• What are you working on? V7
    2,001 replies, posted
You have foiled me :eek:
oho ^^ didn't read the title, I see, is that api any good?
use it and find out?
[QUOTE=likesoursugar;19654206]oho ^^ didn't read the title, I see, is that api any good?[/QUOTE] Yeah, I really don't see anything wrong with it yet. (there was some problems in the "stable" release 1.5, but have now been fixed in the SVN version 2.0)
[QUOTE=honeybuns;19654219]use it and find out?[/QUOTE] Or he could ask others their opinions to get a good idea if he wants to try and use them?
[QUOTE=Archive;19654485]Or he could ask others their opinions to get a good idea if he wants to try and use them?[/QUOTE] Sure but it does some things well and some things not so well, you can't tell someone if an api is good or not, you gotta try it for yourself.
[QUOTE=honeybuns;19654624]Sure but it does some things well and some things not so well, you can't tell someone if an api is good or not, you gotta try it for yourself.[/QUOTE] True enough, though it's always a good idea to have others opinions.
Did you design the graphics for the app yourself, Borsty? [editline]07:07PM[/editline] [QUOTE=flair;19653066]make an electroplankton beatnes clone.[/QUOTE] I agree with this. Electroplankton was so weird, yet cool.
Well, my robot completely failed. It only fought in one match today, and everything was going great, at first. After winning the first of three rounds, the entire top of the bot became detached from the base, after colliding with the opponent. The bot was literally cut into two pieces, with half of it facing forward, and the other half facing towards this side. This threw the sensors completely out of whack, and obviously, resulted in me losing the second and third round. This was the first battle, so I'll see if I can fix up the connections before the next five or so, because aside from that one major design flaw, the rest of it works flawlessly.
[QUOTE=ZomBuster;19649308]Transparency is done! [IMG]http://www.cubeupload.com/files/15ce00volumetricclouds.png[/IMG] slow but pretty[/QUOTE] now that's butt ugly.... [sp]No, it looks awesome :D[/sp] And, the AO algorithm makes sense, didn't think of such a easy solution. :v: Also, can we PLEASE stop discussing about that "reinventing the wheel" thing? Why do we have to start this debate in every single WAYWO thread?
Doing java schoolwork :(. But with Haskell, C#, and F# on the side :). Just made some sweet algorithms today. Not that they're the coolest speed in the world, but the fact I conceived them quickly and many worked on the first try was very fun. Ahhh academia, when will we leave obsolete languages like java? <3 Other than that not much to show. I had an idea for a game which can read ai from a text file and duke it out between two player's respective ai's. It'd be wc3-esque. :D
[QUOTE=NukePower;19659327]Doing java schoolwork :(. But with Haskell, C#, and F# on the side :). Just made some sweet algorithms today. Not that they're the coolest speed in the world, but the fact I conceived them quickly and many worked on the first try was very fun. Ahhh academia, when will we leave obsolete languages like java? <3 Other than that not much to show. I had an idea for a game which can read ai from a text file and duke it out between two player's respective ai's. It'd be wc3-esque. :D[/QUOTE] I will be mildly surprised if you don't end up becoming a mathematician :v:
[QUOTE=NukePower;19659327]I had an idea for a game which can read ai from a text file and duke it out between two player's respective ai's. It'd be wc3-esque. :D[/QUOTE] Nice idea, good luck with that.
[QUOTE=Borsty;19651963]4 Hours, 9 samples, 6 classes and around 500 lines of code later: [media]http://www.youtube.com/watch?v=12taVpI4NB4[/media] Next will be improving touch feedback, adding sequencing (recording and playback) and make it more easy to assigning samples etc :)[/QUOTE] Already got it on the market, or a compiled file to download?
[QUOTE=Borsty;19646713] [img]http://filebox.me/files/ma3ni5t1v_beatPadOne.jpg[/img][/QUOTE] Did you do the layout via XML or Java? I've tried the XML layout tool but didn't figure out how to construct GUIs beyond the default Android look.
[QUOTE=NukePower;19659327]Doing java schoolwork :(. But with Haskell, C#, and F# on the side :). Just made some sweet algorithms today. Not that they're the coolest speed in the world, but the fact I conceived them quickly and many worked on the first try was very fun. Ahhh academia, when will we leave obsolete languages like java? <3 Other than that not much to show. I had an idea for a game which can read ai from a text file and duke it out between two player's respective ai's. It'd be wc3-esque. :D[/QUOTE] I'm fairly sure Java is still the most used language.
I made the graphics in gimp and I'm using a SurfaceView subclass to display an Image drawn by another Thread, layout is done on my own, not using any premade stuff for that. And no there's no file for download yet as it' nowhere near finished. It also only works on Android 2.x with a WVGA screen, I'll make it compatible with other devices later on.
Yes I would like a Droid, thanks!
Got collision working (yay), now to move on to the actual game play. I was thinking of a platformer puzzle game with physics, not quite sure yet though as I have no ideas of what to do with it.
[QUOTE=Chandler;19659511]I will be mildly surprised if you don't end up becoming a mathematician :v:[/QUOTE] Applied math minor and comp sci functional programming specialization :X [QUOTE=TheBoff;19660412]I'm fairly sure Java is still the most used language.[/QUOTE] Just because it's the most used doesn't mean it pays well or is in any way a good language. [url]http://www.paulgraham.com/avg.html[/url] (Scroll to "The Blub Paradox")
[img]http://www.cubeupload.com/files/bf7a00bewarecitizens.png[/img] Now just to get that sword to swing right and put some dying in there...
[QUOTE=TheBoff;19660412]I'm fairly sure Java is still the most used language.[/QUOTE] :v:?
Saying that Java is good because it works on all operating systems is like saying that buttsex is good because it works on all sexes.
[QUOTE=TheBoff;19660412]I'm fairly sure Java is still the most used language.[/QUOTE] I thought C has been the most used language since forever.
According to [url]http://langpop.com/[/url] C++ and C is more popular than Java. But it's difficult to get any real statistics on what programming languages are used the most. That site counts the open source projects of the different languages, but business software (something Java is used a lot for) usually isn't open source.
Didn't know python was that popular, thats a cool site. Been working on Machinery again and now you can make snow and various other things, added the addition of a Crusher to crush. A snow machine is fairly simple and takes water as an input with a cooler and crusher as the parts. Need to work on how to mix materials to get others.
[QUOTE=ace13;19664871]Saying that Java is good because it works on all operating systems is like saying that buttsex is good because it works on all sexes.[/QUOTE] That sums up my feelings on Java perfectly.
[QUOTE=ace13;19664871]Saying that Java is good because it works on all operating systems is like saying that buttsex is good because it works on all sexes.[/QUOTE] So it's true?
[QUOTE=NukePower;19661624] Just because it's the most used doesn't mean it pays well or is in any way a good language. [/QUOTE] I never said it was: I just meant that it's not obsolete, and when you graduate from uni, it's probably going to be the most useful language to get a job with on the balance of things. I personally don't think Java is [B]that[/B] bad, but I've got very limited experience with it.
[QUOTE=Namelezz!;19661908][img]http://www.cubeupload.com/files/bf7a00bewarecitizens.png[/img] Now just to get that sword to swing right and put some dying in there...[/QUOTE] Still has abused, unoriginal pixel art!
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