to this thread.