After doing a huge programming session this morning it's time to put down my keyboard and pick up my guitar. A huge song writing session and a bottles of Jura and Tactical Nuclear Penguin (Preferred choice of drink)
geel9 has a thread in GD for those following his Newgrounds Audio Portal thing
He seems to be taking UI advice, which can only be good news for the contents of end users' stomachs!
[editline]4th February 2011[/editline]
just kidding, geel, it looks loads better
Made a quick group for Android developers:
[url]http://www.facepunch.com/group.php?groupid=2207[/url]
Is it invite only? I don't see a join button.
[editline]4th February 2011[/editline]
Nevermind, it was under "Group tools"
[QUOTE=geel9;27856778]Is it invite only? I don't see a join button.
[editline]4th February 2011[/editline]
Nevermind, it was under "Group tools"[/QUOTE]
While your at it, what prevents your app from running on 2.1?
Got some progress on my [url=http://www.facepunch.com/threads/1044832-What-are-you-working-on-v15?p=27744802&viewfull=1#post27744802]Weapon Generator[/url]. I got stats generating somewhat done.
[img]http://dl.dropbox.com/u/99834/WpnGen/wpnGenv3.png[/img]
Each weapon type has its own stat limits so you can't have really slow submachine guns or really fast RPGs.
Next I will probably add some additional stats, or maybe armor generator.
[QUOTE=Frugle;27857394]Got some progress on my [url=http://www.facepunch.com/threads/1044832-What-are-you-working-on-v15?p=27744802&viewfull=1#post27744802]Weapon Generator[/url]. I got stats generating somewhat done.
[img_thumb]http://dl.dropbox.com/u/99834/WpnGen/wpnGenv3.png[/img_thumb]
Each weapon type has its own stat limits so you can't have really slow submachine guns or really fast RPGs.
Next I will probably add some additional stats, or maybe armor generator.[/QUOTE]
>Supermarket Assault Rifle
>Hamster Grenade Launcher
Make a game around these [B]now[/B]
Finally I managed to include lua! What a fight...
[img]http://puu.sh/S2l[/img]
:v:
Lua.Lua.LuaFunction?
[editline]4th February 2011[/editline]
Is that class Lua under namespace Lua or something?
Yes, I did not use a using. Now I am using it, simply "using LuaImpl = Sanior.Lua.Lua;" way more easier to read!
[QUOTE=SupahVee;27857079][media]http://www.youtube.com/watch?v=DychXmSiJy8[/media][/QUOTE]
Are you using any tutorials for this?
[img]http://img232.imageshack.us/img232/3305/winnerk.png[/img]
Broken tutorials can't stop me :dance:
I made my weapon generator dump some weapons into html file for fun. :v:
See here: [url]http://dl.dropbox.com/u/99834/WpnGen/wpnDump.html[/url]
[QUOTE=PiXeN;27853638]If one of you guys is proficient in OpenGL ES and iPhone development, then here's something for you:
[url]http://taptaptap.com/blog/how-not-to-hire-a-consultant-to-create-your-iphone-app/[/url][/QUOTE]
I'd consider it if I could do that. I'd like to get my name out, although I need to actually get to work on projects. It's times like this where it makes me want someone behind me with a shotgun saying "get to work" so I can be pulling a faster project rate.
[QUOTE=Niteshifter;27860853]I'd consider it if I could do that. I'd like to get my name out, although I need to actually get to work on projects. It's times like this where it makes me want someone behind me with a shotgun saying "get to work" so I can be pulling a faster project rate.[/QUOTE]
Address? :v:
Revolver of Puzzled Sheep :P
[QUOTE=Frugle;27860829]I made my weapon generator dump some weapons into html file for fun. :v:
See here: [url]http://dl.dropbox.com/u/99834/WpnGen/wpnDump.html[/url][/QUOTE]
Reminds me of borderlands oh so much. :v:
Would be cool if you made a library or something where people would be able to generate weapons and utilize the stats etc as they wish.
[QUOTE=Frugle;27860829]I made my weapon generator dump some weapons into html file for fun. :v:
See here: [url]http://dl.dropbox.com/u/99834/WpnGen/wpnDump.html[/url][/QUOTE]
You have created an interesting page there, I tried to look at the source code in Google chrome and then it was eating memory at a rate of 10MB a second. It also almost crashed Notepad++.
[QUOTE=Frugle;27860829]I made my weapon generator dump some weapons into html file for fun. :v:
See here: [url]http://dl.dropbox.com/u/99834/WpnGen/wpnDump.html[/url][/QUOTE]
Pistol of Attractive Fire department 2 1,70 1,2 14 2,5 1
I loled
I'm working on a way to use the GNU Unifont as a bitmap font in OpenGL.
Right now I'm writing a convenience program to compress the 3.7MB text file to make it easier to store.
I don't know if this is the place for it, but I'm streaming myself attempting to use an LED matrix.
It's C++ so it technically belongs here, but it's also breadboarding the needed circuits.
Anyways, I'll take the chance. Got some music and some code, so that should keep most of you happy :3:
[media]http://www.livestream.com/lapsus[/media]
There's a chat on the site also!
[QUOTE=Lapsus;27864590]I don't know if this is the place for it, but I'm streaming myself attempting to use an LED matrix.
It's C++ so it technically belongs here, but it's also breadboarding the needed circuits.
Anyways, I'll take the chance. Got some music and some code, so that should keep most of you happy :3:
[media]http://www.livestream.com/lapsus[/media]
There's a chat on the site also![/QUOTE]
You have an ugly and old keyboard.
[QUOTE=Frugle;27857394]Got some progress on my [url=http://www.facepunch.com/threads/1044832-What-are-you-working-on-v15?p=27744802&viewfull=1#post27744802]Weapon Generator[/url]. I got stats generating somewhat done.
[img_thumb]http://dl.dropbox.com/u/99834/WpnGen/wpnGenv3.png[/img_thumb]
Each weapon type has its own stat limits so you can't have really slow submachine guns or really fast RPGs.
Next I will probably add some additional stats, or maybe armor generator.[/QUOTE]
How do you calculate the dps?
[QUOTE=kraffslol;27865745]How do you calculate the dps?[/QUOTE]
Divide the damage by the speed.