[QUOTE=geel9;26014279]I made a [url=http://www.facepunch.com/threads/1019358-Facepunch-Thread-Watcher]ticker program[/url] a while ago...
[img_thumb]http://gyazo.com/42f1a6bb2458b0b1218324cc593969f4.png[/img_thumb]
[img_thumb]http://gyazo.com/707b9dd3d4112e74a209c4a7fa45187b.png[/img_thumb][/QUOTE]
And I made one the day the ticker was first introduced, in the the thread introduxing it. Then Garry condemned it :(
[QUOTE=Tobba;26015740]Its the adverts , those security check things needs to learn to log in. it can also be so that it searches user posted links in the DDT[/QUOTE]
Yeah, if I want to host malware on my site I want to be able to give the checkers a version without malware too!
- Snip -
Puzzle games are fun to make...
I really hate writing saving and loading systems. If a single byte is out of place it could mess up loading anywhere further along, so it's hard to find the problem.
[QUOTE=NovembrDobby;26014318]New fad?[/QUOTE]
And i am glad that I might have started it.
Also Robert what is the status on the new Lewt Video?
[QUOTE=Robert64;26017717]I really hate writing saving and loading systems. If a single byte is out of place it could mess up loading anywhere further along, so it's hard to find the problem.[/QUOTE]
How do you manage to get a byte out of place if you are the one writing the file format?
[QUOTE=Darwin226;26018182]How do you manage to get a byte out of place if you are the one writing the file format?[/QUOTE]
I'm writing two sides, saving and loading. Each need to be exactly parallel otherwise they get out of sync and everyone dies.
[QUOTE=Ezhik;26015798]You are the new geohot(before he turned into a smug asshole)[/QUOTE]
geohot was an apple user so no surprises there
[QUOTE=Vbits;26017898]And i am glad that I might have started it.
Also Robert what is the status on the new Lewt Video?[/QUOTE]
I can't record anything without it playing back at an ugly lossy quality and 10FPS. What screen recording software would you recommend?
[QUOTE=Maurice;26012889]Been working a little on one of those flying games where you avoid obstacles.
[img_thumb]http://maurice.gmod.de/Woosh.gif[/img_thumb]
It's just wannabe 3D with vector art. No other stuff yet. You can see that you can go left, right, but also up and down. I just modify some variables like space between lines when going up and down, and I just did "what feels right" so it's not perfect. [del]Also gotta fix that missing ground when going sideways.[/del]done
[editline].[/editline]
It's a lot smoother in reality.[/QUOTE]
Trippy.
[QUOTE=Maurice;26012889]Been working a little on one of those flying games where you avoid obstacles.
[img_thumb]http://maurice.gmod.de/Woosh.gif[/img_thumb]
It's just wannabe 3D with vector art. No other stuff yet. You can see that you can go left, right, but also up and down. I just modify some variables like space between lines when going up and down, and I just did "what feels right" so it's not perfect. [del]Also gotta fix that missing ground when going sideways.[/del]done
[editline].[/editline]
It's a lot smoother in reality.[/QUOTE]
Man this looks awesome, how hard was it?
I wrote a lua script that makes a ghostie.
[lua]local g1 = [[
_____
/ _ _ \
| _ |
/ |
/ |
| |
/ |
VvVvVvVvVv
]]
local g2 = [[
Boo!
_____
/ O O \
| 0 |
/ |
/ |
| |
/ |
vVvVvVvVvV
]]
while true do
Clear()
print(g1)
for i = 1, 25000000 do end
Clear()
print(g2)
for i = 1, 25000000 do end
end
io.read()[/lua]
[QUOTE=ZenX2;26021901][lua]for i = 1, 25000000 do end[/lua][/QUOTE]
:eng99:
That's a terrible way to do timing
[QUOTE=sim642;26015770]Can't the forum automatically log in Googlebot by IP?[/QUOTE]
IIRC, Google frowns upon treating the bot differently than regular users. Not sure if that qualifies though.
[QUOTE=Siemens;26022358]:eng99:
That's a terrible way to do timing[/QUOTE]
I know; I don't have anything better, like being able to hook into a think.
Ghostie the Oogily Boogily v2: Now with more frames!
[lua]local g1 = [[
_____
/ _ _ \
| _ |
/ |
/ |
| |
/ |
VWvVWvVWvV
]]
local g2 = [[
_____
/ . . \
| _ |
/ |
/ |
| |
/ |
vVWvVWvVWv
]]
local g3 = [[
Boo!
_____
/ O O \
| 0 |
/ |
/ |
| |
/ |
WvVWvVWvVW
]]
local t = 25000000 / 4
function Clear() os.execute("cls") end --clears the screen every frame
while true do
Clear()
print(g1)
for i = 1, t * 4 do end
Clear()
print(g2)
for i = 1, t / 2 do end
Clear()
print(g3)
for i = 1, t * 2.5 do end
Clear()
print(g2)
for i = 1, t / 2 do end
end
io.read()[/lua]
[QUOTE=Ortzinator;26022411]IIRC, Google frowns upon treating the bot differently than regular users. Not sure if that qualifies though.[/QUOTE]
If webmasters know the IP addresses of the malware scanning bots, then Google's malware detection system is seriously flawed.
[QUOTE=Night-Eagle;26025604]If webmasters know the IP addresses of the malware scanning bots, then Google's malware detection system is seriously flawed.[/QUOTE]
Touché
[QUOTE=compwhizii;26024570]Sorry about that.
[editline]13th November 2010[/editline]
I've been committing code to live and not trunk.[/QUOTE]
So easy to do, happens to me all the time :rolleyes:
[QUOTE=CarlBooth;26027309]So easy to do, happens to me all the time :rolleyes:[/QUOTE]
wow he is the proest web developer i have ever seen
[QUOTE=Siemens;26027464]wow he is the proest web developer i have ever seen[/QUOTE]
Change of Train?
[QUOTE=CarlBooth;26027770]Change of Train?[/QUOTE]
At the request of Luaduck I changed it to the British Rail Class 444. They're manufactured by Siemens, so it's coo'
Hm, how do you restore a deleted file with git? Like svn you could just run the update and it would. But when I try to use sync/pull it asks for a remote url even though it is a local repo.
[QUOTE=high;26031048]Hm, how do you restore a deleted file with git? Like svn you could just run the update and it would. But when I try to use sync/pull it asks for a remote url even though it is a local repo.[/QUOTE]
git pull is for fetching remote changes and merging them with the active branch. Not sure what you mean by "sync".
To undo an earlier commit, use "git revert <commit hash>" which will revert the changes of that commit. If you don't know which commit deleted the file, you can use "git log --diff-filter=D" (you may also want to pass --summary).
If the commit in question does a lot of other changes you don't want to undo, you can check out just the file by doing something like "git checkout <commit hash>^ -- <file path>".
edit:
I think what may be confusing you is that git is distributed, unlike SVN. The repository exists locally and you can interact with other repositories by using remotes. So when you just want to restore an earlier file, the actual file contents won't actually be transferred between the local repo and the remote repo - you dig up the file from an earlier commit in your local repository, then if you want to push those changes, the remote can do the same.
Uni work is leaving me no time to work on my own project(s) so I have a banking app in C++ and a game in XNA to be getting on with :(
[url=https://gist.github.com/675461][img]http://anyhub.net/file/fp-notify-lua.jpg[/img][/url]
(Linux only)
You need Lua 5.1 with [url=https://github.com/TheLinx/lstate]lstate[/url] (which in turn requires [url=https://github.com/keplerproject/luafilesystem]luafilesystem[/url]).
You also need a notify-send executable, which you can get on Ubuntu by running [i]sudo apt-get install libnotify-bin[/i].
I couldn't bother doing it with dbus and yeah it's ugly all over. Enjoy.
VC# Express sure loves ATi's new feature, Morphologic Antialiasing (it's a post processing effect which blurs edges, works quite good)
[media]http://anyhub.net/file/mlaa.png[/media]
[QUOTE=thelinx;26031981][url=https://gist.github.com/675461][img_thumb]http://anyhub.net/file/fp-notify-lua.jpg[/img_thumb][/url]
(Linux only)
You need Lua 5.1 with [url=https://github.com/TheLinx/lstate]lstate[/url] (which in turn requires [url=https://github.com/keplerproject/luafilesystem]luafilesystem[/url]).
You also need a notify-send executable, which you can get on Ubuntu by running [i]sudo apt-get install libnotify-bin[/i].
I couldn't bother doing it with dbus and yeah it's ugly all over. Enjoy.[/QUOTE]
Ugly? I think it looks pretty slick. You can probably snip the "A thread you're following got a new post!" down to something shorter and more readable and maybe cut out the post number (or move it out of the way somewhere), though. Maybe a preview of the post underneath as well?
[editline]13th November 2010[/editline]
[QUOTE=pikzen;26031999]VC# Express sure loves ATi's new feature, Morphologic Antialiasing (it's a post processing effect which blurs edges, works quite good)
[media]http://anyhub.net/file/mlaa.png[/media][/QUOTE]
:v:
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