[QUOTE=arienh4;26122295]Trillian maybe?[/QUOTE]
Pidgin and aMSN are the only good choices on any and every platform.
But that's just, like, my opinion.
Am i the only one who gets great ideas when sitting on the toilet?
[QUOTE=Dj-J3;26122806]Am i the only one who gets great ideas when sitting on the toilet?[/QUOTE]
I just took a shit and the news that my school puts up in the stalls (stall street news they call it) hasn't been updated in over a month so I got the idea to replace it with shock pics.
You took a shit at your school?
:S
[QUOTE=Richy19;26123040]You took a shit at your school?
:S[/QUOTE]
Feels great.
Trillian is the only native cocoa one, and you need an astra (?) account before you can use it for WLM.
Proteus was good but they stopped developing it :frown:
I don't know about you guys, but I wouldn't have even sat down on the toilet at school when I was there. I would hold in a piss for home too. The school toilets were horrid.
[QUOTE=Richy19;26123040]You took a shit at your school?
:S[/QUOTE]
Why wouldn't you?
[QUOTE=Richy19;26123040]You took a shit at your school?
:S[/QUOTE]
Eh Dorm. Now Elementary/Middle/High/European equivalent I agree with you.
The last time I [b][i]HAD[/i][/b] to take a shit in highschool, because it was either in the toilet or in my pants, there was shit everywhere(not mine).
Get thread back on track sorry.
[QUOTE=CarlBooth;26123294]Trillian is the only native cocoa one, and you need an astra (?) account before you can use it for WLM.
Proteus was good but they stopped developing it :frown:[/QUOTE]
An Astra account is just an account which you add your IM networks to. Helps for portability, I can load up Trillian anywhere (on my phone, on my notebook) and have it automatically sign in to any networks I want. Of course you can set it not to remember your password.
[media]http://www.youtube.com/watch?v=5tEqPuk9-3g
[/media]
Bekka made a nice video showing off progress thus far.
Haha thats awesome.
Do you only rotate the tanks from the centre of the planet? As in not actually move them
Online multiplayer please...
[QUOTE=Richy19;26124034]Haha thats awesome.
Do you only rotate the tanks from the centre of the planet? As in not actually move them[/QUOTE]
Thanks, and no we move and rotate the tanks and rotate the planets. Trig FTW!
[QUOTE=Loli;26124229]Online multiplayer please...[/QUOTE]
Thats the plan.
Might have to go to you guys for help with it though, you guys seam to know a lot about server/client stuff.
How can I check if my program is being compiled in Debug mode in my code?
[editline]17th November 2010[/editline]
CSharp, VS2008 etc
[QUOTE=Robert64;26124734]How can I check if my program is being compiled in Debug mode in my code?
[editline]17th November 2010[/editline]
CSharp, VS2008 etc[/QUOTE]
There should be a drop down right next to the "Start Debugging" button if I am not mistaken, and I understand your question correctly.
does the box next to the run button have 'debug' selected?
I think he means make his code know if its a debug build or a release build so that it does different things?
Not sure if VS adds anything to your code when its a debug build but if it does you could make your program check for that thing and if it can find it its a debug.
oh, #ifdef DEBUG iirc
I think C# defines DEBUG, so you could try:
[cpp]#ifndef DEBUG
bool debug=false;
#else
bool debug=true;
#endif[/cpp]
[QUOTE=esalaka;26122496]Pidgin and aMSN are the only good choices on any and every platform.
But that's just, like, my opinion.[/QUOTE]
Pidgin > aMSN
I've decided that for my first game with my new tile based engine (When I finish it) is going to be a nazi zombies clone.
Anyone got any good ideas for maps?
Maybe a facepunch themed one...
I think for my 1000th post I'll give a Lewt build for you to try. There are probably plenty of bugs that need fixing.
Also I'm thinking about making a site for people to submit and download mods for Lewt, like extra quests and items, or complete overhauls.
[QUOTE=Robert64;26125304]I think for my 1000th post I'll give a Lewt build for you to try. There are probably plenty of bugs that need fixing.
Also I'm thinking about making a site for people to submit and download mods for Lewt, like extra quests and items, or complete overhauls.[/QUOTE]
Quick, everyone ask questions to bump up his post count!
I want a releaseeeeee.
[editline]17th November 2010[/editline]
[QUOTE=NorthernGate;26125459]Digsby > Pidgin
:smug:[/QUOTE]
Touché. Loses major points for no Linux version, though.
Shit just noticed only 5 more pages to go until WAYWO v14
Some one is going to have to start making the highlights.
[QUOTE=Richy19;26125971]Shit just noticed only 5 more pages to go until WAYWO v14
Some one is going to have to start making the highlights.[/QUOTE]
Oh wow, you're right. Time does fly.
[editline]17th November 2010[/editline]
...So who's gonna collect the highlights?
Edit: And what's it gonna be called? :3:
What are you working on? V.0xE - Needs more grain ? :v:
[QUOTE=Robert64;26125304]I think for my 1000th post I'll give a Lewt build for you to try. There are probably plenty of bugs that need fixing.
Also I'm thinking about making a site for people to submit and download mods for Lewt, like extra quests and items, or complete overhauls.[/QUOTE]
That would be pretty awesome.
Btw, what is Lewt coded in?
[QUOTE=neos300;26126710]That would be pretty awesome.
Btw, what is Lewt coded in?[/QUOTE]
C# and XNA iirc
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