• Designer looking for a programmer
    33 replies, posted
[QUOTE=cartman300;45822008]All languages are ideal for games if you can do any kind of 3D or 2D with them. Hell, people are making games in dialects of BASIC.[/QUOTE] [sp]that was me :|[/sp]
[QUOTE=Fourier;45816717]Actually, 1500$ + additional 1500$ for every platform. Btw, there is free version of Unity and you can make money with it legally up to 100 000$[/QUOTE] I know there is, I have a copy on my hard drive. But he claims that the game would incorporate mechanics of the most popular and fun game of all time. At even $1 a pop, with more copies than Minecraft, which as of typing has sold 16,503,400 copies on PC/Mac/Linux alone, he'd be making at least over $16,500,000. Minecraft's not even the top selling video game of all time. [editline]28th August 2014[/editline] [QUOTE=proboardslol;45820431]I mean I don't have any real ability to program yet that people would want to work with me. All the languages I know are... non-ideal for games...[/QUOTE] I thought you were learning C#? C# is your most powerful weapon in the arsenal one calls Unity.
[QUOTE=GeEkOfWiReS;45831658]I know there is, I have a copy on my hard drive. But he claims that the game would incorporate mechanics of the most popular and fun game of all time. At even $1 a pop, with more copies than Minecraft, which as of typing has sold 16,503,400 copies on PC/Mac/Linux alone, he'd be making at least over $16,500,000. Minecraft's not even the top selling video game of all time.[/QUOTE] In which case spending $1500 dollars is the least of his worries.
[QUOTE=nos217;45834347]In which case spending $1500 dollars is the least of his worries.[/QUOTE] You have to know how to make the game in Unity Free in order to get the money to buy it because it's not like a game made to your liking will fall from the heavens. And besides, not everyone likes RPG-based games. I prefer sandbox games / first person shooters. While there are many people that do, many do not.
Sorry, you need to Log In to post a reply to this thread.