• What are you working on? V10
    2,002 replies, posted
[QUOTE=Xerios3;21887289]So let's say I'm moving from C# to C++, what books/sites/tips/kittens/GameMakers do you guys recommend me so I can master c++ and make my dream MMORPGFPSRTS-Racing-adventure-game ?[/QUOTE] I'd also recommend Accelerated C++. [url]http://www.acceleratedcpp.com/[/url] Edit: Ninja'd my automerge :(
I created a console for fun :P Check the video ^^ [IMG]http://img15.imageshack.us/img15/876/console01.png[/IMG] Video: [media]http://www.youtube.com/watch?v=ZKGXwFvQu_8[/media]
You should add stuff like, "Invalid Command:[non-command stuff]. For a list of commands, type [:words:]."
[QUOTE=Chad Mobile;21887931]You should add stuff like, "Invalid Command:[non-command stuff].[/QUOTE] Just added something like that :D with red text color! uhhh!
:sigh: I never can seem to grasp how to do stuff like the shit in this thread I don't understand how you guys can do this I mean, I'm pretty comfortable with C++ (although I have tons of problems with my coding, as you guys have seen) I really want to be a software engineer, and I love programming, but I feel like a retard compared to you guys
Finished the Parent-Child system and added support for animations to my engine. Works well. It's a little stupid to use since animations use shapes that are drawn with commands like DrawLine, but the shapes and whole animations are convertible to XML and can load from it. Still have some things on my TODO list and then I'll get to making something that's more practical to use for making animations. Btw., VS2010 has something called Tasks, I use that for my TODO list but if there's some plugin that does it better I would like to know about it.
[code] let fuzz()=rand()*0.5 plot2par x=cos(u)*6+fuzz(),y=sin(u)*6+fuzz() [/code] [img]http://img175.imageshack.us/img175/2220/fuzzycircle.png[/img] :v:
i think we all get it now you can graph things ok move on
[QUOTE=nullsquared;21888326][code] let fuzz()=rand()*0.5 plot2par x=cos(u)*6+fuzz(),y=sin(u)*6+fuzz() [/code] [img]http://img175.imageshack.us/img175/2220/fuzzycircle.png[/img] :v:[/QUOTE] Ya well.. my grapher can uh.. it can.. run in an applet! That's right, you have some work to do if you want to catch up.
[QUOTE=likesoursugar;21888094]Just added something like that :D with red text color! uhhh![/QUOTE] Awesome :v:
[QUOTE=CPPNOOB;21888352]i think we all get it now you can graph things ok move on[/QUOTE] I like fuzzy circles :saddowns: [editline]08:54PM[/editline] [QUOTE=Shanethe13;21888360]Ya well.. my grapher can uh.. it can.. run in an applet! That's right, you have some work to do if you want to catch up.[/QUOTE] That's true, and it's a drawback I had to go with... But in my opinion developing in C# far outweighed the benefit of having it work as an applet. And it should run under Mono so Linux and Mac aren't really too far off. Just no internet-based.
[QUOTE=nullsquared;21888703]That's true, and it's a drawback I had to go with... But in my opinion developing in C# far outweighed the benefit of having it work as an applet. And it should run under Mono so Linux and Mac aren't really too far off. Just no internet-based.[/QUOTE] I was kidding :P I haven't even designed it with applet support in mind, its actually a desktop application. I probably would have used C# too (Or Haskell), but the course is in Java.
[QUOTE=Shanethe13;21888768]I was kidding :P I haven't even designed it with applet support in mind, its actually a desktop application. I probably would have used C# too (Or Haskell), but the course is in Java.[/QUOTE] I know you were kidding, but since you've written it in Java, it gives you the possibility of making an applet out of it.
I want to make a program that solves stuff like "The difference of four times a number and five is the same as three more than twice a number. Find the number." lol
[QUOTE=Chad Mobile;21889049]I want to make a program that solves stuff like "The difference of four times a number and five is the same as three more than twice a number. Find the number." lol[/QUOTE] You don't have the slightest clue of how insanely difficult that is. It's called a computer algebra system, and I want to incorporate it into my grapher. However, I predict that won't be done any time soon due to sheer complexity. The main part of CAS is simplifying and expression so that something like 2(x+1) and 2x+2 is represented as the same thing in memory, which is trivial to humans but very hard to implement with computers. Once you have all kinds of simplification down, solving and other things like differentiation and integration becomes easy.
[QUOTE=Shanethe13;21887540]I've always found this be a good start: [url]http://www.cplusplus.com/doc/tutorial/[/url] Shouldn't be too difficult to pick up seeing as you know C#.[/QUOTE] That's really handy, thanks for the link [QUOTE=Shanethe13;21887572]I'd also recommend Accelerated C++. [url]http://www.acceleratedcpp.com/[/url] Edit: Ninja'd my automerge :([/QUOTE] [QUOTE=raccoon12;21887545]accelerated c++ is going to be recommended a lot[/QUOTE] Oh god, another "from ground up" book, thanks but I'm kind of tired reading those kind of books >_<
[QUOTE=nullsquared;21889171]You don't have the slightest clue of how insanely difficult that is.[/QUOTE] I do, but a girl can dream can't he?
[QUOTE=Chad Mobile;21889276]I do, but a girl can dream can't he?[/QUOTE] Wait so are you female or male?
Yes
[QUOTE=nullsquared;21889171]You don't have the slightest clue of how insanely difficult that is. It's called a computer algebra system, and I want to incorporate it into my grapher. However, I predict that won't be done any time soon due to sheer complexity. The main part of CAS is simplifying and expression so that something like 2(x+1) and 2x+2 is represented as the same thing in memory, which is trivial to humans but very hard to implement with computers. Once you have all kinds of simplification down, solving and other things like differentiation and integration becomes easy.[/QUOTE] You could actually do that. I have this idea in my head that could basically make a function that processes each of the individual scenarios and then checks and see if it's a match. If it isn't it increments the current number, etc. Basically make it an incredibly complex binary search. v:v:v But like you said, I think it comes down to a few trivial things. I'm sure there's an easier way to do it, just the idea that popped into my head.
[img]http://i39.tinypic.com/260pyj8.png[/img] Nearly done the "get high" system in my stickrpg type game I still haven't named, right now it's just an overlay, but different drugs are going to have different affects on your stats, like weed will increase hunger but decrease energy and decrease stress. (Increased hunger and decreased energy is bad, decreased stress is good.)
[QUOTE=andersonmat;21890030] I'm sure there's an easier way to do it, just the idea that popped into my head.[/QUOTE] There isn't really any easier way; you have to hard-code a whole lot of "simplification cases" which are far from trivial. For example, given something like 2/sqrt(2) the system needs to recognize that it's the exact same thing as sqrt(2), without losing the radical (the whole point of CAS is to keep radicals and fractions and what-not in exact forms, rather than numerical approximations)
[QUOTE=Parakon;21890157][IMG]http://i39.tinypic.com/260pyj8.png[/IMG] Nearly done the "get high" system in my stickrpg type game I still haven't named, right now it's just an overlay, but different drugs are going to have different affects on your stats, like weed will increase hunger but decrease energy and decrease stress. (Increased hunger and decreased energy is bad, decreased stress is good.)[/QUOTE] Is it me or does that look just like Garry?
yes I tailored those 4 pixels used for his facial features to match the man himself, i'm glad someone noticed!
Added some shit to wallpapers. [media]http://www.youtube.com/watch?v=dfzozKjTNfg[/media] Changes since last preview - Fixed memory leakage - Fixed photo not saving if it was loaded from the internet - Added threaded image loading - Added Google Images search - Added "Shake" to view info
[QUOTE=i300;21891382]Added some shit to wallpapers. [media]http://www.youtube.com/watch?v=dfzozKjTNfg[/media] Changes since last preview - Fixed memory leakage - Fixed photo not saving if it was loaded from the internet - Added threaded image loading - Added Google Images search - Added "Shake" to view info[/QUOTE] how old are you? just wondering
14 going on 15 in august. My voice is different every other time I speak. It'll be lower one time, and higher the next.
[QUOTE=i300;21891442]14 going on 15 in august. My voice is different every other time I speak. It'll be lower one time, and higher the next.[/QUOTE] you're younger and way smarter than me i need to catch up jesus christ
Skinny jeans, pudgy midsection, messy hair. Looks like him to me.
[QUOTE=Parakon;21890157][img]http://i39.tinypic.com/260pyj8.png[/img] Nearly done the "get high" system in my stickrpg type game I still haven't named, right now it's just an overlay, but different drugs are going to have different affects on your stats, like weed will increase hunger but decrease energy and decrease stress. (Increased hunger and decreased energy is bad, decreased stress is good.)[/QUOTE] Reminds me of Code Monkeys. Good work!
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