[QUOTE=CarlBooth;25762048]What's a good MySQL GUI?
I've tried SQLyog and HeidiSQL and they are both too busy. Normally I only want to do table design and simple querying - all the rest I can do from whatever app I'm working on.[/QUOTE]
[url=http://navicat.com/en/products/navicat_mysql/mysql_overview.html]Navicat[/url] always worked well for me.
Cheers guys, I'll give it a go.
[QUOTE=Siemens;25762198]And who would want plugins anyway? This is the business world.
There's absolutely no possible purpose for plugins, because Null's already implemented the good functionality and anything else would just be impressing people with primitive functionality.
And when everyone else is writing plugins, Null will be climbing to the top. You'll remember the name.[/QUOTE]
Hi Null
[QUOTE=Siemens;25759512]Writing a BBS.
I'm designing it as a super modular system, with the main part of it working with IUser, IUserProvider, etc. objects. That way it should be super easy to replace out the backend model.
[img_thumb]http://ahb.me/OiR[/img_thumb]
I've also fired up a Ubuntu Server VM and setup a user with this program as it's shell (so I can make the user login information public, and people connecting in will be dropped straight into this BBS)
[img_thumb]http://ahb.me/OiT[/img_thumb][/QUOTE]
sup turb?
[QUOTE=CarlBooth;25762482]Hi Null[/QUOTE]
[QUOTE=efeX;25762581]sup turb?[/QUOTE]
I'm confused, am I null or turb? :saddowns:
turbSquared?
Null__
Ok, changed my mind.
Siemens is either:
turb_ being funny (more likely, more awesome)
Or Nullsquared (less likely, less awesome)
Agop Somerville
Charlie Shirinian
[QUOTE=CarlBooth;25762730]Ok, changed my mind.
Siemens is either:
turb_ being funny (more likely, more awesome)
Or Nullsquared (less likely, less awesome)[/QUOTE]
Or neither, of course.
[quote=carlbooth;25762730]ok, changed my mind.
Siemens is either:
Turb_ being funny (more likely, more awesome)
or nullsquared (less likely, less awesome)[/quote]
[quote=siemens;25759512][img_thumb]http://ahb.me/OiR[/img_thumb][/quote]
[code]charlie-pc[/code]
caps won't work :(
Map loading, content management success:
[code]
[<tile.Tile instance at 0x040BC850>, <tile.Tile instance at 0x040BC8C8>, <tile.Tile instance at 0x040BC8F0>, <tile.Tile instance at 0x040BC918>, <tile.Tile instance at 0x040BC940>, <tile.Tile instance at 0x040BC968>, <tile.Tile instance at 0x040BC990>, <tile.Tile instance at 0x040BC9B8>, <tile.Tile instance at 0x040BC9E0>, <tile.Tile instance at 0x040BCA08>, <tile.Tile instance at 0x040BCA30>, <tile.Tile instance at 0x040BCA58>, <tile.Tile instance at 0x040BCA80>]
[/code]
[QUOTE=arienh4;25762780]Or neither, of course.[/QUOTE]
[b]You don't know what you're talking about[/b]. You're just an amateur, I'm a professional, commercial programmer in the real world
:shobon: :v:
[QUOTE=ZeekyHBomb;25761489]Don't mock Null.
He's in a commercial world now and has no time for fancy things like applying switch, which evidentially is much more complicated than using a plain and simple if..else if chain.
You're just mad because there's no native plugin support. Again, Null has to weight the usability against the time needed to implement it.
A whole plugin-system would have taken so long and for what? Just so you can play pong in a grapher? Or extend functionality without Nulls approval?
Whatever arguments you bring will be invalid, because you are thinking in a hobbyist way.[/QUOTE]
But what about a map for the strings and the NK<X>?
[QUOTE=Jookia;25762896]But what about a map for the strings and the NK<X>?[/QUOTE]
if..else if chain is much more readable and obvious, Mr. Hobby programmer.. ts ts
On a serious note, either nullsquared is silly or that some crappy compiler unwinding.
[QUOTE=Jookia;25762945]On a serious note, either nullsquared is silly or that some crappy compiler unwinding.[/QUOTE]
I'm going to ignore you because you're just bandwagoning against me.
[editline]it's turb don't tell anybody[/editline]
I bet arienh4 started the bandwagon. He always attacks me :v:
:v::v:
[QUOTE=Siemens;25762983]I'm going to ignore you because you're just bandwagoning against me.[/QUOTE]
[media]http://www.youtube.com/watch?v=7rJgMM78zxM[/media]
Im 99% sure who Siemens is but i wont reveal it :P
let you figure it out
Hes like the stig, once his true identity is revealed he will be killed off
I, like many others here at the programming, am as puzzled as to who Siemens is.
Please don't accuse me of band wagoning because I questioned your code or the C# compiler.
[QUOTE=Jookia;25763099]I, like many others here at the programming, am as puzzled as to who Siemens is.
Please don't accuse me of band wagoning because I questioned your code or the C# compiler.[/QUOTE]
Don't worry :shobon:
There's just a hate bandwagon against me because everyone is so jealous that I'm [b]the best programmer here[/b].
God damn it I found an awesome way of checking collisions with SFML, works with any sf::Shape, no FPS loss, easy to work with and such.Then I woke up.
I [b]hate that[/b]
[QUOTE=CarlBooth;25763000][media]http://www.youtube.com/watch?v=7rJgMM78zxM[/media][/QUOTE]
"This video contains content from Sony Music Entertainment. It is not available in your country."
DAMNIT
[QUOTE=ZeekyHBomb;25763179]DAMNIT[/QUOTE]
It really wasn't worth it. Really. Slideshow with lyrics made in WMM.
[QUOTE=Jookia;25763198]It really wasn't worth it. Really. Slideshow with lyrics made in WMM.[/QUOTE]
Wow, you totally missed the point.
[QUOTE=pikzen;25763158]God damn it I found an awesome way of checking collisions with SFML, works with any sf::Shape, no FPS loss, easy to work with and such.Then I woke up.
I [b]hate that[/b][/QUOTE]I hate when I close visual studio after being unable to solve a problem and the solution comes to me as I watch the window disappear
[QUOTE=VeryNiceGuy;25763496]I hate when I close visual studio after being unable to solve a problem and the solution comes to me as I watch the window disappear[/QUOTE]
It's not really that hard starting it up again, is it?
Progress!
It can now load models in .obj format. Like this dropship
[IMG]http://proxy-plus.com/browse.php?u=Oi8vd3d3LmZhY2VwdW5jaC5jb20vJnF1b3Q7aHR0cDovL3Byb3h5LXBsdXMuY29tL2Jyb3dzZS5waHA%2FdT1PaTh2ZDNkM0xtWmhZMlZ3ZFc1amFDNWpiMjB2Sm5GMWIzUTdhSFIwY0RvdkwybHRaemcwTkM1cGJXRm5aWE5vWVdOckxuVnpMMmx0WnpnME5DODNOVGd4TDNOamNtVmxibWh2TG5CdVp5WnhkVzkwT3clM0QlM0QmYW1wO2FtcDtiPTUmcXVvdDs%3D&b=5[/IMG][img]http://img844.imageshack.us/img844/7581/screenho.png[/img]
that I modelled in sketchup. When I've got this into a more workable state, I'll probably refactor to make it a little more engine-like and project-portable :Dglgl
[QUOTE=Richy19;25763033]Im 99% sure who Siemens is but i wont reveal it :P
let you figure it out
Hes like the stig, once his true identity is revealed he will be killed off[/QUOTE]
It's pretty obvious :P
The best video game name generator in the world!
[url]http://www.norefuge.net/vgng/vgng.html[/url]
It throws out some pretty funny stuff:
"Nudist Hang Glider Chronicles"
"Whale in my Pocket"
"Indian Dentist Armageddon"
"Explosive Walrus Battle"
I think I'll stick to trying to think up my own names :v:
[QUOTE=thomasfn;25764451]
"Explosive Walrus Battle"[/QUOTE]
I demand this be made now :v:
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