• What Are You Working On August 2012
    2,271 replies, posted
[QUOTE=Chris220;37064938]Well, was his advice any good?[/QUOTE] [lua]-- 120mj[/lua]
[IMG]http://puu.sh/OiER[/IMG] Having some fun with python ctypes and fetching process names.
Just wondering but do any of you know of any sites for getting contracting jobs?
All the big ones are shit and severely underpay you because you're competing with cheap labor in developing countries.
[QUOTE=ZenX2;37068998][lua]-- 120mj[/lua][/QUOTE] Holy shit that's... that's incredible! That solves everything! I'M GOING TO MAKE MILLIONS! Say thanks to your dog for me.
DrLuke wanted me to post this for him: [quote]This is a lambda/4 antenna I made for my 433 MHz module. [img]http://i50.tinypic.com/2a9b3o4.jpg[/img][/QUOTE]
[QUOTE=BlkDucky;37065156]The difference between programmers and other people. Anyone else would open up the panel or just deal with it. Programmers write code to do it for them. :v:[/QUOTE] Except we have to debug with our approach. Which is now a new level on the global irony-meter. (and I'm bitter to say this, but it also doubles as a high-potential Xzibit moment right there) I wound up using [URL="http://code.google.com/p/pixeltoaster/"]pixeltoaster[/URL] to creep the shit out of it with random colours everywhere and little white lanes in between. It was glorious when I woke up and it wasn't there anymore. I don't know why this crazy shit with computers happens to me all the time, like that time when I was raging at my code and a chunk of the ceiling fell off a while back. Scarred me for life.
Copied the little highlight thing from RCT: [img]https://dl.dropbox.com/u/99717/DatHighlight.png[/img]
makin' a space game that won't go anywhere [IMG]http://i.imgur.com/9Ks98.gif[/IMG]
I just made my first ever working scrollbar. I'm happy now. [vid]https://dl.dropbox.com/u/18131951/Videos/UniversalSetup%202012-08-04%2000-50-55-63.webmvp8.webm[/vid] (btw yea I forgot to set it to half size, done it for the next time now) [editline]4th August 2012[/editline] No scrollwheel yet tho
[img]http://i48.tinypic.com/1ot1cn.png[/img] progress! [highlight](User was permabanned for this post ("Alt of a permabanned user/gimmick" - Gran PC))[/highlight]
Oh, here we go.
Don't diss on the cornflower blue... [url=http://ace.haxalot.com/pictures/random/zscreen/Game1-2010-12-03_01.00.02.png][img]http://ace.haxalot.com/pictures/random/zscreen/Game1-2010-12-03_00.24.34.png[/img][/url]
[QUOTE=Grand Pc;37073213][img]http://i48.tinypic.com/1ot1cn.png[/img] progress![/QUOTE] "YOU CALL THAT A KNOIFE? THIS A KNOIFE!" [img]http://i.imgur.com/pTj9Y.png[/img] EDIT: And another shot before I got to bed, pulsing speakers! [img]http://puu.sh/Orbr[/img]
I made some more progress on my notepad. Undo and Redo work now. The methods for them simply didn't work even though I copied the code right from the msdn, so instead (I don't know if this is a good thing to do in programming or not) I made the program simulate ctrl+z and ctrl+y being pressed. Now it works perfectly. I also implemented some settings that will save between sessions. And I got a quicksave button to work. If the user has a previously saved file opened in the editor then you can click the button and it will save. If it hasn't been saved it will open a save dialog. I tried implementing a Find function (enter a string and it will find any copy of it in the document) but I couldn't get it to unhighlight the words after a condition (such as modifying the text) so I left that out. [img]https://dl.dropbox.com/u/13781308/Preview%20Gif%202.gif[/img] Despite being a simple notepad, this has really showed me just how much fun (and annoying) programming can be.
I just fixed a tiny bug that was preventing my Android/OpenGL app from starting properly. That's what I've been working on since Wednesday. 15+ hours on this.
Added an option to disable intros. Now I need a properly working gui for sfml.net 2. The current one is so bad, that my mouse's 1x1 collision box can click two non-overlapping buttons at the same time.
[QUOTE=Pelf;37074391]I made some more progress on my notepad. Undo and Redo work now. The methods for them simply didn't work even though I copied the code right from the msdn, so instead (I don't know if this is a good thing to do in programming or not) I made the program simulate ctrl+z and ctrl+y being pressed. Now it works perfectly. I also implemented some settings that will save between sessions. And I got a quicksave button to work. If the user has a previously saved file opened in the editor then you can click the button and it will save. If it hasn't been saved it will open a save dialog. I tried implementing a Find function (enter a string and it will find any copy of it in the document) but I couldn't get it to unhighlight the words after a condition (such as modifying the text) so I left that out. Despite being a simple notepad, this has really showed me just how much fun (and annoying) programming can be.[/QUOTE] I use C# and call it "c-sharp" but for some reason I just can't stop calling that "notepad-number"... [IMG]http://img198.imageshack.us/img198/2374/yepw.png[/IMG] But on another subject check out my advanced lighting... This is actually a project I'm just using to get back into XNA. Mainly just working on making stuff appear behind the player, random events, ect. Thought I'd share because this is the first thing I've made in a while I've mainly been working on VFX what not.
I actually used to call it "C-Pound" :v:
[t]http://i.imgur.com/vt2c9.png[/t] I am making my first platformer game with love2d and I so far I made the box on the screen move left/right, properly jump and smoothly warp to the other side of the screen when off-bounds That may not seem like much, but it means a lot to me, this is probably the first time I am getting something done I am planning to make it a simple game, in which enemies from the top of the screen
in swedish it's C-fyrkant :v:
Well I personally call it C-scherp or C-hekje.
I always referred to it as C3 for some reason.
[vid]https://dl.dropbox.com/u/6171576/ShareX/2012-08/Untitled.webmvp8.webm[/vid] So I'm making a multiplayer platformer game thing. (Idk why the video is stretched, or why the player movement is so jerky)
[QUOTE=false prophet;37077341]I always referred to it as C3 for some reason.[/QUOTE] C-shift-3
[QUOTE=Darkwater124;37077457]C-shift-3[/QUOTE] C£?
Well how IS it pronounced? (for the record, I thought the people above me were joking)
See Sharp
I was trying to apply an x-y force based on the body's current rotation and cocked it up: [IMG]http://i.imgur.com/4EFy5.gif[/IMG] Apparently I've forgotten how trigonometry works. :(
Working on a pixel art drawing program to make it a bit easier for me to make art for my games. [img]http://puu.sh/Oyln[/img] It's going to be layer based (technically is already, but you can only modify the first layer at the moment). Changing a colour in the palette automatically updates the image, and you can save / load palettes to use them across multiple images. [editline]4th August 2012[/editline] [url=https://github.com/Metapyziks/Spryt]src[/url]
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