[QUOTE=Azur;26098951]OH MY GOD that grid looks so sexy.[/QUOTE]
Why thank you <3
I wanted the cookie monster avatar :frown:
[QUOTE=Jallen;26095011]Also the AA is sexy and I like the colours. You should totally make a game using just wireframes like that.
[/QUOTE]
I'd play it.
Yet again I'm having to squeee bullshit into my code so that it meets the specs of a mark scheme. I DONT WANT TO USE A FUCKING ABSTRACT CLASS. There's no need. EFNWDJFBNSOJANDFJV;BAS;KDJBGJK.SBGDKH
I wish I could just do it my way. So fucking fed up of education.
Sounds to me like you need an AbstractFactoryFactory :smugdog:
[QUOTE=Jallen;26099454]Yet again I'm having to squeee bullshit into my code so that it meets the specs of a mark scheme. I DONT WANT TO USE A FUCKING ABSTRACT CLASS. There's no need. EFNWDJFBNSOJANDFJV;BAS;KDJBGJK.SBGDKH
I wish I could just do it my way. So fucking fed up of education.[/QUOTE]
With the internet, learning has greatly changed. Sadly our education system is still in the stone age :\.
[QUOTE=Jallen;26099454]Yet again I'm having to squeee bullshit into my code so that it meets the specs of a mark scheme. I DONT WANT TO USE A FUCKING ABSTRACT CLASS. There's no need. EFNWDJFBNSOJANDFJV;BAS;KDJBGJK.SBGDKH
I wish I could just do it my way. So fucking fed up of education.[/QUOTE]
We had to output the data in an XML file and [b]had[/b] to use a shitty (=slow) filter method written by our teacher. [i]We had to filter the file even though we had to output everything!![/i]
[QUOTE=Jallen;26095011]By posting something 3D you've already got into about the top 5% of the programming forum. :buddy:
Also the AA is sexy and I like the colours. You should totally make a game using just wireframes like that.
Also the title LIES. THAT IS NOT A SPHERE IT IS CLEARLY A TORUS.[/QUOTE]
[code]
glEnable( GL_POLYGON_SMOOTH / GL_LINE_SMOOTH / GL_POINT_SMOOTH );
glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
glEnable( GL_BLEND );
[/code]
is everything you need for antialiasing :colbert:
Also, let's get into the top 5%
[img]http://gyazo.com/ebcb4532b9bbbfcd2769476f578c55ec.png[/img]
[editline]16th November 2010[/editline]
even though there's a few color fuckups
[editline]16th November 2010[/editline]
even though there's a few color fuckups
^Deprecated.
[QUOTE=Darwin226;26100593]^Deprecated.[/QUOTE]
Is EVERYTHING in OpenGL deprecated? :v:
[QUOTE=Darwin226;26100593]^Deprecated.[/QUOTE]
should I use glHint ?
[QUOTE=BlkDucky;26100629]Is EVERYTHING in OpenGL deprecated? :v:[/QUOTE]
Almost
The form designer in netbeans is a piece of shit. I resize it, it snaps there, I let go of left mouse AND THE FUCKER GOES BACK TO WHERE IT WAS. WHY WHY WHY WHY.
I feel like smashing my computer it's so annoying, why can't it just let me do what I want ffs.
[QUOTE=pikzen;26100740]should I use glHint ?[/QUOTE]
I believe you need to use multisampling or something. Not sure.
All I know is that the method you mention works but when I set my OGL context flag to forward compatible, it doesn't.
[QUOTE=BlkDucky;26100629]Is EVERYTHING in OpenGL deprecated? :v:[/QUOTE]
Everything you can't do with buffer objects you pretty much do with shaders.
So yeah, most things are.
[QUOTE=Jallen;26101241]The form designer in netbeans is a piece of shit. I resize it, it snaps there, I let go of left mouse AND THE FUCKER GOES BACK TO WHERE IT WAS. WHY WHY WHY WHY.
I feel like smashing my computer it's so annoying, why can't it just let me do what I want ffs.[/QUOTE]
Use a different IDE, maybe?
[img]http://dl.dropbox.com/u/2014606/rtsGame.png[/img]
This is a picture of a RTS I am working on. What you can see here is testing of building placement, the whole thing is mouse driven, a first for me. Also there is a Modular Menu System.
Oh and in-case you where wondering all the graphics is placeholders and the little black thing is my mouse, also a placeholder.
[QUOTE=Vbits;26101540][img_thumb]http://dl.dropbox.com/u/2014606/rtsGame.png[/img_thumb]
This is a picture of a RTS I am working on. What you can see here is testing of building placement, the whole thing is mouse driven, a first for me. Also there is a Modular Menu System.
Oh and in-case you where wondering all the graphics is placeholders and the little black thing is my mouse, also a placeholder.[/QUOTE]
Why use such conflicting colours? Whyyyyy? Even as placeholders I use colours that look nice with each other. That or I use temporary graphics I found on google images. :rolleyes:
[QUOTE=Jallen;26101241]I feel like smashing my computer it's so annoying, why can't it just let me do what I want ffs.[/QUOTE]
everything java in a nutshell.
[QUOTE=BlkDucky;26101694]Why use such conflicting colours? Whyyyyy? Even as placeholders I use colours that look nice with each other. That or I use temporary graphics I found on google images. :rolleyes:[/QUOTE]
What do you recommend
[QUOTE=BlkDucky;26101502]Use a different IDE, maybe?[/QUOTE]
I can't. We've got to use netbeans because they want a soft copy, and they can't have us using whatever IDE we want for that reason.
It's alright though because I've finished the GUI design now. I just have to add the functionality which is the easy bit (shouldn't be that way round lol)
plus form designers are usually shit and i usually end up writing forms by code (this may be because of my compulsive tendency to have everything pixel perfect).
[QUOTE=deloc;26101914]plus form designers are usually shit and i usually end up writing forms by code (this may be because of my compulsive tendency to have everything pixel perfect).[/QUOTE]
Tweaking my UI's for games is one of the funnest bits :D
Plus I prefer just to brute force my way along making my own GUI stuff rather than have to learn some annoying library which will do it for me.
[QUOTE=pikzen;26100446][code]code[/code]
is everything you need for antialiasing[/QUOTE]
1.) That's deprecated
2.) It doesn't look as good, try putting it in front of other objects and you'll see what I mean
3.) Turning on multisampling is even easier than that, providing it's available (i.e the OGL drivers are up-to-date on your video card)
[QUOTE=Jallen;26101241]The form designer in netbeans is a piece of shit. I resize it, it snaps there, I let go of left mouse AND THE FUCKER GOES BACK TO WHERE IT WAS. WHY WHY WHY WHY.
I feel like smashing my computer it's so annoying, why can't it just let me do what I want ffs.[/QUOTE]
Don't use absolute layouts. Use GridBag-, Border- or the normal GridLayout.
Woo, different enemies.
[media]http://www.youtube.com/watch?v=L7yhsQeX-40[/media]
It was technically capable of this before, but I was only using the one. I'm pleased it actually works.
The eyes are from Jeremy the Annoying Horse
[QUOTE=CarlBooth;26102434]Woo, different enemies.
[media]http://www.youtube.com/watch?v=L7yhsQeX-40[/media]
It was technically capable of this before, but I was only using the one. I'm pleased it actually works.
The eyes are from [sp]Jeremy the Annoying Horse[/sp][/QUOTE]
[img]http://i51.tinypic.com/v75zs6.png[/img]
OH GOD HERE THEY COME :gonk:
Oh look, geel's banned again. Will he ever learn?
And even more off topic, if any of you have any advice to give on the subject, maybe you could [url=http://www.facepunch.com/threads/1027318-First-comp-for-1200%E2%82%AC-%28Finland-budget-not-absolute-limit%29]help me with my first computer build[/url] so I can [B]finally[/B] test all the cool stuff in WAYWO. :3:
You missed *sitcom laugh*
[QUOTE=Jallen;26101241]The form designer in netbeans is a piece of shit. I resize it, it snaps there, I let go of left mouse AND THE FUCKER GOES BACK TO WHERE IT WAS. WHY WHY WHY WHY.
I feel like smashing my computer it's so annoying, why can't it just let me do what I want ffs.[/QUOTE]
Ahhh the old days of netbeans form designer, I remember using it like it was yesterday.
Yep all 5 seconds of it :v:
In all seriousness I find doing the GUI in code is much easier than using the forms designer.
Sorry, you need to Log In to post a reply to this thread.