WAYWO since halloween is so close I have decided to post a picture of the pumpkin I just carved.
[img_thumb]http://dl.dropbox.com/u/5062494/share/pumpkin/my_pumpkin2.jpg[/img_thumb]
I am so proud.
[QUOTE=Jallen;25748142]WAYWO since halloween is so close I have decided to post a picture of the pumpkin I just carved.
[img_thumb]http://dl.dropbox.com/u/5062494/share/pumpkin/my_pumpkin2.jpg[/img_thumb]
I am so proud.[/QUOTE]
That's quite a scary pumpkin.
[QUOTE=Mr. Gestapo;25747117]I want to get into programming, where should I begin?[/QUOTE]
Well it depends what you want really. If you want to just get into programming in general, I recommend C# as it has a nice, easy and large standard library and is a lot easier to work with than something like C++
What are you looking to get out of programming? Games? Applications? Websites? 1337 h4x?
[QUOTE=Jallen;25748142]WAYWO since halloween is so close I have decided to post a picture of the pumpkin I just carved.
[img_thumb]http://dl.dropbox.com/u/5062494/share/pumpkin/my_pumpkin2.jpg[/img_thumb]
I am so proud.[/QUOTE]
Cute.
Now paint it brown and put it behind frosted glass to give it more realistic graphics than real world has to offer. And use some industrial lights in there.
Honestly though, good work :)
[QUOTE=Jallen;25748142]WAYWO since halloween is so close I have decided to post a picture of the pumpkin I just carved.
[img_thumb]http://dl.dropbox.com/u/5062494/share/pumpkin/my_pumpkin2.jpg[/img_thumb]
I am so proud.[/QUOTE]
The pumpkins attacks WAYWO!!
[QUOTE=ZeekyHBomb;25748213]Cute.
Now paint it brown and put it behind frosted glass to give it more realistic graphics than real world has to offer. And use some industrial lights in there.
Honestly though, good work :)[/QUOTE]
Needs more grain.
[QUOTE=Mr. Gestapo;25747117]I want to get into programming, where should I begin?[/QUOTE]
We can't help you if you don't tell us what your goal is.
[QUOTE=ZeekyHBomb;25747545]There were enough people posting threads in here wanting HTML, PHP or other web-related help.
He might just seen 'Programming', then clicked and posted without looking further down. One could expect to also have web programming in the programming-section if you don't know there's a special section for that.[/QUOTE]
True enough, but as a green member I think we can trust him enough to read all the sub-forums first.
[QUOTE=Mr. Gestapo;25747117]I want to get into programming, where should I begin?[/QUOTE]
What everyone else has said, and if you can try and find the old sticky that use to be in this forum you should read that (and re-sticky it) as well. I think it was gparent who made the thread, but it doesn't show in his created threads list.
[b]edit[/b]
Yeah it definitely was gparent. And [url=http://www.facepunch.com/threads/769553-I-want-to-learn-how-to-code-but-don-t-have-a-clue-where-to-start]fuck all of you people[/url] for not linking to the sticky, it's going to be forever lost now :frown:
[editline]31st October 2010[/editline]
I found a [url=http://www.facepunch.com/threads/967944-What-is-the-best-way-for-me-to-get-into-programming]thread with a link to the sticky[/url] but the link is broken. I guess the thread is gone forever.
[QUOTE=Mr. Gestapo;25747117]I want to get into programming, where should I begin?[/QUOTE]
here: [url]http://www.youtube.com/watch?v=hE7l6Adoiiw[/url]
"This video contains content from UMG. It is not available in your country."
...
[img]http://sphotos.ak.fbcdn.net/hphotos-ak-snc4/hs906.snc4/71977_465588312566_564967566_5359798_6895095_n.jpg[/img]
I noticed that someone posted their pumpkin a few pages (or so) ago, so there is mine...
It was wearing glasses because it was a very drunken Wednesday evening...
[QUOTE=Loli;25751718][img_thumb]http://sphotos.ak.fbcdn.net/hphotos-ak-snc4/hs906.snc4/71977_465588312566_564967566_5359798_6895095_n.jpg[/img_thumb]
I noticed that someone posted their pumpkin a few pages (or so) ago, so there is mine...
It was wearing glasses because it was a very drunken Wednesday evening...[/QUOTE]
A challenger appears!
Edit: A few pages? It's this page. :v: Unless I missed one.
[QUOTE=Mr. Gestapo;25747117]I want to get into programming, where should I begin?[/QUOTE]
Start with C#, decide on something to do and do it, though start small, maybe a text adventure ([url]http://en.wikipedia.org/wiki/Adventure_game[/url]) do not worry if you get stuck just Google your issue or ask you can in [url]http://www.facepunch.com/threads/910202-What-do-you-need-help-with-Version-1?p=25749593[/url].
[QUOTE=layla;25752280][img_thumb]http://dl.dropbox.com/u/99765/882234.png[/img_thumb][/QUOTE]
Does this mean there is a playable version?
Of what? If you mean fortblox then no, this is just something I'm doing on the side.
[QUOTE=layla;25752280][img_thumb]http://dl.dropbox.com/u/99765/882234.png[/img_thumb][/QUOTE]
Nice, is that OpenGL or DirectX rendering?
[img]http://anyhub.net/file/bandcampdownloader.png[/img]
You provide the link, it downloads the songs.
[QUOTE=eXeC64;25752436]Nice, is that OpenGL or DirectX rendering?[/QUOTE]
OpenGL
Really really rushed code but owell
[cpp]
void Level::Load()
{
std::vector<float> test;
/* loop through each face */
for (int face = 0; face < (int)m_bsp.m_faces.size(); ++face)
{
/* only interested in polygon and mesh face types */
if (m_bsp.m_faces[face].m_type == 1 || m_bsp.m_faces[face].m_type == 3)
{
for (int faceVertex = 0; faceVertex < m_bsp.m_faces[face].m_meshVertexCount; ++faceVertex)
{
int index = m_bsp.m_faces[face].m_vertex + m_bsp.m_meshVertices[m_bsp.m_faces[face].m_meshVertex + faceVertex].m_index;
BSP::Vertex vertex(m_bsp.m_vertices[index]);
test.push_back(vertex.m_position[0]);
test.push_back(vertex.m_position[2]);
test.push_back(vertex.m_position[1]);
test.push_back(vertex.m_normal[0]);
test.push_back(vertex.m_normal[2]);
test.push_back(vertex.m_normal[1]);
test.push_back(vertex.m_textureCoordinate[0][0]);
test.push_back(vertex.m_textureCoordinate[0][1]);
}
}
}
GlExt::glGenVertexArrays(1, &m_vaoHandle);
GlExt::glBindVertexArray(m_vaoHandle);
GlExt::glGenBuffersARB(1, &m_vboHandle);
GlExt::glBindBufferARB(GL_ARRAY_BUFFER_ARB, m_vboHandle);
GlExt::glBufferDataARB(GL_ARRAY_BUFFER_ARB, test.size() * sizeof(float), &test[0], GL_STATIC_DRAW_ARB);
glEnableClientState(GL_VERTEX_ARRAY);
glVertexPointer(3, GL_FLOAT, 32, (void*)0);
glEnableClientState(GL_NORMAL_ARRAY);
glNormalPointer(GL_FLOAT, 32, (void*)12);
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
glTexCoordPointer(2, GL_FLOAT, 32, (void*)24);
GlExt::glBindVertexArray(0);
GlExt::glBindBufferARB(GL_ARRAY_BUFFER_ARB, 0);
m_count = test.size();
}
[/cpp]
Should defo not be pushing back that much.
[QUOTE=andersonmat;25752437][img_thumb]http://anyhub.net/file/bandcampdownloader.png[/img_thumb]
You provide the link, it downloads the songs.[/QUOTE]
Where did you get that sweet color scheme? I want it :haw:
[QUOTE=Chandler;25741114]Here is the ascii tree program written using [URL="http://github.com/mnmlstc/dao"]Dao[/URL] and [URL="http://github.com/mnmlstc/hue"]Hue[/URL]. Didn't take too long. Also, it was a perfect opportunity to use recursion :D[/QUOTE]
Cool stuff, keep it up!
[QUOTE=Siemens;25736368]This is too good to be held back in some thumbnail.[/QUOTE]
no it isn't.
seriously it's literally a rock texture, some layer-styled text using the trash you find on dafont, and a vignette.
[QUOTE=Xerios3;25753241]Where did you get that sweet color scheme? I want it :haw:[/QUOTE]
I actually made it myself. I can send you my Eclipse preference file if you'd like.
[QUOTE=deloc;25753483]no it isn't.
seriously it's literally a rock texture, some layer-styled text using the trash you find on dafont, and a vignette.[/QUOTE]
Sure. But it's a really nice rock texture.
Edit: Wait a second. That's not a rock texture at all.
[QUOTE=Mr. Gestapo;25747117]I want to get into programming, where should I begin?[/QUOTE]
I highly suggest you look at [url=http://learnpythonthehardway.org/index]Learn Python The Hard Way[/url]
It walks you through everything from getting setup with a text editor to writing full programs.
I not only highly recommend it, but I'll fully endorse it as the best introduction to programming book around.
I made my first C++ calculator! Is this good or messy code?
[code]#include <iostream>
int main()
{
using namespace std;
int a;
int b;
int sum;
cout << "give me yo numbas to add";
cout << endl;
cin >> a;
cout << a << " plus what skillet biscut?";
cout << endl;
cin >> b;
sum = a+b;
cout << a << "+" << b << "=" << sum;
cout << endl;
cout << "that is yo numba, use your brain next time lardhat";
return 0;
}
[/code]
wheres yo classes
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