• What are you working on? V10
    2,002 replies, posted
[QUOTE=Xera;22277200]Steam -> OSW(Or w/e) -> Server application -> Client application[/QUOTE] Exactly this :v:
Hey guys, this is my first "serious" game attempt :) It's written in C++ and SFML, and because my art is even worse than Programmers Art I have to use shapes :v: It works out pretty well though! [img]http://img689.imageshack.us/img689/3933/snakeo.png[/img] Ofcourse it's not done yet and I have a lot to do, but if you want to you can try it [url=http://filesmelt.com/dl/Release12345678.zip]here[/url] [editline]18:41[/editline] Oh and, you control the snake with the arrow keys :)
I'm still working away at my 2D game engine, trying to get dialogue to work now. I'm having it read a .dlg file, which contains the lines of dialogue it needs to display. Im finding it complicated, but i'm getting there slowly!
[QUOTE=layla;22281550]I don't think any one has the right to claim the style, or the idea. It's like telling people not to make pong.[/QUOTE] It comes down to people feeling like their work is unappreciated because a more experienced person took their idea and did it better, or released a version 1 before they did. I still haven't posted anything about my project for this reason.
Don't know why people are complaining about copying Arcadium. To be frank, the art is pretty cliched to begin with.
Yeah we'll all get ripped for copying Geometry Wars anyway.
I hope my crappy remake is safe :downs:
edit: fuck too late
In my game, you now play as the protagonist, Mr. Square shooting your rotating squares against the advancing horde of evil Green circles. v:v:v [img]http://anyhub.net/file/arcadiu_is_gay.png[/img]
[QUOTE=andersonmat;22285422]In my game, you now play as the protagonist, Mr. Square shooting your rotating squares against the advancing horde of evil Green circles. v:v:v [img]http://anyhub.net/file/arcadiu_is_gay.png[/img][/QUOTE] What's that thing on your title bar? I've seen it a few times and always wondered what it is.
[QUOTE=CarlBooth;22285764]What's that thing on your title bar? I've seen it a few times and always wondered what it is.[/QUOTE] It just tells me how many objects are getting rendered to the screen. :P
[QUOTE=andersonmat;22285422]In my game, you now play as the protagonist, Mr. Square shooting your rotating squares against the advancing horde of evil Green circles. v:v:v[/QUOTE] The degenatron gaming system plays three exciting games including Defender of the Faith where you save the green dots with your fantastic flying red square!
[QUOTE=andersonmat;22285808]It just tells me how many objects are getting rendered to the screen. :P[/QUOTE] He means the funky buttons at the right, I want to know too :buddy:
[QUOTE=CarlBooth;22285764]What's that thing on your title bar? I've seen it a few times and always wondered what it is.[/QUOTE] It's a title, i think..
[QUOTE=andersonmat;22285808]It just tells me how many objects are getting rendered to the screen. :P[/QUOTE] I think he means near the window control buttons. [QUOTE=Robert64;22285873]He means the funky buttons at the right, I want to know too :buddy:[/QUOTE] Ninja'd. :(
[QUOTE=andersonmat;22285808]It just tells me how many objects are getting rendered to the screen. :P[/QUOTE] I think he means the things next to Minimize, Maximize and Close. I'm curious as well.
[QUOTE=andersonmat;22285808]It just tells me how many objects are getting rendered to the screen. :P[/QUOTE] No, this: [img]http://i45.tinypic.com/qn0gua.png[/img]
That's [url=http://www.realtimesoft.com/ultramon]Ultramon[/url]
[QUOTE=NovembrDobby;22285954]That's [url=http://www.realtimesoft.com/ultramon]Ultramon[/url][/QUOTE] Yes. [editline]03:38PM[/editline] Allows it to span multiple monitors and move from one to another. It's nice to have when you have 3 22 inch monitors. :P
[QUOTE=andersonmat;22285985]Yes. [editline]03:38PM[/editline] Allows it to span multiple monitors and move from one to another. It's nice to have when you have 3 22 inch monitors. :P[/QUOTE] You little spoiled brat. I've only got 1 19 inch monitor... :v:
[QUOTE=Dlaor;22286128]You little spoiled brat. I've only got 1 19 inch monitor... :v:[/QUOTE] It's called having a job. :wink:
[QUOTE=andersonmat;22286145]It's called having a job. :wink:[/QUOTE] at the local supermarket.
[QUOTE=pondefloor;22286353]at the local supermarket.[/QUOTE] No, not quite.
[QUOTE=andersonmat;22280408]Yeah, not worries Joshyy, I'll diverge a bit. :P I was just planning on having some fun with particle rendering since I liked your game so much. :v:[/QUOTE] Heh, thanks mate. Particle rendering is extremely fun :v: [editline]06:32AM[/editline] [QUOTE=RyanPridgeon;22281418]Wow, after playing Arcadium I have to say our games are strikingly similar. Doesn't bother me if it doesn't bother you! :D Besides, mine's only in Flash so far ;) [IMG]http://img132.imageshack.us/img132/8561/lolscreen.png[/IMG][/QUOTE] Considering how I never saw this project or played it, there's no way I ripped it :v: So, doesn't bother me. [editline]06:32AM[/editline] [QUOTE=Ortzinator;22283172]Don't know why people are complaining about copying Arcadium. To be frank, the art is pretty cliched to begin with.[/QUOTE] Only reason I did, is because it's an actual project that I get graded on. If it was any other project, I wouldn't really care if they copied.
[QUOTE=Joshyy;22287129]Only reason I did, is because it's an actual project that I get graded on. If it was any other project, I wouldn't really care if they copied.[/QUOTE] But if they were that specific about copying surely you'd get called out on copying geometry wars?
Currently working on 28 carrots later
[QUOTE=Warrozo;22291098]Currently working on 28 carrots later[/QUOTE] is it a nightvision game
[QUOTE=BAZ;22291272]is it a nightvision game[/QUOTE] good guess :P nope its a rabbit twist on a zombie survival game
I'm getting nervous about how well people will like my game the closer I get to finishing it
[QUOTE=Parakon;22291542]I'm getting nervous about how well people will like my game the closer I get to finishing it[/QUOTE] I know the feeling
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