• Not Tetris
    218 replies, posted
Actually, version numbers aren't decimal at all. You could go to v1.193212 and it'd still be "accepted".
Why not binary version numbers? Why not version 1.101? (version 1.A)
-snip- that was just me being a smart ass over a typo. Sorry.
Mine still has the sound glitch in 1.9.
Nothing happens when I get a line? Make the lines disappear, I beg you.
He said that was for version 2.0.
Just so you know, not that this will get any attention from the big suits but if you're planning on doing anything with this ending the product name with "-tris" is copyrighted :p
[QUOTE=Xion12;23653039]He said that was for version 2.0.[/QUOTE] Even though I made version 1 in 2 days (not including the patches), don't expect 2.0 this month :v:
"This month" is only about 4 days.
[img]http://img571.imageshack.us/img571/593/ss20100727015831.png[/img] Suck it.
Huh? High numbers are better. And the "maker" guy is me.
Oh god i'm trying this :V
I have a little bug to report, it happens when the music is turned off. Sometimes, when a block touches a wall, the music starts to play randomly, like it was trying to play the three musics at the same time.
[QUOTE=DeadBarney;23663636]I have a little bug to report, it happens when the music is turned off. Sometimes, when a block touches a wall, the music starts to play randomly, like it was trying to play the three musics at the same time.[/QUOTE] There's no way that's my fault. The ingame code does nothing with the music [I]at all[/I].
Awesome. I got about 30.
[img]http://cl.ly/1nBn/content[/img] Runs great on OS X... Just wish I was better at this game.
You should upload this to Steam as a free game.
I got 30. I clicked 20 ads, I demand hearts. Also, sauce 404's.
[QUOTE=Darrylop;23676652]I got 30. I clicked 20 ads, I demand hearts. Also, sauce 404's.[/QUOTE] Fixed.
[QUOTE=Maurice;23676915]Fixed.[/QUOTE] This is great. I was [I]interested[/I] on the ads on your page so I clicked on them a few times.
This already got 35.000 views, that's insane :D
I've got another thing to report... When I correctly stack more than 19 shapes, suddenly, everything "explodes" and the blocks bounce everywhere, making me lose.
This game rocks. Got 31. When rotating the overshoot makes rotating it correctly really hard when the level is already half-way full, because there wont be time for small rotational fixes. You should try to decrease the overshoot.
Finally got 34 too :D Anyone else except me and Maurice?
I got 37.
My max is 36
My max is also 36, but I'm having more fun screwing around with the source.
[code]esa@esa-laptop:~/Työpöytä$ love not_tetris1.9.love This is LOVE 0.5.0 (Salted Nuts). INIT love.filesystem [PhysFS] INIT love.graphics [OpenGL/DevIL/FreeType] INIT love.audio [SDL_mixer] SDLMixerAudio: Unable to open audio! QUIT love.audio [SDL_mixer] QUIT love.graphics [OpenGL/DevIL/FreeType] QUIT love.filesystem [PhysFS][/code] Awwww :<
[QUOTE=HubmaN;23710986]My max is also 36, but I'm having more fun screwing around with the source.[/QUOTE] Explain. [QUOTE=esalaka;23711090]esa@esa-laptop:~/Työpöytä$ love not_tetris1.9.love This is LOVE 0.5.0 (Salted Nuts).[/QUOTE] Get 0.6.2?
[QUOTE=Maurice;23711232]Explain. Get 0.6.2?[/QUOTE] That could help, yeah. [editline]10:07PM[/editline] Oh cool [code]esa@esa-laptop:~/Työpöytä$ love not_tetris1.9.love Could not set video mode: Couldn't find matching GLX visual boot [string "boot.lua"]:277: Could not set screen mode stack traceback: [string "boot.lua"]:833: in function 'error_printer' [string "boot.lua"]:768: in function <[string "boot.lua"]:766> [C]: in function 'assert' [string "boot.lua"]:277: in function <[string "boot.lua"]:215> [C]: in function 'xpcall' [string "boot.lua"]:838: in main chunk [/code]
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