• What Are You Working On? V13
    5,003 replies, posted
Soon to come: iPad multibooting iOS 4.1, Android 3.0 Gingerbread and ChromeOS ?
I just finished a simple 3DS file Viewer, It's my first OpenGL app so I had to go over the all the fundamentals once again :v: normal [img]http://img593.imageshack.us/img593/1097/with.png[/img] in wire-frame [img]http://img263.imageshack.us/img263/2999/wire.png[/img]
can you put that on a white background, it is a bit hard to see
[QUOTE=BMCHa;26001284]The bold, underlined words change the meaning of that sentence. (No worries, we all misread things from time to time) I don't doubt that null has some talent, it's just that we only got to see that some of the time, as he spent the rest of the time arguing with everyone. Pretty much everything Jallen said. We may joke about his C# if tree (lolwut), but in C++/HLSL, we get stuff like this: [media]http://www.youtube.com/watch?v=Da_r9O4lTfY[/media][/QUOTE] So pretty...
[QUOTE=jA_cOp;26001790]Pseudoform (aka Portalized) is open-source. You can go look at the spaghetti code yourself (note that there is another author in addition to null, he's the reason it's open source to begin with).[/QUOTE] Didn't we already agree in the last WAYWO that he although he was talented with maths and such, his programming skills were utter shit?
[QUOTE=Vbits;26001954]can you put that on a white background, it is a bit hard to see[/QUOTE] [img]http://img138.imageshack.us/img138/9996/bleuh.png[/img]
[QUOTE=Hexxeh;26001354][media]http://www.youtube.com/watch?v=UIixUYaLufo[/media] </PR mode>[/QUOTE] Sweet job, Hexxeh. Another triumph in your career.
[QUOTE=HiredK;26002067][img_thumb]http://img138.imageshack.us/img138/9996/bleuh.png[/img_thumb][/QUOTE] Dark blue, its the new white.
[QUOTE=Siemens;26001994]Didn't we already agree in the last WAYWO that he although he was talented with maths and such, his programming skills were utter shit?[/QUOTE] I don't think it's really worth concluding on, but to put it like this, considering his long history of programming it really does seem like his attitude has been in the way of continuous self-development for some time...
So can i have any feedback on improvements to my ticker client [img]http://dl.dropbox.com/u/2014606/ticker_client3.png[/img]
[quote=vbits;26002221]so can i have any feedback on improvements to my ticker client [img_thumb]http://dl.dropbox.com/u/2014606/ticker_client3.png[/img_thumb][/quote] gui
can you you use the application to navigate to the threads shown?
Nothing I'm a lazy fuck.
Well, what do you want us to say, it's a ticker, it's not rocket science, it shows you recent posts... Yeah, it show recent posts What are the colors for ? Also, to our OpenGL gurus here. I have this code [code] GL.Translate(new Vector3d(0.003f, 0.003f,0.0f)); GL.Begin(OGL.BeginMode.Triangles); GL.Vertex3(0.0f, 0.1f, 0.0f); GL.Vertex3(-0.1f, -0.1f, 0.0f); GL.Vertex3(0.1f, -0.1f, 0.0f); GL.End(); GL.Begin(OGL.BeginMode.Quads); GL.Vertex3(0.01f, 0.11f, 0.0f); GL.Vertex3(0.11f, 0.11f, 0.0f); GL.Vertex3(0.11f, 0.01f, 0.0f); GL.Vertex3(0.01f, 0.01f, 0.0f); GL.End(); [/code] It's OpenTK, but you should be able to translate it to c++ easy, beginmode.quads is GL_QUADS, GL.Begin is glBegin, etc. What can I do to have my square go one direction and the triangle another ?
[QUOTE=VeryNiceGuy;26002515]can you you use the application to navigate to the threads shown?[/QUOTE] No, it is a console application [QUOTE=i300;26002504]gui[/QUOTE] It is on my to-do list but I am weighting it up for the most part, will i get something really good if i spend a long amount of time working on the gui
[QUOTE=pikzen;26002530] What can I do to have my square go one direction and the triangle another ?[/QUOTE] Offset the x-coordinates for the triangle vertexes towards the left (subtract) while offsetting the x-coordinates for the square vertexes towards the right (add). (It's not rocket science!) If you meant how to do this in a real-time application, then you're not showing the relevant code.
[QUOTE=Vbits;26002558]No, it is a console application[/QUOTE]You could add a feature for this, that opens the thread in the default browser.
[QUOTE=VeryNiceGuy;26002667]You could add a feature for this, that opens the thread in the default browser.[/QUOTE] how do you propose then i handle selection
arrow keys to move a cursor around and enter to go to the thread
The program operates using a 3000 line buffer and is designed to be nice and simple, it is designed so i do not need to switch back to Facepunch while doing other stuff, instead a console app beeps at me. Also good for you 888 posts
[QUOTE=VeryNiceGuy;26002862]arrow keys to move a cursor around and enter to go to the thread[/QUOTE] Revolutionary.
"Graphics [i]and[/i] sound effects!"
[QUOTE=NovembrDobby;26002933]"Graphics [i]and[/i] sound effects!"[/QUOTE] In what context
What country is Nullsquared from? He sounds like an American accent (sorta).
[QUOTE=Layley;26003346]What country is Nullsquared from? He sounds like an American accent (sorta).[/QUOTE] He's American, I believe he's said New York state. He may possibly have some kind of impediment, but it's hard to tell. I'm not trying to be a dick, just straight up.
[QUOTE=Layley;26003346]What country is Nullsquared from? He sounds like an American accent (sorta).[/QUOTE] New York I thought. Definitely American.
[img]http://s3.amazonaws.com/data.tumblr.com/tumblr_lbqntt02p91qclar3o1_1280.jpg?AWSAccessKeyId=0RYTHV9YYQ4W5Q3HQMG2&Expires=1289607280&Signature=lTRwl2cC4D6u7SIEtxQoxQLvoHY%3D[/img] *cough*
I have terrible news. Terrible terrible news. I'm dropping fibers from my threading library. It's been too much of a pain to get them working for POSIX. I'm writing up the documentation now, and I'll be writing some examples for everything as well. Once I've finished I'll post a link. As usual, this is released under a BSD License. I was trying to implement fibers so that I could then create an actor model library, but it would appear that POSIX, as well as Windows, have a message queue built into themselves, so I'll be doing it that way (coincidentally, this is actually how ObjC and Smalltalk work, via the Actor Model, and message passing). What this means, however, is that this technology, specifically for windows, effectively cuts out Windows XP, and this is due to the required used of a Condition Variable. These weren't introduced into Windows until Vista (the NT6 Kernel, specifically), so unfortunately, if you're on Windows XP, you won't be able to use it. Sorry :/ [sp]wow, a short post :V[/sp]
Don't you just love being locked in to one of the worst OSes to develop for?
[QUOTE=Xerios3;26003510][img_thumb]http://s3.amazonaws.com/data.tumblr.com/tumblr_lbqntt02p91qclar3o1_1280.jpg?AWSAccessKeyId=0RYTHV9YYQ4W5Q3HQMG2&Expires=1289607280&Signature=lTRwl2cC4D6u7SIEtxQoxQLvoHY%3D[/img_thumb] *cough*[/QUOTE] *splutter*
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